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---
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comments: true
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---
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# 13.1 回溯演算法
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<u>回溯演算法(backtracking algorithm)</u>是一種透過窮舉來解決問題的方法,它的核心思想是從一個初始狀態出發,暴力搜尋所有可能的解決方案,當遇到正確的解則將其記錄,直到找到解或者嘗試了所有可能的選擇都無法找到解為止。
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回溯演算法通常採用“深度優先搜尋”來走訪解空間。在“二元樹”章節中,我們提到前序、中序和後序走訪都屬於深度優先搜尋。接下來,我們利用前序走訪構造一個回溯問題,逐步瞭解回溯演算法的工作原理。
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!!! question "例題一"
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給定一棵二元樹,搜尋並記錄所有值為 $7$ 的節點,請返回節點串列。
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對於此題,我們前序走訪這棵樹,並判斷當前節點的值是否為 $7$ ,若是,則將該節點的值加入結果串列 `res` 之中。相關過程實現如圖 13-1 和以下程式碼所示:
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=== "Python"
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```python title="preorder_traversal_i_compact.py"
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def pre_order(root: TreeNode):
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"""前序走訪:例題一"""
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if root is None:
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return
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if root.val == 7:
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# 記錄解
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res.append(root)
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pre_order(root.left)
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pre_order(root.right)
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```
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=== "C++"
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```cpp title="preorder_traversal_i_compact.cpp"
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/* 前序走訪:例題一 */
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void preOrder(TreeNode *root) {
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if (root == nullptr) {
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return;
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}
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if (root->val == 7) {
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// 記錄解
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res.push_back(root);
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}
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preOrder(root->left);
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preOrder(root->right);
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}
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```
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=== "Java"
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```java title="preorder_traversal_i_compact.java"
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/* 前序走訪:例題一 */
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void preOrder(TreeNode root) {
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if (root == null) {
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return;
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}
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if (root.val == 7) {
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// 記錄解
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res.add(root);
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}
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preOrder(root.left);
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preOrder(root.right);
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}
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```
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=== "C#"
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```csharp title="preorder_traversal_i_compact.cs"
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/* 前序走訪:例題一 */
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void PreOrder(TreeNode? root) {
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if (root == null) {
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return;
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}
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if (root.val == 7) {
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// 記錄解
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res.Add(root);
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}
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PreOrder(root.left);
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PreOrder(root.right);
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}
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```
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=== "Go"
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```go title="preorder_traversal_i_compact.go"
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/* 前序走訪:例題一 */
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func preOrderI(root *TreeNode, res *[]*TreeNode) {
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if root == nil {
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return
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}
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if (root.Val).(int) == 7 {
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// 記錄解
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*res = append(*res, root)
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}
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preOrderI(root.Left, res)
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preOrderI(root.Right, res)
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}
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```
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=== "Swift"
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```swift title="preorder_traversal_i_compact.swift"
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/* 前序走訪:例題一 */
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func preOrder(root: TreeNode?) {
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guard let root = root else {
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return
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}
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if root.val == 7 {
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// 記錄解
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res.append(root)
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}
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preOrder(root: root.left)
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preOrder(root: root.right)
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}
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```
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=== "JS"
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```javascript title="preorder_traversal_i_compact.js"
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/* 前序走訪:例題一 */
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function preOrder(root, res) {
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if (root === null) {
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return;
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}
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if (root.val === 7) {
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// 記錄解
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res.push(root);
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}
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preOrder(root.left, res);
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preOrder(root.right, res);
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}
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```
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=== "TS"
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```typescript title="preorder_traversal_i_compact.ts"
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/* 前序走訪:例題一 */
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function preOrder(root: TreeNode | null, res: TreeNode[]): void {
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if (root === null) {
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return;
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}
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if (root.val === 7) {
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// 記錄解
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res.push(root);
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}
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preOrder(root.left, res);
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preOrder(root.right, res);
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}
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```
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=== "Dart"
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```dart title="preorder_traversal_i_compact.dart"
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/* 前序走訪:例題一 */
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void preOrder(TreeNode? root, List<TreeNode> res) {
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if (root == null) {
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return;
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}
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if (root.val == 7) {
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// 記錄解
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res.add(root);
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}
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preOrder(root.left, res);
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preOrder(root.right, res);
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}
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```
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=== "Rust"
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```rust title="preorder_traversal_i_compact.rs"
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/* 前序走訪:例題一 */
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fn pre_order(res: &mut Vec<Rc<RefCell<TreeNode>>>, root: Option<Rc<RefCell<TreeNode>>>) {
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if root.is_none() {
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return;
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}
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if let Some(node) = root {
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if node.borrow().val == 7 {
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// 記錄解
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res.push(node.clone());
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}
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pre_order(res, node.borrow().left.clone());
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pre_order(res, node.borrow().right.clone());
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}
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}
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```
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=== "C"
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```c title="preorder_traversal_i_compact.c"
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/* 前序走訪:例題一 */
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void preOrder(TreeNode *root) {
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if (root == NULL) {
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return;
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}
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if (root->val == 7) {
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// 記錄解
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res[resSize++] = root;
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}
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preOrder(root->left);
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preOrder(root->right);
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}
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```
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=== "Kotlin"
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```kotlin title="preorder_traversal_i_compact.kt"
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/* 前序走訪:例題一 */
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fun preOrder(root: TreeNode?) {
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if (root == null) {
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return
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}
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if (root._val == 7) {
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// 記錄解
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res!!.add(root)
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}
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preOrder(root.left)
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preOrder(root.right)
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}
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```
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=== "Ruby"
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```ruby title="preorder_traversal_i_compact.rb"
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[class]{}-[func]{pre_order}
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```
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=== "Zig"
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```zig title="preorder_traversal_i_compact.zig"
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[class]{}-[func]{preOrder}
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```
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??? pythontutor "視覺化執行"
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<div style="height: 549px; width: 100%;"><iframe class="pythontutor-iframe" src="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%B8%80%22%22%22%0A%20%20%20%20if%20root%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28root%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20res%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E5%80%BC%E7%82%BA%207%20%E7%9A%84%E7%AF%80%E9%BB%9E%22%29%0A%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20res%5D%29&codeDivHeight=472&codeDivWidth=350&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false"> </iframe></div>
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<div style="margin-top: 5px;"><a href="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%B8%80%22%22%22%0A%20%20%20%20if%20root%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28root%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20res%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E5%80%BC%E7%82%BA%207%20%E7%9A%84%E7%AF%80%E9%BB%9E%22%29%0A%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20res%5D%29&codeDivHeight=800&codeDivWidth=600&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false" target="_blank" rel="noopener noreferrer">全螢幕觀看 ></a></div>
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![在前序走訪中搜索節點](backtracking_algorithm.assets/preorder_find_nodes.png){ class="animation-figure" }
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<p align="center"> 圖 13-1 在前序走訪中搜索節點 </p>
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## 13.1.1 嘗試與回退
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**之所以稱之為回溯演算法,是因為該演算法在搜尋解空間時會採用“嘗試”與“回退”的策略**。當演算法在搜尋過程中遇到某個狀態無法繼續前進或無法得到滿足條件的解時,它會撤銷上一步的選擇,退回到之前的狀態,並嘗試其他可能的選擇。
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對於例題一,訪問每個節點都代表一次“嘗試”,而越過葉節點或返回父節點的 `return` 則表示“回退”。
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值得說明的是,**回退並不僅僅包括函式返回**。為解釋這一點,我們對例題一稍作拓展。
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!!! question "例題二"
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在二元樹中搜索所有值為 $7$ 的節點,**請返回根節點到這些節點的路徑**。
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在例題一程式碼的基礎上,我們需要藉助一個串列 `path` 記錄訪問過的節點路徑。當訪問到值為 $7$ 的節點時,則複製 `path` 並新增進結果串列 `res` 。走訪完成後,`res` 中儲存的就是所有的解。程式碼如下所示:
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=== "Python"
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```python title="preorder_traversal_ii_compact.py"
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def pre_order(root: TreeNode):
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"""前序走訪:例題二"""
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if root is None:
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return
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# 嘗試
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path.append(root)
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if root.val == 7:
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# 記錄解
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res.append(list(path))
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pre_order(root.left)
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pre_order(root.right)
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# 回退
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path.pop()
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```
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=== "C++"
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```cpp title="preorder_traversal_ii_compact.cpp"
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/* 前序走訪:例題二 */
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void preOrder(TreeNode *root) {
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if (root == nullptr) {
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return;
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}
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// 嘗試
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path.push_back(root);
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if (root->val == 7) {
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// 記錄解
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res.push_back(path);
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}
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preOrder(root->left);
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preOrder(root->right);
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// 回退
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path.pop_back();
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}
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```
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=== "Java"
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```java title="preorder_traversal_ii_compact.java"
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/* 前序走訪:例題二 */
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void preOrder(TreeNode root) {
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if (root == null) {
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return;
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}
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// 嘗試
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path.add(root);
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if (root.val == 7) {
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// 記錄解
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res.add(new ArrayList<>(path));
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}
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preOrder(root.left);
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preOrder(root.right);
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// 回退
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path.remove(path.size() - 1);
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}
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```
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=== "C#"
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```csharp title="preorder_traversal_ii_compact.cs"
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/* 前序走訪:例題二 */
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void PreOrder(TreeNode? root) {
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if (root == null) {
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return;
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}
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// 嘗試
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path.Add(root);
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if (root.val == 7) {
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// 記錄解
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res.Add(new List<TreeNode>(path));
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}
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PreOrder(root.left);
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PreOrder(root.right);
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// 回退
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path.RemoveAt(path.Count - 1);
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}
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```
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=== "Go"
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```go title="preorder_traversal_ii_compact.go"
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/* 前序走訪:例題二 */
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func preOrderII(root *TreeNode, res *[][]*TreeNode, path *[]*TreeNode) {
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if root == nil {
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return
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}
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// 嘗試
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*path = append(*path, root)
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if root.Val.(int) == 7 {
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// 記錄解
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*res = append(*res, append([]*TreeNode{}, *path...))
