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---
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comments: true
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---
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# 二叉树
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「二叉树 Binary Tree」是一种非线性数据结构,代表着祖先与后代之间的派生关系,体现着“一分为二”的分治逻辑。类似于链表,二叉树也是以结点为单位存储的,结点包含「值」和两个「指针」。
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=== "Java"
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```java title=""
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/* 链表结点类 */
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class TreeNode {
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int val; // 结点值
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TreeNode left; // 左子结点指针
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TreeNode right; // 右子结点指针
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TreeNode(int x) { val = x; }
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}
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```
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=== "C++"
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```cpp title=""
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/* 链表结点结构体 */
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struct TreeNode {
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int val; // 结点值
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TreeNode *left; // 左子结点指针
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TreeNode *right; // 右子结点指针
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TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
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};
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```
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=== "Python"
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```python title=""
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""" 链表结点类 """
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class TreeNode:
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def __init__(self, val=None, left=None, right=None):
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self.val = val # 结点值
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self.left = left # 左子结点指针
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self.right = right # 右子结点指针
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```
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=== "Go"
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```go title=""
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/* 链表结点类 */
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type TreeNode struct {
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Val int
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Left *TreeNode
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Right *TreeNode
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}
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/* 结点初始化方法 */
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func NewTreeNode(v int) *TreeNode {
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return &TreeNode{
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Left: nil,
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Right: nil,
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Val: v,
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}
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}
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```
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=== "JavaScript"
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```js title=""
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/* 链表结点类 */
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function TreeNode(val, left, right) {
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this.val = (val === undefined ? 0 : val); // 结点值
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this.left = (left === undefined ? null : left); // 左子结点指针
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this.right = (right === undefined ? null : right); // 右子结点指针
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}
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```
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=== "TypeScript"
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```typescript title=""
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/* 链表结点类 */
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class TreeNode {
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val: number;
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left: TreeNode | null;
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right: TreeNode | null;
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constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {
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this.val = val === undefined ? 0 : val; // 结点值
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this.left = left === undefined ? null : left; // 左子结点指针
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this.right = right === undefined ? null : right; // 右子结点指针
