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---
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comments: true
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---
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# 13.3. 子集和问题
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## 13.3.1. 无重复元素的情况
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!!! question
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给定一个正整数数组 `nums` 和一个目标正整数 `target` ,请找出所有可能的组合,使得组合中的元素和等于 `target` 。给定数组无重复元素,每个元素可以被选取多次。请以列表形式返回这些组合,列表中不应包含重复组合。
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例如,输入集合 $\{3, 4, 5\}$ 和目标整数 $9$ ,解为 $\{3, 3, 3\}, \{4, 5\}$ 。需要注意两点:
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- 输入集合中的元素可以被无限次重复选取。
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- 子集是不区分元素顺序的,比如 $\{4, 5\}$ 和 $\{5, 4\}$ 是同一个子集。
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### 参考全排列解法
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类似于全排列问题,我们可以把子集的生成过程想象成一系列选择的结果,并在选择过程中实时更新“元素和”,当元素和等于 `target` 时,就将子集记录至结果列表。
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而与全排列问题不同的是,**本题集合中的元素可以被无限次选取**,因此无需借助 `selected` 布尔列表来记录元素是否已被选择。我们可以对全排列代码进行小幅修改,初步得到解题代码。
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=== "Java"
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```java title="subset_sum_i_naive.java"
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/* 回溯算法:子集和 I */
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void backtrack(List<Integer> state, int target, int total, int[] choices, List<List<Integer>> res) {
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// 子集和等于 target 时,记录解
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if (total == target) {
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res.add(new ArrayList<>(state));
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return;
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}
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// 遍历所有选择
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for (int i = 0; i < choices.length; i++) {
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// 剪枝:若子集和超过 target ,则跳过该选择
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if (total + choices[i] > target) {
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continue;
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}
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// 尝试:做出选择,更新元素和 total
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state.add(choices[i]);
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// 进行下一轮选择
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backtrack(state, target, total + choices[i], choices, res);
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// 回退:撤销选择,恢复到之前的状态
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state.remove(state.size() - 1);
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}
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}
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/* 求解子集和 I(包含重复子集) */
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List<List<Integer>> subsetSumINaive(int[] nums, int target) {
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List<Integer> state = new ArrayList<>(); // 状态(子集)
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int total = 0; // 子集和
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List<List<Integer>> res = new ArrayList<>(); // 结果列表(子集列表)
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backtrack(state, target, total, nums, res);
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return res;
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}
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```
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=== "C++"
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```cpp title="subset_sum_i_naive.cpp"
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/* 回溯算法:子集和 I */
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void backtrack(vector<int> &state, int target, int total, vector<int> &choices, vector<vector<int>> &res) {
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// 子集和等于 target 时,记录解
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if (total == target) {
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res.push_back(state);
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return;
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}
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// 遍历所有选择
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for (size_t i = 0; i < choices.size(); i++) {
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// 剪枝:若子集和超过 target ,则跳过该选择
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if (total + choices[i] > target) {
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continue;
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}
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// 尝试:做出选择,更新元素和 total
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state.push_back(choices[i]);
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// 进行下一轮选择
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backtrack(state, target, total + choices[i], choices, res);
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// 回退:撤销选择,恢复到之前的状态
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state.pop_back();
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}
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}
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/* 求解子集和 I(包含重复子集) */
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vector<vector<int>> subsetSumINaive(vector<int> &nums, int target) {
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vector<int> state; // 状态(子集)
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int total = 0; // 子集和
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vector<vector<int>> res; // 结果列表(子集列表)
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backtrack(state, target, total, nums, res);
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return res;
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}
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```
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=== "Python"
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```python title="subset_sum_i_naive.py"
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def backtrack(
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state: list[int],
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target: int,
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total: int,
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choices: list[int],
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res: list[list[int]],
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):
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"""回溯算法:子集和 I"""
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# 子集和等于 target 时,记录解
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if total == target:
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res.append(list(state))
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return
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# 遍历所有选择
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for i in range(len(choices)):
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# 剪枝:若子集和超过 target ,则跳过该选择
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if total + choices[i] > target:
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continue
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# 尝试:做出选择,更新元素和 total
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state.append(choices[i])
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# 进行下一轮选择
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backtrack(state, target, total + choices[i], choices, res)
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# 回退:撤销选择,恢复到之前的状态
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state.pop()
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def subset_sum_i_naive(nums: list[int], target: int) -> list[list[int]]:
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"""求解子集和 I(包含重复子集)"""
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state = [] # 状态(子集)
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total = 0 # 子集和
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res = [] # 结果列表(子集列表)
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backtrack(state, target, total, nums, res)
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return res
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```
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=== "Go"
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```go title="subset_sum_i_naive.go"
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/* 回溯算法:子集和 I */
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func backtrackSubsetSumINaive(total, target int, state, choices *[]int, res *[][]int) {
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// 子集和等于 target 时,记录解
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if target == total {
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newState := append([]int{}, *state...)