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}
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preOrderII(root.Left, res, path)
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preOrderII(root.Right, res, path)
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// 回退
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*path = (*path)[:len(*path)-1]
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}
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```
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=== "Swift"
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```swift title="preorder_traversal_ii_compact.swift"
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/* 前序走訪:例題二 */
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func preOrder(root: TreeNode?) {
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guard let root = root else {
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return
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}
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// 嘗試
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path.append(root)
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if root.val == 7 {
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// 記錄解
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res.append(path)
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}
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preOrder(root: root.left)
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preOrder(root: root.right)
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// 回退
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path.removeLast()
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}
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```
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=== "JS"
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```javascript title="preorder_traversal_ii_compact.js"
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/* 前序走訪:例題二 */
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function preOrder(root, path, res) {
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if (root === null) {
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return;
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}
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// 嘗試
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path.push(root);
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if (root.val === 7) {
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// 記錄解
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res.push([...path]);
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}
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preOrder(root.left, path, res);
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preOrder(root.right, path, res);
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// 回退
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path.pop();
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}
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```
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=== "TS"
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```typescript title="preorder_traversal_ii_compact.ts"
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/* 前序走訪:例題二 */
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function preOrder(
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root: TreeNode | null,
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path: TreeNode[],
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res: TreeNode[][]
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): void {
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if (root === null) {
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return;
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}
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// 嘗試
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path.push(root);
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if (root.val === 7) {
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// 記錄解
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res.push([...path]);
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}
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preOrder(root.left, path, res);
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preOrder(root.right, path, res);
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// 回退
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path.pop();
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}
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```
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=== "Dart"
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```dart title="preorder_traversal_ii_compact.dart"
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/* 前序走訪:例題二 */
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void preOrder(
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TreeNode? root,
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List<TreeNode> path,
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List<List<TreeNode>> res,
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) {
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if (root == null) {
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return;
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}
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// 嘗試
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path.add(root);
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if (root.val == 7) {
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// 記錄解
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res.add(List.from(path));
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}
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preOrder(root.left, path, res);
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preOrder(root.right, path, res);
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// 回退
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path.removeLast();
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}
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```
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=== "Rust"
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```rust title="preorder_traversal_ii_compact.rs"
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/* 前序走訪:例題二 */
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fn pre_order(
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res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
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path: &mut Vec<Rc<RefCell<TreeNode>>>,
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root: Option<Rc<RefCell<TreeNode>>>,
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) {
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if root.is_none() {
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return;
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}
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if let Some(node) = root {
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// 嘗試
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path.push(node.clone());
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if node.borrow().val == 7 {
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// 記錄解
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res.push(path.clone());
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}
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pre_order(res, path, node.borrow().left.clone());
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pre_order(res, path, node.borrow().right.clone());
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// 回退
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path.remove(path.len() - 1);
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}
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}
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```
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=== "C"
|
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|
|
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|
|
```c title="preorder_traversal_ii_compact.c"
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|
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/* 前序走訪:例題二 */
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|
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|
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void preOrder(TreeNode *root) {
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|
if (root == NULL) {
|
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|
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return;
|
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|
|
|
}
|
|
|
|
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// 嘗試
|
|
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|
|
path[pathSize++] = root;
|
|
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|
|
if (root->val == 7) {
|
|
|
|
|
// 記錄解
|
|
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|
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for (int i = 0; i < pathSize; ++i) {
|
|
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|
|
res[resSize][i] = path[i];
|
|
|
|
|
}
|
|
|
|
|
resSize++;
|
|
|
|
|
}
|
|
|
|
|
preOrder(root->left);
|
|
|
|
|
preOrder(root->right);
|
|
|
|
|
// 回退
|
|
|
|
|
pathSize--;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Kotlin"
|
|
|
|
|
|
|