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}
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}
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```
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=== "C"
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```c title=""
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```
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=== "C#"
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```csharp title=""
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/* 链表结点类 */
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class TreeNode {
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int val; // 结点值
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TreeNode? left; // 左子结点指针
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TreeNode? right; // 右子结点指针
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TreeNode(int x) { val = x; }
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}
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```
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=== "Swift"
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```swift title=""
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```
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结点的两个指针分别指向「左子结点 Left Child Node」和「右子结点 Right Child Node」,并且称该结点为两个子结点的「父结点 Parent Node」。给定二叉树某结点,将左子结点以下的树称为该结点的「左子树 Left Subtree」,右子树同理。
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除了叶结点外,每个结点都有子结点和子树。例如,若将下图的「结点 2」看作父结点,那么其左子结点和右子结点分别为「结点 4」和「结点 5」,左子树和右子树分别为「结点 4 及其以下结点形成的树」和「结点 5 及其以下结点形成的树」。
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![binary_tree_definition](binary_tree.assets/binary_tree_definition.png)
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<p align="center"> Fig. 子结点与子树 </p>
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## 二叉树常见术语
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二叉树的术语较多,建议尽量理解并记住。后续可能遗忘,可以在需要使用时回来查看确认。
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- 「根结点 Root Node」:二叉树最顶层的结点,其没有父结点;
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- 「叶结点 Leaf Node」:没有子结点的结点,其两个指针都指向 $\text{null}$ ;
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- 结点所处「层 Level」:从顶至底依次增加,根结点所处层为 1 ;
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- 结点「度 Degree」:结点的子结点数量。二叉树中,度的范围是 0, 1, 2 ;
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- 「边 Edge」:连接两个结点的边,即结点指针;
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- 二叉树「高度」:二叉树中根结点到最远叶结点走过边的数量;
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- 结点「深度 Depth」 :根结点到该结点走过边的数量;
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- 结点「高度 Height」:最远叶结点到该结点走过边的数量;
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![binary_tree_terminology](binary_tree.assets/binary_tree_terminology.png)
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<p align="center"> Fig. 二叉树的常见术语 </p>
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!!! tip "高度与深度的定义"
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值得注意,我们通常将「高度」和「深度」定义为“走过边的数量”,而有些题目或教材会将其定义为“走过结点的数量”,此时高度或深度都需要 + 1 。
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## 二叉树基本操作
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**初始化二叉树**。与链表类似,先初始化结点,再构建引用指向(即指针)。
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=== "Java"
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```java title="binary_tree.java"
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// 初始化结点
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TreeNode n1 = new TreeNode(1);
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TreeNode n2 = new TreeNode(2);
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TreeNode n3 = new TreeNode(3);
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TreeNode n4 = new TreeNode(4);
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TreeNode n5 = new TreeNode(5);
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// 构建引用指向(即指针)
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n1.left = n2;
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n1.right = n3;
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n2.left = n4;
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n2.right = n5;
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```
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=== "C++"
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```cpp title="binary_tree.cpp"
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/* 初始化二叉树 */
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// 初始化结点
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TreeNode* n1 = new TreeNode(1);
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TreeNode* n2 = new TreeNode(2);
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TreeNode* n3 = new TreeNode(3);
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TreeNode* n4 = new TreeNode(4);
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TreeNode* n5 = new TreeNode(5);
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// 构建引用指向(即指针)
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n1->left = n2;
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n1->right = n3;
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n2->left = n4;