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*res = append(*res, newState)
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return
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}
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// 遍历所有选择
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for i := 0; i < len(*choices); i++ {
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// 剪枝:若子集和超过 target ,则跳过该选择
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if total+(*choices)[i] > target {
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continue
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}
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// 尝试:做出选择,更新元素和 total
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*state = append(*state, (*choices)[i])
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// 进行下一轮选择
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backtrackSubsetSumINaive(total+(*choices)[i], target, state, choices, res)
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// 回退:撤销选择,恢复到之前的状态
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*state = (*state)[:len(*state)-1]
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}
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}
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/* 求解子集和 I(包含重复子集) */
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func subsetSumINaive(nums []int, target int) [][]int {
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state := make([]int, 0) // 状态(子集)
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total := 0 // 子集和
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res := make([][]int, 0) // 结果列表(子集列表)
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backtrackSubsetSumINaive(total, target, &state, &nums, &res)
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return res
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}
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```
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=== "JavaScript"
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```javascript title="subset_sum_i_naive.js"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumINaive}
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```
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=== "TypeScript"
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```typescript title="subset_sum_i_naive.ts"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumINaive}
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```
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=== "C"
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```c title="subset_sum_i_naive.c"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumINaive}
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```
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=== "C#"
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```csharp title="subset_sum_i_naive.cs"
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/* 回溯算法:子集和 I */
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void backtrack(List<int> state, int target, int total, int[] choices, List<List<int>> res) {
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// 子集和等于 target 时,记录解
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if (total == target) {
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res.Add(new List<int>(state));
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return;
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}
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// 遍历所有选择
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for (int i = 0; i < choices.Length; i++) {
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// 剪枝:若子集和超过 target ,则跳过该选择
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if (total + choices[i] > target) {
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continue;
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}
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// 尝试:做出选择,更新元素和 total
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state.Add(choices[i]);
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// 进行下一轮选择
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backtrack(state, target, total + choices[i], choices, res);
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// 回退:撤销选择,恢复到之前的状态
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state.RemoveAt(state.Count - 1);
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}
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}
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/* 求解子集和 I(包含重复子集) */
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List<List<int>> subsetSumINaive(int[] nums, int target) {
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List<int> state = new List<int>(); // 状态(子集)
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int total = 0; // 子集和
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List<List<int>> res = new List<List<int>>(); // 结果列表(子集列表)
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backtrack(state, target, total, nums, res);
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return res;
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}
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```
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=== "Swift"
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```swift title="subset_sum_i_naive.swift"
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/* 回溯算法:子集和 I */
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func backtrack(state: inout [Int], target: Int, total: Int, choices: [Int], res: inout [[Int]]) {
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// 子集和等于 target 时,记录解
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if total == target {
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res.append(state)
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return
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}
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// 遍历所有选择
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for i in stride(from: 0, to: choices.count, by: 1) {
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// 剪枝:若子集和超过 target ,则跳过该选择
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if total + choices[i] > target {
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continue
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}
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// 尝试:做出选择,更新元素和 total