|
|
|
```kotlin title="preorder_traversal_ii_compact.kt"
|
|
|
|
|
/* 前序走訪:例題二 */
|
|
|
|
|
fun preOrder(root: TreeNode?) {
|
|
|
|
|
if (root == null) {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path!!.add(root)
|
|
|
|
|
if (root._val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res!!.add(path!!.toMutableList())
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left)
|
|
|
|
|
preOrder(root.right)
|
|
|
|
|
// 回退
|
|
|
|
|
path!!.removeAt(path!!.size - 1)
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Ruby"
|
|
|
|
|
|
|
|
|
|
```ruby title="preorder_traversal_ii_compact.rb"
|
|
|
|
|
[class]{}-[func]{pre_order}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title="preorder_traversal_ii_compact.zig"
|
|
|
|
|
[class]{}-[func]{preOrder}
|
|
|
|
|
```
|
|
|
|
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|
|
|
|
??? pythontutor "視覺化執行"
|
|
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|
|
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|
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|
|
<div style="height: 549px; width: 100%;"><iframe class="pythontutor-iframe" src="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%BA%8C%22%22%22%0A%20%20%20%20if%20root%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20%23%20%E5%98%97%E8%A9%A6%0A%20%20%20%20path.append%28root%29%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28list%28path%29%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%20%20%20%20%23%20%E5%9B%9E%E9%80%80%0A%20%20%20%20path.pop%28%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20path%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20res%20%3D%20list%5Blist%5BTreeNode%5D%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E6%A0%B9%E7%AF%80%E9%BB%9E%E5%88%B0%E7%AF%80%E9%BB%9E%207%20%E7%9A%84%E8%B7%AF%E5%BE%91%22%29%0A%20%20%20%20for%20path%20in%20res%3A%0A%20%20%20%20%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20path%5D%29&codeDivHeight=472&codeDivWidth=350&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false"> </iframe></div>
|
|
|
|
|
<div style="margin-top: 5px;"><a href="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%BA%8C%22%22%22%0A%20%20%20%20if%20root%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20%23%20%E5%98%97%E8%A9%A6%0A%20%20%20%20path.append%28root%29%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28list%28path%29%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%20%20%20%20%23%20%E5%9B%9E%E9%80%80%0A%20%20%20%20path.pop%28%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20path%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20res%20%3D%20list%5Blist%5BTreeNode%5D%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E6%A0%B9%E7%AF%80%E9%BB%9E%E5%88%B0%E7%AF%80%E9%BB%9E%207%20%E7%9A%84%E8%B7%AF%E5%BE%91%22%29%0A%20%20%20%20for%20path%20in%20res%3A%0A%20%20%20%20%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20path%5D%29&codeDivHeight=800&codeDivWidth=600&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false" target="_blank" rel="noopener noreferrer">全螢幕觀看 ></a></div>
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|
在每次“嘗試”中,我們透過將當前節點新增進 `path` 來記錄路徑;而在“回退”前,我們需要將該節點從 `path` 中彈出,**以恢復本次嘗試之前的狀態**。
|
|
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|
|
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|
|
觀察圖 13-2 所示的過程,**我們可以將嘗試和回退理解為“前進”與“撤銷”**,兩個操作互為逆向。
|
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|
|
|
|
|
|
|
|
=== "<1>"
|
|
|
|
|
![嘗試與回退](backtracking_algorithm.assets/preorder_find_paths_step1.png){ class="animation-figure" }
|
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|
|
|
|
|
|
=== "<2>"
|
|
|
|
|
![preorder_find_paths_step2](backtracking_algorithm.assets/preorder_find_paths_step2.png){ class="animation-figure" }
|
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|
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|
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|
|
=== "<3>"
|
|
|
|
|
![preorder_find_paths_step3](backtracking_algorithm.assets/preorder_find_paths_step3.png){ class="animation-figure" }
|
|
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|
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|
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|
|
=== "<4>"
|
|
|
|
|
![preorder_find_paths_step4](backtracking_algorithm.assets/preorder_find_paths_step4.png){ class="animation-figure" }
|
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|
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|
|
=== "<5>"
|
|
|
|
|
![preorder_find_paths_step5](backtracking_algorithm.assets/preorder_find_paths_step5.png){ class="animation-figure" }
|
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|
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|
|
=== "<6>"
|
|
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|
|
![preorder_find_paths_step6](backtracking_algorithm.assets/preorder_find_paths_step6.png){ class="animation-figure" }
|
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|
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|
|
=== "<7>"
|
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|
|
![preorder_find_paths_step7](backtracking_algorithm.assets/preorder_find_paths_step7.png){ class="animation-figure" }
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|
|
=== "<8>"
|
|
|
|
|
![preorder_find_paths_step8](backtracking_algorithm.assets/preorder_find_paths_step8.png){ class="animation-figure" }
|
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|
|
=== "<9>"
|
|
|
|
|
![preorder_find_paths_step9](backtracking_algorithm.assets/preorder_find_paths_step9.png){ class="animation-figure" }
|
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|
|
=== "<10>"
|
|
|
|
|
![preorder_find_paths_step10](backtracking_algorithm.assets/preorder_find_paths_step10.png){ class="animation-figure" }
|
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|
|
=== "<11>"
|
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|
|
![preorder_find_paths_step11](backtracking_algorithm.assets/preorder_find_paths_step11.png){ class="animation-figure" }
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<p align="center"> 圖 13-2 嘗試與回退 </p>
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|
## 13.1.2 剪枝
|
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複雜的回溯問題通常包含一個或多個約束條件,**約束條件通常可用於“剪枝”**。
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!!! question "例題三"
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在二元樹中搜索所有值為 $7$ 的節點,請返回根節點到這些節點的路徑,**並要求路徑中不包含值為 $3$ 的節點**。
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為了滿足以上約束條件,**我們需要新增剪枝操作**:在搜尋過程中,若遇到值為 $3$ 的節點,則提前返回,不再繼續搜尋。程式碼如下所示:
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=== "Python"
|
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|
|
```python title="preorder_traversal_iii_compact.py"
|
|
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|
|
def pre_order(root: TreeNode):
|
|
|
|
|
"""前序走訪:例題三"""
|
|
|
|
|
# 剪枝
|
|
|
|
|
if root is None or root.val == 3:
|
|
|
|
|
return
|
|
|
|
|
# 嘗試
|
|
|
|
|
path.append(root)
|
|
|
|
|
if root.val == 7:
|
|
|
|
|
# 記錄解
|
|
|
|
|
res.append(list(path))
|
|
|
|
|
pre_order(root.left)
|
|
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|
|
pre_order(root.right)
|
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|
# 回退
|
|
|
|
|
path.pop()
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C++"
|
|
|
|
|
|
|
|
|
|
```cpp title="preorder_traversal_iii_compact.cpp"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
void preOrder(TreeNode *root) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root == nullptr || root->val == 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.push_back(root);
|
|
|
|
|
if (root->val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.push_back(path);
|
|
|
|
|
}
|
|
|
|
|
preOrder(root->left);
|
|
|
|
|
preOrder(root->right);
|
|
|
|
|
// 回退
|
|
|
|
|
path.pop_back();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Java"
|
|
|
|
|
|
|
|
|
|
```java title="preorder_traversal_iii_compact.java"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
void preOrder(TreeNode root) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root == null || root.val == 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.add(root);
|
|
|
|
|
if (root.val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.add(new ArrayList<>(path));
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left);
|
|
|
|
|
preOrder(root.right);
|
|
|
|
|
// 回退
|
|
|
|
|
path.remove(path.size() - 1);
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="preorder_traversal_iii_compact.cs"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
void PreOrder(TreeNode? root) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root == null || root.val == 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.Add(root);
|
|
|
|
|
if (root.val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.Add(new List<TreeNode>(path));
|
|
|
|
|
}
|
|
|
|
|
PreOrder(root.left);
|
|
|
|
|
PreOrder(root.right);
|
|
|
|
|
// 回退
|
|
|
|
|
path.RemoveAt(path.Count - 1);
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Go"
|
|
|
|
|
|
|
|
|
|
```go title="preorder_traversal_iii_compact.go"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
func preOrderIII(root *TreeNode, res *[][]*TreeNode, path *[]*TreeNode) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if root == nil || root.Val == 3 {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
*path = append(*path, root)
|
|
|
|
|
if root.Val.(int) == 7 {
|
|
|
|
|
// 記錄解
|
|
|
|
|
*res = append(*res, append([]*TreeNode{}, *path...))