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n2->right = n5;
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```
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=== "Python"
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```python title="binary_tree.py"
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""" 初始化二叉树 """
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# 初始化节点
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n1 = TreeNode(val=1)
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n2 = TreeNode(val=2)
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n3 = TreeNode(val=3)
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n4 = TreeNode(val=4)
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n5 = TreeNode(val=5)
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# 构建引用指向(即指针)
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n1.left = n2
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n1.right = n3
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n2.left = n4
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n2.right = n5
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```
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=== "Go"
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```go title="binary_tree.go"
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/* 初始化二叉树 */
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// 初始化结点
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n1 := NewTreeNode(1)
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n2 := NewTreeNode(2)
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n3 := NewTreeNode(3)
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n4 := NewTreeNode(4)
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n5 := NewTreeNode(5)
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// 构建引用指向(即指针)
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n1.Left = n2
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n1.Right = n3
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n2.Left = n4
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n2.Right = n5
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```
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=== "JavaScript"
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```js title="binary_tree.js"
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/* 初始化二叉树 */
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// 初始化结点
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let n1 = new TreeNode(1),
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n2 = new TreeNode(2),
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n3 = new TreeNode(3),
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n4 = new TreeNode(4),
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n5 = new TreeNode(5);
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// 构建引用指向(即指针)
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n1.left = n2;
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n1.right = n3;
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n2.left = n4;
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n2.right = n5;
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```
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=== "TypeScript"
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```typescript title="binary_tree.ts"
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/* 初始化二叉树 */
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// 初始化结点
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let n1 = new TreeNode(1),
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n2 = new TreeNode(2),
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n3 = new TreeNode(3),
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n4 = new TreeNode(4),
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n5 = new TreeNode(5);
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// 构建引用指向(即指针)
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n1.left = n2;
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n1.right = n3;
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n2.left = n4;
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n2.right = n5;
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```
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=== "C"
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```c title="binary_tree.c"
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```
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=== "C#"
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```csharp title="binary_tree.cs"
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/* 初始化二叉树 */
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// 初始化结点
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TreeNode n1 = new TreeNode(1);
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TreeNode n2 = new TreeNode(2);
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TreeNode n3 = new TreeNode(3);
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TreeNode n4 = new TreeNode(4);
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TreeNode n5 = new TreeNode(5);
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// 构建引用指向(即指针)