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state.append(choices[i])
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// 进行下一轮选择
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backtrack(state: &state, target: target, total: total + choices[i], choices: choices, res: &res)
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// 回退:撤销选择,恢复到之前的状态
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state.removeLast()
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}
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}
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/* 求解子集和 I(包含重复子集) */
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func subsetSumINaive(nums: [Int], target: Int) -> [[Int]] {
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var state: [Int] = [] // 状态(子集)
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let total = 0 // 子集和
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var res: [[Int]] = [] // 结果列表(子集列表)
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backtrack(state: &state, target: target, total: total, choices: nums, res: &res)
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return res
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}
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```
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=== "Zig"
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```zig title="subset_sum_i_naive.zig"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumINaive}
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```
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=== "Dart"
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```dart title="subset_sum_i_naive.dart"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumINaive}
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```
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向以上代码输入数组 $[3, 4, 5]$ 和目标元素 $9$ ,输出结果为 $[3, 3, 3], [4, 5], [5, 4]$ 。**虽然成功找出了所有和为 $9$ 的子集,但其中存在重复的子集 $[4, 5]$ 和 $[5, 4]$** 。
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这是因为搜索过程是区分选择顺序的,然而子集不区分选择顺序。如下图所示,先选 $4$ 后选 $5$ 与先选 $5$ 后选 $4$ 是两个不同的分支,但两者对应同一个子集。
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![子集搜索与越界剪枝](subset_sum_problem.assets/subset_sum_i_naive.png)
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<p align="center"> Fig. 子集搜索与越界剪枝 </p>
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为了去除重复子集,**一种直接的思路是对结果列表进行去重**。但这个方法效率很低,因为:
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- 当数组元素较多,尤其是当 `target` 较大时,搜索过程会产生大量的重复子集。
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|
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- 比较子集(数组)的异同非常耗时,需要先排序数组,再比较数组中每个元素的异同。
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### 重复子集剪枝
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**我们考虑在搜索过程中通过剪枝进行去重**。观察下图,重复子集是在以不同顺序选择数组元素时产生的,具体来看:
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1. 第一轮和第二轮分别选择 $3$ , $4$ ,会生成包含这两个元素的所有子集,记为 $[3, 4, \cdots]$ 。
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2. 若第一轮选择 $4$ ,**则第二轮应该跳过 $3$** ,因为该选择产生的子集 $[4, 3, \cdots]$ 和 `1.` 中生成的子集完全重复。
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分支越靠右,需要排除的分支也越多,例如:
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1. 前两轮选择 $3$ , $5$ ,生成子集 $[3, 5, \cdots]$ ;
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2. 前两轮选择 $4$ , $5$ ,生成子集 $[4, 5, \cdots]$ ;
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3. 若第一轮选择 $5$ ,**则第二轮应该跳过 $3$ 和 $4$** ,因为子集 $[5, 3, \cdots]$ 和子集 $[5, 4, \cdots]$ 和 `1.` , `2.` 中生成的子集完全重复。
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![不同选择顺序导致的重复子集](subset_sum_problem.assets/subset_sum_i_pruning.png)
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<p align="center"> Fig. 不同选择顺序导致的重复子集 </p>
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总结来看,给定输入数组 $[x_1, x_2, \cdots, x_n]$ ,设搜索过程中的选择序列为 $[x_{i_1}, x_{i_2}, \cdots , x_{i_m}]$ ,则该选择序列需要满足 $i_1 \leq i_2 \leq \cdots \leq i_m$ ,**不满足该条件的选择序列都会造成重复,应当剪枝**。
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### 代码实现
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为实现该剪枝,我们初始化变量 `start` ,用于指示遍历起点。**当做出选择 $x_{i}$ 后,设定下一轮从索引 $i$ 开始遍历**。这样做就可以让选择序列满足 $i_1 \leq i_2 \leq \cdots \leq i_m$ ,从而保证子集唯一。
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除此之外,我们还对代码进行了两项优化:
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- 在开启搜索前,先将数组 `nums` 排序。在遍历所有选择时,**当子集和超过 `target` 时直接结束循环**,因为后边的元素更大,其子集和都一定会超过 `target` 。
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- 省去元素和变量 `total`,**通过在 `target` 上执行减法来统计元素和**,当 `target` 等于 $0$ 时记录解。
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=== "Java"
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```java title="subset_sum_i.java"
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/* 回溯算法:子集和 I */
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void backtrack(List<Integer> state, int target, int[] choices, int start, List<List<Integer>> res) {
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// 子集和等于 target 时,记录解
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if (target == 0) {
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res.add(new ArrayList<>(state));
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return;
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}
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// 遍历所有选择
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// 剪枝二:从 start 开始遍历,避免生成重复子集
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for (int i = start; i < choices.length; i++) {
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// 剪枝一:若子集和超过 target ,则直接结束循环
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// 这是因为数组已排序,后边元素更大,子集和一定超过 target
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if (target - choices[i] < 0) {
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break;
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}
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// 尝试:做出选择,更新 target, start
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state.add(choices[i]);
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// 进行下一轮选择
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backtrack(state, target - choices[i], choices, i, res);
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// 回退:撤销选择,恢复到之前的状态
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state.remove(state.size() - 1);
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}
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}
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/* 求解子集和 I */