|
|
|
|
|
}
|
|
|
|
|
preOrderIII(root.Left, res, path)
|
|
|
|
|
preOrderIII(root.Right, res, path)
|
|
|
|
|
// 回退
|
|
|
|
|
*path = (*path)[:len(*path)-1]
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="preorder_traversal_iii_compact.swift"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
func preOrder(root: TreeNode?) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
guard let root = root, root.val != 3 else {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.append(root)
|
|
|
|
|
if root.val == 7 {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.append(path)
|
|
|
|
|
}
|
|
|
|
|
preOrder(root: root.left)
|
|
|
|
|
preOrder(root: root.right)
|
|
|
|
|
// 回退
|
|
|
|
|
path.removeLast()
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "JS"
|
|
|
|
|
|
|
|
|
|
```javascript title="preorder_traversal_iii_compact.js"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
function preOrder(root, path, res) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root === null || root.val === 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.push(root);
|
|
|
|
|
if (root.val === 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.push([...path]);
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left, path, res);
|
|
|
|
|
preOrder(root.right, path, res);
|
|
|
|
|
// 回退
|
|
|
|
|
path.pop();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "TS"
|
|
|
|
|
|
|
|
|
|
```typescript title="preorder_traversal_iii_compact.ts"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
function preOrder(
|
|
|
|
|
root: TreeNode | null,
|
|
|
|
|
path: TreeNode[],
|
|
|
|
|
res: TreeNode[][]
|
|
|
|
|
): void {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root === null || root.val === 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.push(root);
|
|
|
|
|
if (root.val === 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.push([...path]);
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left, path, res);
|
|
|
|
|
preOrder(root.right, path, res);
|
|
|
|
|
// 回退
|
|
|
|
|
path.pop();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Dart"
|
|
|
|
|
|
|
|
|
|
```dart title="preorder_traversal_iii_compact.dart"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
void preOrder(
|
|
|
|
|
TreeNode? root,
|
|
|
|
|
List<TreeNode> path,
|
|
|
|
|
List<List<TreeNode>> res,
|
|
|
|
|
) {
|
|
|
|
|
if (root == null || root.val == 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.add(root);
|
|
|
|
|
if (root.val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.add(List.from(path));
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left, path, res);
|
|
|
|
|
preOrder(root.right, path, res);
|
|
|
|
|
// 回退
|
|
|
|
|
path.removeLast();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Rust"
|
|
|
|
|
|
|
|
|
|
```rust title="preorder_traversal_iii_compact.rs"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
fn pre_order(
|
|
|
|
|
res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
|
|
|
|
|
path: &mut Vec<Rc<RefCell<TreeNode>>>,
|
|
|
|
|
root: Option<Rc<RefCell<TreeNode>>>,
|
|
|
|
|
) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if root.is_none() || root.as_ref().unwrap().borrow().val == 3 {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if let Some(node) = root {
|
|
|
|
|
// 嘗試
|
|
|
|
|
path.push(node.clone());
|
|
|
|
|
if node.borrow().val == 7 {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res.push(path.clone());
|
|
|
|
|
}
|
|
|
|
|
pre_order(res, path, node.borrow().left.clone());
|
|
|
|
|
pre_order(res, path, node.borrow().right.clone());
|
|
|
|
|
// 回退
|
|
|
|
|
path.remove(path.len() - 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title="preorder_traversal_iii_compact.c"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
void preOrder(TreeNode *root) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root == NULL || root->val == 3) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path[pathSize++] = root;
|
|
|
|
|
if (root->val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
for (int i = 0; i < pathSize; i++) {
|
|
|
|
|
res[resSize][i] = path[i];
|
|
|
|
|
}
|
|
|
|
|
resSize++;
|
|
|
|
|
}
|
|
|
|
|
preOrder(root->left);
|
|
|
|
|
preOrder(root->right);
|
|
|
|
|
// 回退
|
|
|
|
|
pathSize--;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Kotlin"
|
|
|
|
|
|
|
|
|
|
```kotlin title="preorder_traversal_iii_compact.kt"
|
|
|
|
|
/* 前序走訪:例題三 */
|
|
|
|
|
fun preOrder(root: TreeNode?) {
|
|
|
|
|
// 剪枝
|
|
|
|
|
if (root == null || root._val == 3) {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 嘗試
|
|
|
|
|
path!!.add(root)
|
|
|
|
|
if (root._val == 7) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
res!!.add(path!!.toMutableList())
|
|
|
|
|
}
|
|
|
|
|
preOrder(root.left)
|
|
|
|
|
preOrder(root.right)
|
|
|
|
|
// 回退
|
|
|
|
|
path!!.removeAt(path!!.size - 1)
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Ruby"
|
|
|
|
|
|
|
|
|
|
```ruby title="preorder_traversal_iii_compact.rb"
|
|
|
|
|
[class]{}-[func]{pre_order}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title="preorder_traversal_iii_compact.zig"
|
|
|
|
|
[class]{}-[func]{preOrder}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
??? pythontutor "視覺化執行"
|
|
|
|
|
|
|
|
|
|
<div style="height: 549px; width: 100%;"><iframe class="pythontutor-iframe" src="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%B8%89%22%22%22%0A%20%20%20%20%23%20%E5%89%AA%E6%9E%9D%0A%20%20%20%20if%20root%20is%20None%20or%20root.val%20%3D%3D%203%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20%23%20%E5%98%97%E8%A9%A6%0A%20%20%20%20path.append%28root%29%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28list%28path%29%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%20%20%20%20%23%20%E5%9B%9E%E9%80%80%0A%20%20%20%20path.pop%28%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20path%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20res%20%3D%20list%5Blist%5BTreeNode%5D%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E6%A0%B9%E7%AF%80%E9%BB%9E%E5%88%B0%E7%AF%80%E9%BB%9E%207%20%E7%9A%84%E8%B7%AF%E5%BE%91%EF%BC%8C%E8%B7%AF%E5%BE%91%E4%B8%AD%E4%B8%8D%E5%8C%85%E5%90%AB%E5%80%BC%E7%82%BA%203%20%E7%9A%84%E7%AF%80%E9%BB%9E%22%29%0A%20%20%20%20for%20path%20in%20res%3A%0A%20%20%20%20%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20path%5D%29&codeDivHeight=472&codeDivWidth=350&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false"> </iframe></div>
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<div style="margin-top: 5px;"><a href="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20pre_order%28root%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%B8%89%22%22%22%0A%20%20%20%20%23%20%E5%89%AA%E6%9E%9D%0A%20%20%20%20if%20root%20is%20None%20or%20root.val%20%3D%3D%203%3A%0A%20%20%20%20%20%20%20%20return%0A%20%20%20%20%23%20%E5%98%97%E8%A9%A6%0A%20%20%20%20path.append%28root%29%0A%20%20%20%20if%20root.val%20%3D%3D%207%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20res.append%28list%28path%29%29%0A%20%20%20%20pre_order%28root.left%29%0A%20%20%20%20pre_order%28root.right%29%0A%20%20%20%20%23%20%E5%9B%9E%E9%80%80%0A%20%20%20%20path.pop%28%29%0A%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20root%20%3D%20list_to_tree%28%5B1%2C%207%2C%203%2C%204%2C%205%2C%206%2C%207%5D%29%0A%0A%20%20%20%20%23%20%E5%89%8D%E5%BA%8F%E8%B5%B0%E8%A8%AA%0A%20%20%20%20path%20%3D%20list%5BTreeNode%5D%28%29%0A%20%20%20%20res%20%3D%20list%5Blist%5BTreeNode%5D%5D%28%29%0A%20%20%20%20pre_order%28root%29%0A%0A%20%20%20%20print%28%22%5Cn%E8%BC%B8%E5%87%BA%E6%89%80%E6%9C%89%E6%A0%B9%E7%AF%80%E9%BB%9E%E5%88%B0%E7%AF%80%E9%BB%9E%207%20%E7%9A%84%E8%B7%AF%E5%BE%91%EF%BC%8C%E8%B7%AF%E5%BE%91%E4%B8%AD%E4%B8%8D%E5%8C%85%E5%90%AB%E5%80%BC%E7%82%BA%203%20%E7%9A%84%E7%AF%80%E9%BB%9E%22%29%0A%20%20%20%20for%20path%20in%20res%3A%0A%20%20%20%20%20%20%20%20print%28%5Bnode.val%20for%20node%20in%20path%5D%29&codeDivHeight=800&codeDivWidth=600&cumulative=false&curInstr=126&heapPrimitives=nevernest&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false" target="_blank" rel="noopener noreferrer">全螢幕觀看 ></a></div>
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“剪枝”是一個非常形象的名詞。如圖 13-3 所示,在搜尋過程中,**我們“剪掉”了不滿足約束條件的搜尋分支**,避免許多無意義的嘗試,從而提高了搜尋效率。
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![根據約束條件剪枝](backtracking_algorithm.assets/preorder_find_constrained_paths.png){ class="animation-figure" }
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<p align="center"> 圖 13-3 根據約束條件剪枝 </p>
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## 13.1.3 框架程式碼
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接下來,我們嘗試將回溯的“嘗試、回退、剪枝”的主體框架提煉出來,提升程式碼的通用性。
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在以下框架程式碼中,`state` 表示問題的當前狀態,`choices` 表示當前狀態下可以做出的選擇:
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=== "Python"
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```python title=""
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def backtrack(state: State, choices: list[choice], res: list[state]):
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"""回溯演算法框架"""
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# 判斷是否為解
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if is_solution(state):
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# 記錄解
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record_solution(state, res)
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# 不再繼續搜尋
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return
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# 走訪所有選擇
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for choice in choices:
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# 剪枝:判斷選擇是否合法
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if is_valid(state, choice):
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# 嘗試:做出選擇,更新狀態
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make_choice(state, choice)
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backtrack(state, choices, res)
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# 回退:撤銷選擇,恢復到之前的狀態
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undo_choice(state, choice)
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```
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=== "C++"
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```cpp title=""
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/* 回溯演算法框架 */
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void backtrack(State *state, vector<Choice *> &choices, vector<State *> &res) {
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// 判斷是否為解
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if (isSolution(state)) {
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// 記錄解
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recordSolution(state, res);
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// 不再繼續搜尋
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return;
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}
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// 走訪所有選擇
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for (Choice choice : choices) {
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// 剪枝:判斷選擇是否合法
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if (isValid(state, choice)) {
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// 嘗試:做出選擇,更新狀態
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makeChoice(state, choice);
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backtrack(state, choices, res);
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// 回退:撤銷選擇,恢復到之前的狀態
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undoChoice(state, choice);
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}
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}
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}
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```
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=== "Java"
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```java title=""
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/* 回溯演算法框架 */
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void backtrack(State state, List<Choice> choices, List<State> res) {
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// 判斷是否為解
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if (isSolution(state)) {
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// 記錄解
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recordSolution(state, res);
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// 不再繼續搜尋
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return;
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}
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// 走訪所有選擇
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for (Choice choice : choices) {