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n1.left = n2;
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n1.right = n3;
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n2.left = n4;
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n2.right = n5;
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```
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=== "Swift"
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```swift title="binary_tree.swift"
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```
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**插入与删除结点**。与链表类似,插入与删除结点都可以通过修改指针实现。
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![binary_tree_add_remove](binary_tree.assets/binary_tree_add_remove.png)
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<p align="center"> Fig. 在二叉树中插入与删除结点 </p>
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=== "Java"
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```java title="binary_tree.java"
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TreeNode P = new TreeNode(0);
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// 在 n1 -> n2 中间插入结点 P
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n1.left = P;
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P.left = n2;
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// 删除结点 P
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n1.left = n2;
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```
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=== "C++"
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```cpp title="binary_tree.cpp"
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/* 插入与删除结点 */
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TreeNode* P = new TreeNode(0);
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// 在 n1 -> n2 中间插入结点 P
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n1->left = P;
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P->left = n2;
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// 删除结点 P
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n1->left = n2;
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```
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=== "Python"
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```python title="binary_tree.py"
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""" 插入与删除结点 """
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p = TreeNode(0)
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# 在 n1 -> n2 中间插入结点 P
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n1.left = p
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p.left = n2
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# 删除节点 P
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n1.left = n2
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```
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=== "Go"
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```go title="binary_tree.go"
|
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|
|
/* 插入与删除结点 */
|
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|
// 在 n1 -> n2 中间插入结点 P
|
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p := NewTreeNode(0)
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|
n1.Left = p
|
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|
p.Left = n2
|
|
|
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|
// 删除结点 P
|
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|
n1.Left = n2
|
|
|
|
|
```
|
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|
|
=== "JavaScript"
|
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|
|
|
|
|
|
|
|
```js title="binary_tree.js"
|
|
|
|
|
/* 插入与删除结点 */
|
|
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|
|
let P = new TreeNode(0);
|
|
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|
|
// 在 n1 -> n2 中间插入结点 P
|
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|
|
n1.left = P;
|
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|
|
P.left = n2;
|
|
|
|
|
// 删除结点 P
|
|
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|
|
n1.left = n2;
|
|
|
|
|
```
|
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|
|
|
=== "TypeScript"
|
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|
|
|
|
|
|
|
|
```typescript title="binary_tree.ts"
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|
|
|
/* 插入与删除结点 */
|
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|
|
const P = new TreeNode(0);
|
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|
|
|
// 在 n1 -> n2 中间插入结点 P
|
|
|
|
|
n1.left = P;
|
|
|
|
|
P.left = n2;
|
|
|
|
|
// 删除结点 P
|
|
|
|
|
n1.left = n2;
|
|
|
|
|
```
|
|
|
|
|
|
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|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title="binary_tree.c"
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|
|
|
|
|
|
|
|
|
```
|
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|
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|
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="binary_tree.cs"
|
|
|
|
|
/* 插入与删除结点 */
|
|
|
|
|
TreeNode P = new TreeNode(0);
|
|
|
|
|
// 在 n1 -> n2 中间插入结点 P
|
|
|
|
|
n1.left = P;
|
|
|
|
|
P.left = n2;
|
|
|
|
|
// 删除结点 P
|
|
|
|
|
n1.left = n2;