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List<List<Integer>> subsetSumI(int[] nums, int target) {
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List<Integer> state = new ArrayList<>(); // 状态(子集)
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Arrays.sort(nums); // 对 nums 进行排序
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int start = 0; // 遍历起始点
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List<List<Integer>> res = new ArrayList<>(); // 结果列表(子集列表)
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backtrack(state, target, nums, start, res);
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return res;
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}
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```
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=== "C++"
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```cpp title="subset_sum_i.cpp"
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/* 回溯算法:子集和 I */
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void backtrack(vector<int> &state, int target, vector<int> &choices, int start, vector<vector<int>> &res) {
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// 子集和等于 target 时,记录解
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if (target == 0) {
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res.push_back(state);
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return;
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}
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// 遍历所有选择
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// 剪枝二:从 start 开始遍历,避免生成重复子集
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for (int i = start; i < choices.size(); i++) {
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// 剪枝一:若子集和超过 target ,则直接结束循环
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// 这是因为数组已排序,后边元素更大,子集和一定超过 target
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if (target - choices[i] < 0) {
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break;
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}
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// 尝试:做出选择,更新 target, start
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state.push_back(choices[i]);
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// 进行下一轮选择
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backtrack(state, target - choices[i], choices, i, res);
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// 回退:撤销选择,恢复到之前的状态
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state.pop_back();
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}
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}
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/* 求解子集和 I */
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vector<vector<int>> subsetSumI(vector<int> &nums, int target) {
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vector<int> state; // 状态(子集)
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sort(nums.begin(), nums.end()); // 对 nums 进行排序
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int start = 0; // 遍历起始点
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vector<vector<int>> res; // 结果列表(子集列表)
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backtrack(state, target, nums, start, res);
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return res;
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}
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```
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=== "Python"
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```python title="subset_sum_i.py"
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def backtrack(
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state: list[int], target: int, choices: list[int], start: int, res: list[list[int]]
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):
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"""回溯算法:子集和 I"""
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# 子集和等于 target 时,记录解
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if target == 0:
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res.append(list(state))
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return
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# 遍历所有选择
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# 剪枝二:从 start 开始遍历,避免生成重复子集
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for i in range(start, len(choices)):
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# 剪枝一:若子集和超过 target ,则直接结束循环
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# 这是因为数组已排序,后边元素更大,子集和一定超过 target
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if target - choices[i] < 0:
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break
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# 尝试:做出选择,更新 target, start
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state.append(choices[i])
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# 进行下一轮选择
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backtrack(state, target - choices[i], choices, i, res)
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# 回退:撤销选择,恢复到之前的状态
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state.pop()
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def subset_sum_i(nums: list[int], target: int) -> list[list[int]]:
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"""求解子集和 I"""
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state = [] # 状态(子集)
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nums.sort() # 对 nums 进行排序
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start = 0 # 遍历起始点
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res = [] # 结果列表(子集列表)
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backtrack(state, target, nums, start, res)
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return res
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```
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|
=== "Go"
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|
|
```go title="subset_sum_i.go"
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|
/* 回溯算法:子集和 I */
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func backtrackSubsetSumI(start, target int, state, choices *[]int, res *[][]int) {
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|
// 子集和等于 target 时,记录解
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if target == 0 {
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newState := append([]int{}, *state...)