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// 剪枝:判斷選擇是否合法
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if (isValid(state, choice)) {
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// 嘗試:做出選擇,更新狀態
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makeChoice(state, choice);
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backtrack(state, choices, res);
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// 回退:撤銷選擇,恢復到之前的狀態
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undoChoice(state, choice);
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}
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}
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}
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```
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=== "C#"
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```csharp title=""
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/* 回溯演算法框架 */
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void Backtrack(State state, List<Choice> choices, List<State> res) {
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// 判斷是否為解
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if (IsSolution(state)) {
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// 記錄解
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RecordSolution(state, res);
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// 不再繼續搜尋
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return;
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}
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// 走訪所有選擇
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foreach (Choice choice in choices) {
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// 剪枝:判斷選擇是否合法
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if (IsValid(state, choice)) {
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// 嘗試:做出選擇,更新狀態
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MakeChoice(state, choice);
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Backtrack(state, choices, res);
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// 回退:撤銷選擇,恢復到之前的狀態
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UndoChoice(state, choice);
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}
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}
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}
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```
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=== "Go"
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|
```go title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
func backtrack(state *State, choices []Choice, res *[]State) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if isSolution(state) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res)
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for _, choice := range choices {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if isValid(state, choice) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice)
|
|
|
|
|
backtrack(state, choices, res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
func backtrack(state: inout State, choices: [Choice], res: inout [State]) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if isSolution(state: state) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state: state, res: &res)
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for choice in choices {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if isValid(state: state, choice: choice) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state: &state, choice: choice)
|
|
|
|
|
backtrack(state: &state, choices: choices, res: &res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state: &state, choice: choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "JS"
|
|
|
|
|
|
|
|
|
|
```javascript title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
function backtrack(state, choices, res) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (let choice of choices) {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
backtrack(state, choices, res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "TS"
|
|
|
|
|
|
|
|
|
|
```typescript title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
function backtrack(state: State, choices: Choice[], res: State[]): void {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (let choice of choices) {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
backtrack(state, choices, res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Dart"
|
|
|
|
|
|
|
|
|
|
```dart title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
void backtrack(State state, List<Choice>, List<State> res) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (Choice choice in choices) {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
backtrack(state, choices, res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Rust"
|
|
|
|
|
|
|
|
|
|
```rust title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
fn backtrack(state: &mut State, choices: &Vec<Choice>, res: &mut Vec<State>) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if is_solution(state) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
record_solution(state, res);
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for choice in choices {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if is_valid(state, choice) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
make_choice(state, choice);
|
|
|
|
|
backtrack(state, choices, res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undo_choice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
void backtrack(State *state, Choice *choices, int numChoices, State *res, int numRes) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res, numRes);
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (int i = 0; i < numChoices; i++) {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if (isValid(state, &choices[i])) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, &choices[i]);
|
|
|
|
|
backtrack(state, choices, numChoices, res, numRes);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, &choices[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Kotlin"
|
|
|
|
|
|
|
|
|
|
```kotlin title=""
|
|
|
|
|
/* 回溯演算法框架 */
|
|
|
|
|
fun backtrack(state: State?, choices: List<Choice?>, res: List<State?>?) {
|
|
|
|
|
// 判斷是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res)
|
|
|
|
|
// 不再繼續搜尋
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (choice in choices) {
|
|
|
|
|
// 剪枝:判斷選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice)
|
|
|
|
|
backtrack(state, choices, res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Ruby"
|
|
|
|
|
|
|
|
|
|
```ruby title=""
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title=""
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
接下來,我們基於框架程式碼來解決例題三。狀態 `state` 為節點走訪路徑,選擇 `choices` 為當前節點的左子節點和右子節點,結果 `res` 是路徑串列:
|
|
|
|
|
|
|
|
|
|
=== "Python"
|
|
|
|
|
|
|
|
|
|
```python title="preorder_traversal_iii_template.py"
|
|
|
|
|
def is_solution(state: list[TreeNode]) -> bool:
|
|
|
|
|
"""判斷當前狀態是否為解"""
|
|
|
|
|
return state and state[-1].val == 7
|
|
|
|
|
|
|
|
|
|
def record_solution(state: list[TreeNode], res: list[list[TreeNode]]):
|
|
|
|
|
"""記錄解"""
|
|
|
|
|
res.append(list(state))
|
|
|
|
|
|
|
|
|
|
def is_valid(state: list[TreeNode], choice: TreeNode) -> bool:
|
|
|
|
|
"""判斷在當前狀態下,該選擇是否合法"""
|
|
|
|
|
return choice is not None and choice.val != 3
|
|
|
|
|
|
|
|
|
|
def make_choice(state: list[TreeNode], choice: TreeNode):
|
|
|
|
|
"""更新狀態"""
|
|
|
|
|
state.append(choice)
|
|
|
|
|
|
|
|
|
|
def undo_choice(state: list[TreeNode], choice: TreeNode):
|
|
|
|
|
"""恢復狀態"""
|
|
|
|
|
state.pop()
|
|
|
|
|
|
|
|
|
|
def backtrack(
|
|
|
|
|
state: list[TreeNode], choices: list[TreeNode], res: list[list[TreeNode]]
|
|
|
|
|
):
|
|
|
|
|
"""回溯演算法:例題三"""
|
|
|
|
|
# 檢查是否為解
|
|
|
|
|
if is_solution(state):
|
|
|
|
|
# 記錄解
|
|
|
|
|
record_solution(state, res)
|
|
|
|
|
# 走訪所有選擇
|
|
|
|
|
for choice in choices:
|
|
|
|
|
# 剪枝:檢查選擇是否合法
|
|
|
|
|
if is_valid(state, choice):
|
|
|
|
|
# 嘗試:做出選擇,更新狀態
|
|
|
|
|
make_choice(state, choice)
|
|
|
|
|
# 進行下一輪選擇
|
|
|
|
|
backtrack(state, [choice.left, choice.right], res)
|
|
|
|
|
# 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undo_choice(state, choice)
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C++"
|
|
|
|
|
|
|
|
|
|
```cpp title="preorder_traversal_iii_template.cpp"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
bool isSolution(vector<TreeNode *> &state) {
|
|
|
|
|
return !state.empty() && state.back()->val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
void recordSolution(vector<TreeNode *> &state, vector<vector<TreeNode *>> &res) {
|
|
|
|
|
res.push_back(state);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
bool isValid(vector<TreeNode *> &state, TreeNode *choice) {
|
|
|
|
|
return choice != nullptr && choice->val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
void makeChoice(vector<TreeNode *> &state, TreeNode *choice) {
|
|
|
|
|
state.push_back(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
void undoChoice(vector<TreeNode *> &state, TreeNode *choice) {
|
|
|
|
|
state.pop_back();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
void backtrack(vector<TreeNode *> &state, vector<TreeNode *> &choices, vector<vector<TreeNode *>> &res) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (TreeNode *choice : choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
vector<TreeNode *> nextChoices{choice->left, choice->right};
|
|
|
|
|
backtrack(state, nextChoices, res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Java"
|
|
|
|
|
|
|
|
|
|
```java title="preorder_traversal_iii_template.java"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
boolean isSolution(List<TreeNode> state) {
|
|
|
|
|
return !state.isEmpty() && state.get(state.size() - 1).val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
void recordSolution(List<TreeNode> state, List<List<TreeNode>> res) {
|
|
|
|
|
res.add(new ArrayList<>(state));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
boolean isValid(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
return choice != null && choice.val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
void makeChoice(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
state.add(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
void undoChoice(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
state.remove(state.size() - 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
void backtrack(List<TreeNode> state, List<TreeNode> choices, List<List<TreeNode>> res) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (TreeNode choice : choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state, Arrays.asList(choice.left, choice.right), res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="preorder_traversal_iii_template.cs"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
bool IsSolution(List<TreeNode> state) {
|
|
|
|
|
return state.Count != 0 && state[^1].val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
void RecordSolution(List<TreeNode> state, List<List<TreeNode>> res) {
|
|
|
|
|
res.Add(new List<TreeNode>(state));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
bool IsValid(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
return choice != null && choice.val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
void MakeChoice(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
state.Add(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
void UndoChoice(List<TreeNode> state, TreeNode choice) {
|
|
|
|
|
state.RemoveAt(state.Count - 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
void Backtrack(List<TreeNode> state, List<TreeNode> choices, List<List<TreeNode>> res) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (IsSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
RecordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
foreach (TreeNode choice in choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (IsValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
MakeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
Backtrack(state, [choice.left!, choice.right!], res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
UndoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Go"
|
|
|
|
|
|
|
|
|
|
```go title="preorder_traversal_iii_template.go"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
func isSolution(state *[]*TreeNode) bool {
|
|
|
|
|
return len(*state) != 0 && (*state)[len(*state)-1].Val == 7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
func recordSolution(state *[]*TreeNode, res *[][]*TreeNode) {
|
|
|
|
|
*res = append(*res, append([]*TreeNode{}, *state...))