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="binary_tree.swift"
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
!!! note
|
|
|
|
|
|
|
|
|
|
插入结点会改变二叉树的原有逻辑结构,删除结点往往意味着删除了该结点的所有子树。因此,二叉树中的插入与删除一般都是由一套操作配合完成的,这样才能实现有意义的操作。
|
|
|
|
|
|
|
|
|
|
## 常见二叉树类型
|
|
|
|
|
|
|
|
|
|
### 完美二叉树
|
|
|
|
|
|
|
|
|
|
「完美二叉树 Perfect Binary Tree」的所有层的结点都被完全填满。在完美二叉树中,所有结点的度 = 2 ;若树高度 $= h$ ,则结点总数 $= 2^{h+1} - 1$ ,呈标准的指数级关系,反映着自然界中常见的细胞分裂。
|
|
|
|
|
|
|
|
|
|
!!! tip
|
|
|
|
|
|
|
|
|
|
在中文社区中,完美二叉树常被称为「满二叉树」,请注意与完满二叉树区分。
|
|
|
|
|
|
|
|
|
|
![perfect_binary_tree](binary_tree.assets/perfect_binary_tree.png)
|
|
|
|
|
|
|
|
|
|
### 完全二叉树
|
|
|
|
|
|
|
|
|
|
「完全二叉树 Complete Binary Tree」只有最底层的结点未被填满,且最底层结点尽量靠左填充。
|
|
|
|
|
|
|
|
|
|
**完全二叉树非常适合用数组来表示**。如果按照层序遍历序列的顺序来存储,那么空结点 `null` 一定全部出现在序列的尾部,因此我们就可以不用存储这些 null 了。
|
|
|
|
|
|
|
|
|
|
![complete_binary_tree](binary_tree.assets/complete_binary_tree.png)
|
|
|
|
|
|
|
|
|
|
### 完满二叉树
|
|
|
|
|
|
|
|
|
|
「完满二叉树 Full Binary Tree」除了叶结点之外,其余所有结点都有两个子结点。
|
|
|
|
|
|
|
|
|
|
![full_binary_tree](binary_tree.assets/full_binary_tree.png)
|
|
|
|
|
|
|
|
|
|
### 平衡二叉树
|
|
|
|
|
|
|
|
|
|
「平衡二叉树 Balanced Binary Tree」中任意结点的左子树和右子树的高度之差的绝对值 $\leq 1$ 。
|
|
|
|
|
|
|
|
|
|
![balanced_binary_tree](binary_tree.assets/balanced_binary_tree.png)
|
|
|
|
|
|
|
|
|
|
## 二叉树的退化
|
|
|
|
|
|
|
|
|
|
当二叉树的每层的结点都被填满时,达到「完美二叉树」;而当所有结点都偏向一边时,二叉树退化为「链表」。
|
|
|
|
|
|
|
|
|
|
- 完美二叉树是一个二叉树的“最佳状态”,可以完全发挥出二叉树“分治”的优势;
|
|
|
|
|
- 链表则是另一个极端,各项操作都变为线性操作,时间复杂度退化至 $O(n)$ ;
|
|
|
|
|
|
|
|
|
|
![binary_tree_corner_cases](binary_tree.assets/binary_tree_corner_cases.png)
|
|
|
|
|
|
|
|
|
|
<p align="center"> Fig. 二叉树的最佳和最差结构 </p>
|
|
|
|
|
|
|
|
|
|
如下表所示,在最佳和最差结构下,二叉树的叶结点数量、结点总数、高度等达到极大或极小值。
|
|
|
|
|
|
|
|
|
|
<div class="center-table" markdown>
|
|
|
|
|
|
|
|
|
|
| | 完美二叉树 | 链表 |
|
|
|
|
|
| ----------------------------- | ---------- | ---------- |
|
|
|
|
|
| 第 $i$ 层的结点数量 | $2^{i-1}$ | $1$ |
|
|
|
|
|
| 树的高度为 $h$ 时的叶结点数量 | $2^h$ | $1$ |
|
|
|
|
|
| 树的高度为 $h$ 时的结点总数 | $2^{h+1} - 1$ | $h + 1$ |
|
|
|
|
|
| 树的结点总数为 $n$ 时的高度 | $\log_2 (n+1) - 1$ | $n - 1$ |
|
|
|
|
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
## 二叉树表示方式 *
|
|
|
|
|
|
|
|
|
|
我们一般使用二叉树的「链表表示」,即存储单位为结点 `TreeNode` ,结点之间通过指针(引用)相连接。本文前述示例代码展示了二叉树在链表表示下的各项基本操作。
|
|
|
|
|
|
|
|
|
|
那能否可以用「数组表示」二叉树呢?答案是肯定的。先来分析一个简单案例,给定一个「完美二叉树」,将结点按照层序遍历的顺序编号(从 0 开始),那么可以推导得出父结点索引与子结点索引之间的「映射公式」:**设结点的索引为 $i$ ,则该结点的左子结点索引为 $2i + 1$ 、右子结点索引为 $2i + 2$** 。
|
|
|
|
|
|
|
|
|
|
**本质上,映射公式的作用就是链表中的指针**。对于层序遍历序列中的任意结点,我们都可以使用映射公式来访问子结点。因此,可以直接使用层序遍历序列(即数组)来表示完美二叉树。
|
|
|
|
|
|
|
|
|
|
![array_representation_mapping](binary_tree.assets/array_representation_mapping.png)
|
|
|
|
|
|
|
|
|
|
然而,完美二叉树只是个例,二叉树中间层往往存在许多空结点(即 `null` ),而层序遍历序列并不包含这些空结点,并且我们无法单凭序列来猜测空结点的数量和分布位置,**即理论上存在许多种二叉树都符合该层序遍历序列**。显然,这种情况无法使用数组来存储二叉树。
|
|
|
|
|
|
|
|
|
|
![array_representation_without_empty](binary_tree.assets/array_representation_without_empty.png)
|
|
|
|
|
|
|
|
|
|
为了解决此问题,考虑按照完美二叉树的形式来表示所有二叉树,**即在序列中使用特殊符号来显式地表示“空位”**。如下图所示,这样处理后,序列(数组)就可以唯一表示二叉树了。
|
|
|
|
|
|
|
|
|
|
=== "Java"
|
|
|
|
|
|
|
|
|
|
```java title=""
|
|
|
|
|
/* 二叉树的数组表示 */
|
|
|
|
|
// 使用 int 的包装类 Integer ,就可以使用 null 来标记空位
|
|
|
|
|
Integer[] tree = { 1, 2, 3, 4, null, 6, 7, 8, 9, null, null, 12, null, null, 15 };
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C++"
|
|
|
|
|
|
|
|
|
|
```cpp title=""
|
|
|
|
|
/* 二叉树的数组表示 */
|
|
|
|
|
// 为了符合数据类型为 int ,使用 int 最大值标记空位
|
|
|
|
|
// 该方法的使用前提是没有结点的值 = INT_MAX
|
|
|
|
|
vector<int> tree = { 1, 2, 3, 4, INT_MAX, 6, 7, 8, 9, INT_MAX, INT_MAX, 12, INT_MAX, INT_MAX, 15 };
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Python"
|
|
|
|
|
|
|
|
|
|
```python title=""
|
|
|
|
|
""" 二叉树的数组表示 """
|
|
|
|
|
# 直接使用 None 来表示空位
|
|
|
|
|
tree = [1, 2, 3, 4, None, 6, 7, 8, 9, None, None, 12, None, None, 15]
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Go"
|
|
|
|
|
|
|
|
|
|
```go title=""
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "JavaScript"
|
|
|
|
|
|
|
|
|
|
```js title=""
|
|
|
|
|
/* 二叉树的数组表示 */
|
|
|
|
|
// 直接使用 null 来表示空位
|
|
|
|
|
let tree = [1, 2, 3, 4, null, 6, 7, 8, 9, null, null, 12, null, null, 15];
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "TypeScript"
|
|
|
|
|
|
|
|
|
|
```typescript title=""
|
|
|
|
|
/* 二叉树的数组表示 */
|
|
|
|
|
// 直接使用 null 来表示空位
|
|
|
|
|
let tree: (number | null)[] = [1, 2, 3, 4, null, 6, 7, 8, 9, null, null, 12, null, null, 15];
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title=""
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title=""
|
|
|
|
|
/* 二叉树的数组表示 */
|
|
|
|
|
// 使用 int? 可空类型 ,就可以使用 null 来标记空位
|
|
|
|
|
int?[] tree = { 1, 2, 3, 4, null, 6, 7, 8, 9, null, null, 12, null, null, 15 };
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title=""
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
![array_representation_with_empty](binary_tree.assets/array_representation_with_empty.png)
|
|
|
|
|
|
|
|
|
|
回顾「完全二叉树」的定义,其只有最底层有空结点,并且最底层的结点尽量靠左,因而所有空结点都一定出现在层序遍历序列的末尾。**因为我们先验地确定了空位的位置,所以在使用数组表示完全二叉树时,可以省略存储“空位”**。因此,完全二叉树非常适合使用数组来表示。
|
|
|
|
|
|
|
|
|
|
![array_representation_complete_binary_tree](binary_tree.assets/array_representation_complete_binary_tree.png)
|
|
|
|
|
|
|
|
|
|
数组表示有两个优点: 一是不需要存储指针,节省空间;二是可以随机访问结点。然而,当二叉树中的“空位”很多时,数组中只包含很少结点的数据,空间利用率很低。
|