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*res = append(*res, newState)
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return
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}
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// 遍历所有选择
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|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
for i := start; i < len(*choices); i++ {
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|
// 剪枝一:若子集和超过 target ,则直接结束循环
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|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
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if target-(*choices)[i] < 0 {
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break
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}
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|
// 尝试:做出选择,更新 target, start
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*state = append(*state, (*choices)[i])
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// 进行下一轮选择
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backtrackSubsetSumI(i, target-(*choices)[i], state, choices, res)
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// 回退:撤销选择,恢复到之前的状态
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*state = (*state)[:len(*state)-1]
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|
}
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}
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|
|
/* 求解子集和 I */
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|
|
func subsetSumI(nums []int, target int) [][]int {
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state := make([]int, 0) // 状态(子集)
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sort.Ints(nums) // 对 nums 进行排序
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start := 0 // 遍历起始点
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res := make([][]int, 0) // 结果列表(子集列表)
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backtrackSubsetSumI(start, target, &state, &nums, &res)
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|
return res
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}
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```
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=== "JavaScript"
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|
|
|
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|
|
|
|
```javascript title="subset_sum_i.js"
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|
[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumI}
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```
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|
=== "TypeScript"
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|
|
|
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|
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|
|
```typescript title="subset_sum_i.ts"
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[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumI}
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```
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=== "C"
|
|
|
|
|
|
|
|
|
|
```c title="subset_sum_i.c"
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|
[class]{}-[func]{backtrack}
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[class]{}-[func]{subsetSumI}
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```
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|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="subset_sum_i.cs"
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|
|
|
/* 回溯算法:子集和 I */
|
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|
|
|
void backtrack(List<int> state, int target, int[] choices, int start, List<List<int>> res) {
|
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|
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|
// 子集和等于 target 时,记录解
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|
if (target == 0) {
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|
|
res.Add(new List<int>(state));
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|
return;
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|
}
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|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
for (int i = start; i < choices.Length; i++) {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if (target - choices[i] < 0) {
|
|
|
|
|
break;
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|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
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|
|
|
state.Add(choices[i]);
|
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|
|
|
// 进行下一轮选择
|
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|
|
|