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
func isValid(state *[]*TreeNode, choice *TreeNode) bool {
|
|
|
|
|
return choice != nil && choice.Val != 3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
func makeChoice(state *[]*TreeNode, choice *TreeNode) {
|
|
|
|
|
*state = append(*state, choice)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
func undoChoice(state *[]*TreeNode, choice *TreeNode) {
|
|
|
|
|
*state = (*state)[:len(*state)-1]
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
func backtrackIII(state *[]*TreeNode, choices *[]*TreeNode, res *[][]*TreeNode) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if isSolution(state) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res)
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for _, choice := range *choices {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if isValid(state, choice) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice)
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
temp := make([]*TreeNode, 0)
|
|
|
|
|
temp = append(temp, choice.Left, choice.Right)
|
|
|
|
|
backtrackIII(state, &temp, res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="preorder_traversal_iii_template.swift"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
func isSolution(state: [TreeNode]) -> Bool {
|
|
|
|
|
!state.isEmpty && state.last!.val == 7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
func recordSolution(state: [TreeNode], res: inout [[TreeNode]]) {
|
|
|
|
|
res.append(state)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
func isValid(state: [TreeNode], choice: TreeNode?) -> Bool {
|
|
|
|
|
choice != nil && choice!.val != 3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
func makeChoice(state: inout [TreeNode], choice: TreeNode) {
|
|
|
|
|
state.append(choice)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
func undoChoice(state: inout [TreeNode], choice: TreeNode) {
|
|
|
|
|
state.removeLast()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
func backtrack(state: inout [TreeNode], choices: [TreeNode], res: inout [[TreeNode]]) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if isSolution(state: state) {
|
|
|
|
|
recordSolution(state: state, res: &res)
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for choice in choices {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if isValid(state: state, choice: choice) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state: &state, choice: choice)
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state: &state, choices: [choice.left, choice.right].compactMap { $0 }, res: &res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state: &state, choice: choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "JS"
|
|
|
|
|
|
|
|
|
|
```javascript title="preorder_traversal_iii_template.js"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
function isSolution(state) {
|
|
|
|
|
return state && state[state.length - 1]?.val === 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
function recordSolution(state, res) {
|
|
|
|
|
res.push([...state]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
function isValid(state, choice) {
|
|
|
|
|
return choice !== null && choice.val !== 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
function makeChoice(state, choice) {
|
|
|
|
|
state.push(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
function undoChoice(state) {
|
|
|
|
|
state.pop();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
function backtrack(state, choices, res) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (const choice of choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state, [choice.left, choice.right], res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "TS"
|
|
|
|
|
|
|
|
|
|
```typescript title="preorder_traversal_iii_template.ts"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
function isSolution(state: TreeNode[]): boolean {
|
|
|
|
|
return state && state[state.length - 1]?.val === 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
function recordSolution(state: TreeNode[], res: TreeNode[][]): void {
|
|
|
|
|
res.push([...state]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
function isValid(state: TreeNode[], choice: TreeNode): boolean {
|
|
|
|
|
return choice !== null && choice.val !== 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
function makeChoice(state: TreeNode[], choice: TreeNode): void {
|
|
|
|
|
state.push(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
function undoChoice(state: TreeNode[]): void {
|
|
|
|
|
state.pop();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
function backtrack(
|
|
|
|
|
state: TreeNode[],
|
|
|
|
|
choices: TreeNode[],
|
|
|
|
|
res: TreeNode[][]
|
|
|
|
|
): void {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (const choice of choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state, [choice.left, choice.right], res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Dart"
|
|
|
|
|
|
|
|
|
|
```dart title="preorder_traversal_iii_template.dart"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
bool isSolution(List<TreeNode> state) {
|
|
|
|
|
return state.isNotEmpty && state.last.val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
void recordSolution(List<TreeNode> state, List<List<TreeNode>> res) {
|
|
|
|
|
res.add(List.from(state));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
bool isValid(List<TreeNode> state, TreeNode? choice) {
|
|
|
|
|
return choice != null && choice.val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
void makeChoice(List<TreeNode> state, TreeNode? choice) {
|
|
|
|
|
state.add(choice!);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
void undoChoice(List<TreeNode> state, TreeNode? choice) {
|
|
|
|
|
state.removeLast();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
void backtrack(
|
|
|
|
|
List<TreeNode> state,
|
|
|
|
|
List<TreeNode?> choices,
|
|
|
|
|
List<List<TreeNode>> res,
|
|
|
|
|
) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (TreeNode? choice in choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state, [choice!.left, choice.right], res);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Rust"
|
|
|
|
|
|
|
|
|
|
```rust title="preorder_traversal_iii_template.rs"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
fn is_solution(state: &mut Vec<Rc<RefCell<TreeNode>>>) -> bool {
|
|
|
|
|
return !state.is_empty() && state.get(state.len() - 1).unwrap().borrow().val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
fn record_solution(
|
|
|
|
|
state: &mut Vec<Rc<RefCell<TreeNode>>>,
|
|
|
|
|
res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
|
|
|
|
|
) {
|
|
|
|
|
res.push(state.clone());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
fn is_valid(_: &mut Vec<Rc<RefCell<TreeNode>>>, choice: Rc<RefCell<TreeNode>>) -> bool {
|
|
|
|
|
return choice.borrow().val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