backtrack(state, target - choices[i], choices, i, res);
|
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|
|
|
// 回退:撤销选择,恢复到之前的状态
|
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|
|
state.RemoveAt(state.Count - 1);
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|
|
|
}
|
|
|
|
|
}
|
|
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|
|
|
|
|
|
|
/* 求解子集和 I */
|
|
|
|
|
List<List<int>> subsetSumI(int[] nums, int target) {
|
|
|
|
|
List<int> state = new List<int>(); // 状态(子集)
|
|
|
|
|
Array.Sort(nums); // 对 nums 进行排序
|
|
|
|
|
int start = 0; // 遍历起始点
|
|
|
|
|
List<List<int>> res = new List<List<int>>(); // 结果列表(子集列表)
|
|
|
|
|
backtrack(state, target, nums, start, res);
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|
|
|
|
return res;
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|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="subset_sum_i.swift"
|
|
|
|
|
/* 回溯算法:子集和 I */
|
|
|
|
|
func backtrack(state: inout [Int], target: Int, choices: [Int], start: Int, res: inout [[Int]]) {
|
|
|
|
|
// 子集和等于 target 时,记录解
|
|
|
|
|
if target == 0 {
|
|
|
|
|
res.append(state)
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
for i in stride(from: start, to: choices.count, by: 1) {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if target - choices[i] < 0 {
|
|
|
|
|
break
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
|
|
|
|
state.append(choices[i])
|
|
|
|
|
// 进行下一轮选择
|
|
|
|
|
backtrack(state: &state, target: target - choices[i], choices: choices, start: i, res: &res)
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.removeLast()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 I */
|
|
|
|
|
func subsetSumI(nums: [Int], target: Int) -> [[Int]] {
|
|
|
|
|
var state: [Int] = [] // 状态(子集)
|
|
|
|
|
let nums = nums.sorted() // 对 nums 进行排序
|
|
|
|
|
let start = 0 // 遍历起始点
|
|
|
|
|
var res: [[Int]] = [] // 结果列表(子集列表)
|
|
|
|
|
backtrack(state: &state, target: target, choices: nums, start: start, res: &res)
|
|
|
|
|
return res
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title="subset_sum_i.zig"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumI}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Dart"
|
|
|
|
|
|
|
|
|
|
```dart title="subset_sum_i.dart"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumI}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
如下图所示,为将数组 $[3, 4, 5]$ 和目标元素 $9$ 输入到以上代码后的整体回溯过程。
|
|
|
|
|
|
|
|
|
|
![子集和 I 回溯过程](subset_sum_problem.assets/subset_sum_i.png)
|
|
|
|
|
|
|
|
|
|
<p align="center"> Fig. 子集和 I 回溯过程 </p>
|
|
|
|
|
|
|
|
|
|
## 13.3.2. 考虑重复元素的情况
|
|
|
|
|
|
|
|
|
|
!!! question
|
|
|
|
|
|
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|
|
|
给定一个正整数数组 `nums` 和一个目标正整数 `target` ,请找出所有可能的组合,使得组合中的元素和等于 `target` 。**给定数组可能包含重复元素,每个元素只可被选择一次**。请以列表形式返回这些组合,列表中不应包含重复组合。
|
|
|
|
|
|
|
|
|
|
相比于上题,**本题的输入数组可能包含重复元素**,这引入了新的问题。例如,给定数组 $[4, \hat{4}, 5]$ 和目标元素 $9$ ,则现有代码的输出结果为 $[4, 5], [\hat{4}, 5]$ ,出现了重复子集。
|
|
|
|
|
|
|
|
|
|
**造成这种重复的原因是相等元素在某轮中被多次选择**。如下图所示,第一轮共有三个选择,其中两个都为 $4$ ,会产生两个重复的搜索分支,从而输出重复子集;同理,第二轮的两个 $4$ 也会产生重复子集。
|
|
|
|
|
|
|
|
|
|
![相等元素导致的重复子集](subset_sum_problem.assets/subset_sum_ii_repeat.png)
|
|
|
|
|
|
|
|
|
|
<p align="center"> Fig. 相等元素导致的重复子集 </p>
|
|
|
|
|
|
|
|
|
|
### 相等元素剪枝
|
|
|
|
|
|
|
|
|
|
为解决此问题,**我们需要限制相等元素在每一轮中只被选择一次**。实现方式比较巧妙:由于数组是已排序的,因此相等元素都是相邻的。这意味着在某轮选择中,若当前元素与其左边元素相等,则说明它已经被选择过,因此直接跳过当前元素。
|
|
|
|
|
|
|
|
|
|
与此同时,**本题规定中的每个数组元素只能被选择一次**。幸运的是,我们也可以利用变量 `start` 来满足该约束:当做出选择 $x_{i}$ 后,设定下一轮从索引 $i + 1$ 开始向后遍历。这样即能去除重复子集,也能避免重复选择元素。
|
|
|
|
|
|
|
|
|
|
### 代码实现
|
|
|
|
|
|
|
|
|
|
=== "Java"
|
|
|
|
|
|
|
|
|
|
```java title="subset_sum_ii.java"
|
|
|
|
|
/* 回溯算法:子集和 II */
|
|
|
|
|
void backtrack(List<Integer> state, int target, int[] choices, int start, List<List<Integer>> res) {
|
|
|
|
|
// 子集和等于 target 时,记录解
|
|
|
|
|
if (target == 0) {
|
|
|
|
|
res.add(new ArrayList<>(state));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
// 剪枝三:从 start 开始遍历,避免重复选择同一元素
|
|
|
|
|
for (int i = start; i < choices.length; i++) {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if (target - choices[i] < 0) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
// 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if (i > start && choices[i] == choices[i - 1]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
|
|
|
|
state.add(choices[i]);
|
|
|
|
|
// 进行下一轮选择
|
|
|
|
|
backtrack(state, target - choices[i], choices, i + 1, res);
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.remove(state.size() - 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 II */
|
|
|
|
|
List<List<Integer>> subsetSumII(int[] nums, int target) {
|
|
|
|
|
List<Integer> state = new ArrayList<>(); // 状态(子集)
|
|
|
|
|
Arrays.sort(nums); // 对 nums 进行排序
|
|
|
|
|
int start = 0; // 遍历起始点