fn make_choice(state: &mut Vec<Rc<RefCell<TreeNode>>>, choice: Rc<RefCell<TreeNode>>) {
|
|
|
|
|
state.push(choice);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
fn undo_choice(state: &mut Vec<Rc<RefCell<TreeNode>>>, _: Rc<RefCell<TreeNode>>) {
|
|
|
|
|
state.remove(state.len() - 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
fn backtrack(
|
|
|
|
|
state: &mut Vec<Rc<RefCell<TreeNode>>>,
|
|
|
|
|
choices: &mut Vec<Rc<RefCell<TreeNode>>>,
|
|
|
|
|
res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
|
|
|
|
|
) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if is_solution(state) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
record_solution(state, res);
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for choice in choices {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if is_valid(state, choice.clone()) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
make_choice(state, choice.clone());
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(
|
|
|
|
|
state,
|
|
|
|
|
&mut vec![
|
|
|
|
|
choice.borrow().left.clone().unwrap(),
|
|
|
|
|
choice.borrow().right.clone().unwrap(),
|
|
|
|
|
],
|
|
|
|
|
res,
|
|
|
|
|
);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undo_choice(state, choice.clone());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title="preorder_traversal_iii_template.c"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
bool isSolution(void) {
|
|
|
|
|
return pathSize > 0 && path[pathSize - 1]->val == 7;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
void recordSolution(void) {
|
|
|
|
|
for (int i = 0; i < pathSize; i++) {
|
|
|
|
|
res[resSize][i] = path[i];
|
|
|
|
|
}
|
|
|
|
|
resSize++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
bool isValid(TreeNode *choice) {
|
|
|
|
|
return choice != NULL && choice->val != 3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
void makeChoice(TreeNode *choice) {
|
|
|
|
|
path[pathSize++] = choice;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
void undoChoice(void) {
|
|
|
|
|
pathSize--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
void backtrack(TreeNode *choices[2]) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution()) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution();
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
|
|
|
TreeNode *choice = choices[i];
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(choice);
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
TreeNode *nextChoices[2] = {choice->left, choice->right};
|
|
|
|
|
backtrack(nextChoices);
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Kotlin"
|
|
|
|
|
|
|
|
|
|
```kotlin title="preorder_traversal_iii_template.kt"
|
|
|
|
|
/* 判斷當前狀態是否為解 */
|
|
|
|
|
fun isSolution(state: MutableList<TreeNode?>): Boolean {
|
|
|
|
|
return state.isNotEmpty() && state[state.size - 1]?._val == 7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 記錄解 */
|
|
|
|
|
fun recordSolution(state: MutableList<TreeNode?>?, res: MutableList<MutableList<TreeNode?>?>) {
|
|
|
|
|
res.add(state!!.toMutableList())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 判斷在當前狀態下,該選擇是否合法 */
|
|
|
|
|
fun isValid(state: MutableList<TreeNode?>?, choice: TreeNode?): Boolean {
|
|
|
|
|
return choice != null && choice._val != 3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 更新狀態 */
|
|
|
|
|
fun makeChoice(state: MutableList<TreeNode?>, choice: TreeNode?) {
|
|
|
|
|
state.add(choice)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 恢復狀態 */
|
|
|
|
|
fun undoChoice(state: MutableList<TreeNode?>, choice: TreeNode?) {
|
|
|
|
|
state.removeLast()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 回溯演算法:例題三 */
|
|
|
|
|
fun backtrack(
|
|
|
|
|
state: MutableList<TreeNode?>,
|
|
|
|
|
choices: MutableList<TreeNode?>,
|
|
|
|
|
res: MutableList<MutableList<TreeNode?>?>
|
|
|
|
|
) {
|
|
|
|
|
// 檢查是否為解
|
|
|
|
|
if (isSolution(state)) {
|
|
|
|
|
// 記錄解
|
|
|
|
|
recordSolution(state, res)
|
|
|
|
|
}
|
|
|
|
|
// 走訪所有選擇
|
|
|
|
|
for (choice in choices) {
|
|
|
|
|
// 剪枝:檢查選擇是否合法
|
|
|
|
|
if (isValid(state, choice)) {
|
|
|
|
|
// 嘗試:做出選擇,更新狀態
|
|
|
|
|
makeChoice(state, choice)
|
|
|
|
|
// 進行下一輪選擇
|
|
|
|
|
backtrack(state, mutableListOf(choice!!.left, choice.right), res)
|
|
|
|
|
// 回退:撤銷選擇,恢復到之前的狀態
|
|
|
|
|
undoChoice(state, choice)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Ruby"
|
|
|
|
|
|
|
|
|
|
```ruby title="preorder_traversal_iii_template.rb"
|
|
|
|
|
[class]{}-[func]{is_solution}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{record_solution}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{is_valid}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{make_choice}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{undo_choice}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title="preorder_traversal_iii_template.zig"
|
|
|
|
|
[class]{}-[func]{isSolution}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{recordSolution}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{isValid}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{makeChoice}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{undoChoice}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
??? pythontutor "視覺化執行"
|
|
|
|
|
|
|
|
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<div style="margin-top: 5px;"><a href="https://pythontutor.com/iframe-embed.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%85%83%E6%A8%B9%E7%AF%80%E9%BB%9E%E9%A1%9E%E5%88%A5%22%22%22%0A%0A%20%20%20%20def%20__init__%28self%2C%20val%3A%20int%20%3D%200%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%23%20%E7%AF%80%E9%BB%9E%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%8F%B3%E5%AD%90%E7%AF%80%E9%BB%9E%E5%BC%95%E7%94%A8%0A%0Adef%20list_to_tree_dfs%28arr%3A%20list%5Bint%5D%2C%20i%3A%20int%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%EF%BC%9A%E9%81%9E%E8%BF%B4%22%22%22%0A%20%20%20%20%23%20%E5%A6%82%E6%9E%9C%E7%B4%A2%E5%BC%95%E8%B6%85%E5%87%BA%E9%99%A3%E5%88%97%E9%95%B7%E5%BA%A6%EF%BC%8C%E6%88%96%E8%80%85%E5%B0%8D%E6%87%89%E7%9A%84%E5%85%83%E7%B4%A0%E7%82%BA%20None%20%EF%BC%8C%E5%89%87%E8%BF%94%E5%9B%9E%20None%0A%20%20%20%20if%20i%20%3C%200%20or%20i%20%3E%3D%20len%28arr%29%20or%20arr%5Bi%5D%20is%20None%3A%0A%20%20%20%20%20%20%20%20return%20None%0A%20%20%20%20%23%20%E6%A7%8B%E5%BB%BA%E7%95%B6%E5%89%8D%E7%AF%80%E9%BB%9E%0A%20%20%20%20root%20%3D%20TreeNode%28arr%5Bi%5D%29%0A%20%20%20%20%23%20%E9%81%9E%E8%BF%B4%E6%A7%8B%E5%BB%BA%E5%B7%A6%E5%8F%B3%E5%AD%90%E6%A8%B9%0A%20%20%20%20root.left%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%201%29%0A%20%20%20%20root.right%20%3D%20list_to_tree_dfs%28arr%2C%202%20%2A%20i%20%2B%202%29%0A%20%20%20%20return%20root%0A%0Adef%20list_to_tree%28arr%3A%20list%5Bint%5D%29%20-%3E%20TreeNode%20%7C%20None%3A%0A%20%20%20%20%22%22%22%E5%B0%87%E4%B8%B2%E5%88%97%E5%8F%8D%E5%BA%8F%E5%88%97%E5%8C%96%E7%82%BA%E4%BA%8C%E5%85%83%E6%A8%B9%22%22%22%0A%20%20%20%20return%20list_to_tree_dfs%28arr%2C%200%29%0A%0A%0Adef%20is_solution