|
|
|
|
|
List<List<Integer>> res = new ArrayList<>(); // 结果列表(子集列表)
|
|
|
|
|
backtrack(state, target, nums, start, res);
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C++"
|
|
|
|
|
|
|
|
|
|
```cpp title="subset_sum_ii.cpp"
|
|
|
|
|
/* 回溯算法:子集和 II */
|
|
|
|
|
void backtrack(vector<int> &state, int target, vector<int> &choices, int start, vector<vector<int>> &res) {
|
|
|
|
|
// 子集和等于 target 时,记录解
|
|
|
|
|
if (target == 0) {
|
|
|
|
|
res.push_back(state);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
// 剪枝三:从 start 开始遍历,避免重复选择同一元素
|
|
|
|
|
for (int i = start; i < choices.size(); i++) {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if (target - choices[i] < 0) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
// 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if (i > start && choices[i] == choices[i - 1]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
|
|
|
|
state.push_back(choices[i]);
|
|
|
|
|
// 进行下一轮选择
|
|
|
|
|
backtrack(state, target - choices[i], choices, i + 1, res);
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.pop_back();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 II */
|
|
|
|
|
vector<vector<int>> subsetSumII(vector<int> &nums, int target) {
|
|
|
|
|
vector<int> state; // 状态(子集)
|
|
|
|
|
sort(nums.begin(), nums.end()); // 对 nums 进行排序
|
|
|
|
|
int start = 0; // 遍历起始点
|
|
|
|
|
vector<vector<int>> res; // 结果列表(子集列表)
|
|
|
|
|
backtrack(state, target, nums, start, res);
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Python"
|
|
|
|
|
|
|
|
|
|
```python title="subset_sum_ii.py"
|
|
|
|
|
def backtrack(
|
|
|
|
|
state: list[int], target: int, choices: list[int], start: int, res: list[list[int]]
|
|
|
|
|
):
|
|
|
|
|
"""回溯算法:子集和 II"""
|
|
|
|
|
# 子集和等于 target 时,记录解
|
|
|
|
|
if target == 0:
|
|
|
|
|
res.append(list(state))
|
|
|
|
|
return
|
|
|
|
|
# 遍历所有选择
|
|
|
|
|
# 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
# 剪枝三:从 start 开始遍历,避免重复选择同一元素
|
|
|
|
|
for i in range(start, len(choices)):
|
|
|
|
|
# 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
# 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if target - choices[i] < 0:
|
|
|
|
|
break
|
|
|
|
|
# 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if i > start and choices[i] == choices[i - 1]:
|
|
|
|
|
continue
|
|
|
|
|
# 尝试:做出选择,更新 target, start
|
|
|
|
|
state.append(choices[i])
|
|
|
|
|
# 进行下一轮选择
|
|
|
|
|
backtrack(state, target - choices[i], choices, i + 1, res)
|
|
|
|
|
# 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.pop()
|
|
|
|
|
|
|
|
|
|
def subset_sum_ii(nums: list[int], target: int) -> list[list[int]]:
|
|
|
|
|
"""求解子集和 II"""
|
|
|
|
|
state = [] # 状态(子集)
|
|
|
|
|
nums.sort() # 对 nums 进行排序
|
|
|
|
|
start = 0 # 遍历起始点
|
|
|
|
|
res = [] # 结果列表(子集列表)
|
|
|
|
|
backtrack(state, target, nums, start, res)
|
|
|
|
|
return res
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Go"
|
|
|
|
|
|
|
|
|
|
```go title="subset_sum_ii.go"
|
|
|
|
|
/* 回溯算法:子集和 II */
|
|
|
|
|
func backtrackSubsetSumII(start, target int, state, choices *[]int, res *[][]int) {
|
|
|
|
|
// 子集和等于 target 时,记录解
|
|
|
|
|
if target == 0 {
|
|
|
|
|
newState := append([]int{}, *state...)
|
|
|
|
|
*res = append(*res, newState)
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
// 剪枝三:从 start 开始遍历,避免重复选择同一元素
|
|
|
|
|
for i := start; i < len(*choices); i++ {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if target-(*choices)[i] < 0 {
|
|
|
|
|
break
|
|
|
|
|
}
|
|
|
|
|
// 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if i > start && (*choices)[i] == (*choices)[i-1] {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
|
|
|
|
*state = append(*state, (*choices)[i])
|
|
|
|
|
// 进行下一轮选择
|
|
|
|
|
backtrackSubsetSumII(i+1, target-(*choices)[i], state, choices, res)
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
*state = (*state)[:len(*state)-1]
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 II */
|
|
|
|
|
func subsetSumII(nums []int, target int) [][]int {
|
|
|
|
|
state := make([]int, 0) // 状态(子集)
|
|
|
|
|
sort.Ints(nums) // 对 nums 进行排序
|
|
|
|
|
start := 0 // 遍历起始点
|
|
|
|
|
res := make([][]int, 0) // 结果列表(子集列表)
|
|
|
|
|
backtrackSubsetSumII(start, target, &state, &nums, &res)
|
|
|
|
|
return res
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "JavaScript"
|
|
|
|
|
|
|
|
|
|
```javascript title="subset_sum_ii.js"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumII}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "TypeScript"
|
|
|
|
|
|
|
|
|
|
```typescript title="subset_sum_ii.ts"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumII}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C"
|
|
|
|
|
|
|
|
|
|
```c title="subset_sum_ii.c"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumII}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="subset_sum_ii.cs"
|
|
|
|
|
/* 回溯算法:子集和 II */
|
|
|
|
|
void backtrack(List<int> state, int target, int[] choices, int start, List<List<int>> res) {
|
|
|
|
|
// 子集和等于 target 时,记录解
|
|
|
|
|
if (target == 0) {
|
|
|
|
|
res.Add(new List<int>(state));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 遍历所有选择
|
|
|
|
|
// 剪枝二:从 start 开始遍历,避免生成重复子集
|
|
|
|
|
// 剪枝三:从 start 开始遍历,避免重复选择同一元素
|
|
|
|
|
for (int i = start; i < choices.Length; i++) {
|
|
|
|
|
// 剪枝一:若子集和超过 target ,则直接结束循环
|
|
|
|
|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
|
|
|
|
|
if (target - choices[i] < 0) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
// 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if (i > start && choices[i] == choices[i - 1]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
|
|
|
|
state.Add(choices[i]);
|
|
|
|
|
// 进行下一轮选择
|
|
|
|
|
backtrack(state, target - choices[i], choices, i + 1, res);
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.RemoveAt(state.Count - 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 II */
|
|
|
|
|
List<List<int>> subsetSumII(int[] nums, int target) {
|
|
|
|
|
List<int> state = new List<int>(); // 状态(子集)
|
|
|
|
|
Array.Sort(nums); // 对 nums 进行排序
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int start = 0; // 遍历起始点
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List<List<int>> res = new List<List<int>>(); // 结果列表(子集列表)
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backtrack(state, target, nums, start, res);
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return res;
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}
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```
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=== "Swift"
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```swift title="subset_sum_ii.swift"
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/* 回溯算法:子集和 II */
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func backtrack(state: inout [Int], target: Int, choices: [Int], start: Int, res: inout [[Int]]) {
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// 子集和等于 target 时,记录解
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|
if target == 0 {
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res.append(state)
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return
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}
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// 遍历所有选择
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// 剪枝二:从 start 开始遍历,避免生成重复子集
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// 剪枝三:从 start 开始遍历,避免重复选择同一元素
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for i in stride(from: start, to: choices.count, by: 1) {
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// 剪枝一:若子集和超过 target ,则直接结束循环
|
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|
// 这是因为数组已排序,后边元素更大,子集和一定超过 target
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|
|
if target - choices[i] < 0 {
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|
break
|
|
|
|
|
}
|
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|
|
// 剪枝四:如果该元素与左边元素相等,说明该搜索分支重复,直接跳过
|
|
|
|
|
if i > start, choices[i] == choices[i - 1] {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
// 尝试:做出选择,更新 target, start
|
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|
state.append(choices[i])
|
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|
|
|
// 进行下一轮选择
|
|
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|
|
backtrack(state: &state, target: target - choices[i], choices: choices, start: i + 1, res: &res)
|
|
|
|
|
// 回退:撤销选择,恢复到之前的状态
|
|
|
|
|
state.removeLast()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 求解子集和 II */
|
|
|
|
|
func subsetSumII(nums: [Int], target: Int) -> [[Int]] {
|
|
|
|
|
var state: [Int] = [] // 状态(子集)
|
|
|
|
|
let nums = nums.sorted() // 对 nums 进行排序
|
|
|
|
|
let start = 0 // 遍历起始点
|
|
|
|
|
var res: [[Int]] = [] // 结果列表(子集列表)
|
|
|
|
|
backtrack(state: &state, target: target, choices: nums, start: start, res: &res)
|
|
|
|
|
return res
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|
|
|
|
|
|
```zig title="subset_sum_ii.zig"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumII}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Dart"
|
|
|
|
|
|
|
|
|
|
```dart title="subset_sum_ii.dart"
|
|
|
|
|
[class]{}-[func]{backtrack}
|
|
|
|
|
|
|
|
|
|
[class]{}-[func]{subsetSumII}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
下图展示了数组 $[4, 4, 5]$ 和目标元素 $9$ 的回溯过程,共包含四种剪枝操作。请你将图示与代码注释相结合,理解整个搜索过程,以及每种剪枝操作是如何工作的。
|
|
|
|
|
|
|
|
|
|
![子集和 II 回溯过程](subset_sum_problem.assets/subset_sum_ii.png)
|
|
|
|
|
|
|
|
|
|
<p align="center"> Fig. 子集和 II 回溯过程 </p>
|