%28state%3A%20list%5BTreeNode%5D%29%20-%3E%20bool%3A%0A%20%20%20%20%22%22%22%E5%88%A4%E6%96%B7%E7%95%B6%E5%89%8D%E7%8B%80%E6%85%8B%E6%98%AF%E5%90%A6%E7%82%BA%E8%A7%A3%22%22%22%0A%20%20%20%20return%20state%20and%20state%5B-1%5D.val%20%3D%3D%207%0A%0Adef%20record_solution%28state%3A%20list%5BTreeNode%5D%2C%20res%3A%20list%5Blist%5BTreeNode%5D%5D%29%3A%0A%20%20%20%20%22%22%22%E8%A8%98%E9%8C%84%E8%A7%A3%22%22%22%0A%20%20%20%20res.append%28list%28state%29%29%0A%0Adef%20is_valid%28state%3A%20list%5BTreeNode%5D%2C%20choice%3A%20TreeNode%29%20-%3E%20bool%3A%0A%20%20%20%20%22%22%22%E5%88%A4%E6%96%B7%E5%9C%A8%E7%95%B6%E5%89%8D%E7%8B%80%E6%85%8B%E4%B8%8B%EF%BC%8C%E8%A9%B2%E9%81%B8%E6%93%87%E6%98%AF%E5%90%A6%E5%90%88%E6%B3%95%22%22%22%0A%20%20%20%20return%20choice%20is%20not%20None%20and%20choice.val%20%21%3D%203%0A%0Adef%20make_choice%28state%3A%20list%5BTreeNode%5D%2C%20choice%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E6%9B%B4%E6%96%B0%E7%8B%80%E6%85%8B%22%22%22%0A%20%20%20%20state.append%28choice%29%0A%0Adef%20undo_choice%28state%3A%20list%5BTreeNode%5D%2C%20choice%3A%20TreeNode%29%3A%0A%20%20%20%20%22%22%22%E6%81%A2%E5%BE%A9%E7%8B%80%E6%85%8B%22%22%22%0A%20%20%20%20state.pop%28%29%0A%0Adef%20backtrack%28%0A%20%20%20%20state%3A%20list%5BTreeNode%5D%2C%20choices%3A%20list%5BTreeNode%5D%2C%20res%3A%20list%5Blist%5BTreeNode%5D%5D%0A%29%3A%0A%20%20%20%20%22%22%22%E5%9B%9E%E6%BA%AF%E6%BC%94%E7%AE%97%E6%B3%95%EF%BC%9A%E4%BE%8B%E9%A1%8C%E4%B8%89%22%22%22%0A%20%20%20%20%23%20%E6%AA%A2%E6%9F%A5%E6%98%AF%E5%90%A6%E7%82%BA%E8%A7%A3%0A%20%20%20%20if%20is_solution%28state%29%3A%0A%20%20%20%20%20%20%20%20%23%20%E8%A8%98%E9%8C%84%E8%A7%A3%0A%20%20%20%20%20%20%20%20record_solution%28state%2C%20res%29%0A%20%20%20%20%23%20%E8%B5%B0%E8%A8%AA%E6%89%80%E6%9C%89%E9%81%B8%E6%93%87%0A%20%20%20%20for%20choice%20in%20choices%3A%0A%20%20%20%20%20%20%20%20%23%20%E5%89%AA%E6%9E%9D%EF%BC%9A%E6%AA%A2%E6%9F%A5%E9%81%B8%E6%93%87%E6%98%AF%E5%90%A6%E5%90%88%E6%B3%95%0A%20%20%20%20%20%20%20%20if%20is_valid%28state%2C%20choice%29%3A%0A%20%20%20%20%20%20%20%20%20%20%20%20%23%20%E
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根據題意,我們在找到值為 $7$ 的節點後應該繼續搜尋,**因此需要將記錄解之後的 `return` 語句刪除**。圖 13-4 對比了保留或刪除 `return` 語句的搜尋過程。
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![保留與刪除 return 的搜尋過程對比](backtracking_algorithm.assets/backtrack_remove_return_or_not.png){ class="animation-figure" }
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<p align="center"> 圖 13-4 保留與刪除 return 的搜尋過程對比 </p>
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相比基於前序走訪的程式碼實現,基於回溯演算法框架的程式碼實現雖然顯得囉唆,但通用性更好。實際上,**許多回溯問題可以在該框架下解決**。我們只需根據具體問題來定義 `state` 和 `choices` ,並實現框架中的各個方法即可。
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## 13.1.4 常用術語
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為了更清晰地分析演算法問題,我們總結一下回溯演算法中常用術語的含義,並對照例題三給出對應示例,如表 13-1 所示。
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<p align="center"> 表 13-1 常見的回溯演算法術語 </p>
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<div class="center-table" markdown>
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| 名詞 | 定義 | 例題三 |
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| ---------------------- | -------------------------------------------------------------------------- | -------------------------------------------------------------------- |
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| 解(solution) | 解是滿足問題特定條件的答案,可能有一個或多個 | 根節點到節點 $7$ 的滿足約束條件的所有路徑 |
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| 約束條件(constraint) | 約束條件是問題中限制解的可行性的條件,通常用於剪枝 | 路徑中不包含節點 $3$ |
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| 狀態(state) | 狀態表示問題在某一時刻的情況,包括已經做出的選擇 | 當前已訪問的節點路徑,即 `path` 節點串列 |
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| 嘗試(attempt) | 嘗試是根據可用選擇來探索解空間的過程,包括做出選擇,更新狀態,檢查是否為解 | 遞迴訪問左(右)子節點,將節點新增進 `path` ,判斷節點的值是否為 $7$ |
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| 回退(backtracking) | 回退指遇到不滿足約束條件的狀態時,撤銷前面做出的選擇,回到上一個狀態 | 當越過葉節點、結束節點訪問、遇到值為 $3$ 的節點時終止搜尋,函式返回 |
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| 剪枝(pruning) | 剪枝是根據問題特性和約束條件避免無意義的搜尋路徑的方法,可提高搜尋效率 | 當遇到值為 $3$ 的節點時,則不再繼續搜尋 |
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</div>
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!!! tip
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問題、解、狀態等概念是通用的,在分治、回溯、動態規劃、貪婪等演算法中都有涉及。
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## 13.1.5 優點與侷限性
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回溯演算法本質上是一種深度優先搜尋演算法,它嘗試所有可能的解決方案直到找到滿足條件的解。這種方法的優點在於能夠找到所有可能的解決方案,而且在合理的剪枝操作下,具有很高的效率。
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然而,在處理大規模或者複雜問題時,**回溯演算法的執行效率可能難以接受**。
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- **時間**:回溯演算法通常需要走訪狀態空間的所有可能,時間複雜度可以達到指數階或階乘階。
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- **空間**:在遞迴呼叫中需要儲存當前的狀態(例如路徑、用於剪枝的輔助變數等),當深度很大時,空間需求可能會變得很大。
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即便如此,**回溯演算法仍然是某些搜尋問題和約束滿足問題的最佳解決方案**。對於這些問題,由於無法預測哪些選擇可生成有效的解,因此我們必須對所有可能的選擇進行走訪。在這種情況下,**關鍵是如何最佳化效率**,常見的效率最佳化方法有兩種。
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- **剪枝**:避免搜尋那些肯定不會產生解的路徑,從而節省時間和空間。
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- **啟發式搜尋**:在搜尋過程中引入一些策略或者估計值,從而優先搜尋最有可能產生有效解的路徑。
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## 13.1.6 回溯典型例題
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回溯演算法可用於解決許多搜尋問題、約束滿足問題和組合最佳化問題。
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**搜尋問題**:這類問題的目標是找到滿足特定條件的解決方案。
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- 全排列問題:給定一個集合,求出其所有可能的排列組合。
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- 子集和問題:給定一個集合和一個目標和,找到集合中所有和為目標和的子集。
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- 河內塔問題:給定三根柱子和一系列大小不同的圓盤,要求將所有圓盤從一根柱子移動到另一根柱子,每次只能移動一個圓盤,且不能將大圓盤放在小圓盤上。
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**約束滿足問題**:這類問題的目標是找到滿足所有約束條件的解。
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- $n$ 皇后:在 $n \times n$ 的棋盤上放置 $n$ 個皇后,使得它們互不攻擊。
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- 數獨:在 $9 \times 9$ 的網格中填入數字 $1$ ~ $9$ ,使得每行、每列和每個 $3 \times 3$ 子網格中的數字不重複。
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- 圖著色問題:給定一個無向圖,用最少的顏色給圖的每個頂點著色,使得相鄰頂點顏色不同。
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**組合最佳化問題**:這類問題的目標是在一個組合空間中找到滿足某些條件的最優解。
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- 0-1 背包問題:給定一組物品和一個背包,每個物品有一定的價值和重量,要求在背包容量限制內,選擇物品使得總價值最大。
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- 旅行商問題:在一個圖中,從一個點出發,訪問所有其他點恰好一次後返回起點,求最短路徑。
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- 最大團問題:給定一個無向圖,找到最大的完全子圖,即子圖中的任意兩個頂點之間都有邊相連。
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請注意,對於許多組合最佳化問題,回溯不是最優解決方案。
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- 0-1 背包問題通常使用動態規劃解決,以達到更高的時間效率。
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- 旅行商是一個著名的 NP-Hard 問題,常用解法有遺傳演算法和蟻群演算法等。
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- 最大團問題是圖論中的一個經典問題,可用貪婪演算法等啟發式演算法來解決。
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