|
|
|
|
import sys, os.path as osp
|
|
|
|
|
import typing
|
|
|
|
|
|
|
|
|
|
sys.path.append(osp.dirname(osp.dirname(osp.abspath(__file__))))
|
|
|
|
|
from include import *
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class AVLTreeNode:
|
|
|
|
|
def __init__(
|
|
|
|
|
self,
|
|
|
|
|
val=None,
|
|
|
|
|
height: int = 0,
|
|
|
|
|
left: typing.Optional["AVLTreeNode"] = None,
|
|
|
|
|
right: typing.Optional["AVLTreeNode"] = None,
|
|
|
|
|
):
|
|
|
|
|
self.val = val
|
|
|
|
|
self.height = height
|
|
|
|
|
self.left = left
|
|
|
|
|
self.right = right
|
|
|
|
|
|
|
|
|
|
def __str__(self):
|
|
|
|
|
val = self.val
|
|
|
|
|
left_val = self.left.val if self.left else None
|
|
|
|
|
right_val = self.right.val if self.right else None
|
|
|
|
|
return "<AVLTreeNode: {}, leftAVLTreeNode: {}, rightAVLTreeNode: {}>".format(
|
|
|
|
|
val, left_val, right_val
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class AVLTree:
|
|
|
|
|
def __init__(self, root: typing.Optional[AVLTreeNode] = None):
|
|
|
|
|
self.root = root
|
|
|
|
|
|
|
|
|
|
@staticmethod
|
|
|
|
|
def height(node: typing.Optional[AVLTreeNode]) -> int:
|
|
|
|
|
"""
|
|
|
|
|
获取结点高度
|
|
|
|
|
Args:
|
|
|
|
|
node:起始结点
|
|
|
|
|
|
|
|
|
|
Returns: 高度 or -1
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
# 空结点高度为 -1 ,叶结点高度为 0
|
|
|
|
|
if node is not None:
|
|
|
|
|
return node.height
|
|
|
|
|
return -1
|
|
|
|
|
|
|
|
|
|
def __update_height(self, node: AVLTreeNode):
|
|
|
|
|
"""
|
|
|
|
|
更新结点高度
|
|
|
|
|
Args:
|
|
|
|
|
node: 要更新高度的结点
|
|
|
|
|
|
|
|
|
|
Returns: None
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
# 结点高度等于最高子树高度 + 1
|
|
|
|
|
node.height = max([self.height(node.left), self.height(node.right)]) + 1
|
|
|
|
|
|
|
|
|
|
def balance_factor(self, node: AVLTreeNode) -> int:
|
|
|
|
|
"""
|
|
|
|
|
获取结点平衡因子
|
|
|
|
|
Args:
|
|
|
|
|
node: 要获取平衡因子的结点
|
|
|
|
|
|
|
|
|
|
Returns: 平衡因子
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
# 空结点平衡因子为 0
|
|
|
|
|
if node is None:
|
|
|
|
|
return 0
|
|
|
|
|
# 结点平衡因子 = 左子树高度 - 右子树高度
|
|
|
|
|
return self.height(node.left) - self.height(node.right)
|
|
|
|
|
|
|
|
|
|
def __right_rotate(self, node: AVLTreeNode) -> AVLTreeNode:
|
|
|
|
|
child = node.left
|
|
|
|
|
grand_child = child.right
|
|
|
|
|
# 以 child 为原点,将 node 向右旋转
|
|
|
|
|
child.right = node
|
|
|
|
|
node.left = grand_child
|
|
|
|
|
# 更新结点高度
|
|
|
|
|
self.__update_height(node)
|
|
|
|
|
self.__update_height(child)
|
|
|
|
|
# 返回旋转后子树的根节点
|
|
|
|
|
return child
|
|
|
|
|
|
|
|
|
|
def __left_rotate(self, node: AVLTreeNode) -> AVLTreeNode:
|
|
|
|
|
child = node.right
|
|
|
|
|
grand_child = child.left
|
|
|
|
|
# 以 child 为原点,将 node 向左旋转
|
|
|
|
|
child.left = node
|
|
|
|
|
node.right = grand_child
|
|
|
|
|
# 更新结点高度
|
|
|
|
|
self.__update_height(node)
|
|
|
|
|
self.__update_height(child)
|
|
|
|
|
# 返回旋转后子树的根节点
|
|
|
|
|
return child
|
|
|
|
|
|
|
|
|
|
def rotate(self, node: AVLTreeNode):
|
|
|
|
|
"""
|
|
|
|
|
执行旋转操作,使该子树重新恢复平衡
|
|
|
|
|
Args:
|
|
|
|
|
node: 要旋转的根结点
|
|
|
|
|
|
|
|
|
|
Returns: 旋转后的根结点
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
# 获取结点 node 的平衡因子
|
|
|
|
|
balance_factor = self.balance_factor(node)
|
|
|
|
|
# 左偏树
|
|
|
|
|
if balance_factor > 1:
|
|
|
|
|
if self.balance_factor(node.left) >= 0:
|
|
|
|
|
# 右旋
|
|
|
|
|
return self.__right_rotate(node)
|
|
|
|
|
else:
|
|
|
|
|
# 先左旋后右旋
|
|
|
|
|
node.left = self.__left_rotate(node.left)
|
|
|
|
|
return self.__right_rotate(node)
|
|
|
|
|
# 右偏树
|
|
|
|
|
elif balance_factor < -1:
|
|
|
|
|
if self.balance_factor(node.right) <= 0:
|
|
|
|
|
# 左旋
|
|
|
|
|
return self.__left_rotate(node)
|
|
|
|
|
else:
|
|
|
|
|
# 先右旋后左旋
|
|
|
|
|
node.right = self.__right_rotate(node.right)
|
|
|
|
|
return self.__left_rotate(node)
|
|
|
|
|
# 平衡树,无需旋转,直接返回
|
|
|
|
|
return node
|
|
|
|
|
|
|
|
|
|
def insert(self, val) -> AVLTreeNode:
|
|
|
|
|
"""
|
|
|
|
|
插入结点
|
|
|
|
|
Args:
|
|
|
|
|
val: 结点的值
|
|
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
|
node: 插入结点后的根结点
|
|
|
|
|
"""
|
|
|
|
|
self.root = self.insert_helper(self.root, val)
|
|
|
|
|
return self.root
|
|
|
|
|
|
|
|
|
|
def insert_helper(
|
|
|
|
|
self, node: typing.Optional[AVLTreeNode], val: int
|
|
|
|
|
) -> AVLTreeNode:
|
|
|
|
|
"""
|
|
|
|
|
递归插入结点(辅助函数)
|
|
|
|
|
Args:
|
|
|
|
|
node: 要插入的根结点
|
|
|
|
|
val: 要插入的结点的值
|
|
|
|
|
|
|
|
|
|
Returns: 插入结点后的根结点
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
if node is None:
|
|
|
|
|
return AVLTreeNode(val)
|
|
|
|
|
# 1. 查找插入位置,并插入结点
|
|
|
|
|
if val < node.val:
|
|
|
|
|
node.left = self.insert_helper(node.left, val)
|
|
|
|
|
elif val > node.val:
|
|
|
|
|
node.right = self.insert_helper(node.right, val)
|
|
|
|
|
else:
|
|
|
|
|
# 重复结点不插入,直接返回
|
|
|
|
|
return node
|
|
|
|
|
# 更新结点高度
|
|
|
|
|
self.__update_height(node)
|
|
|
|
|
# 2. 执行旋转操作,使该子树重新恢复平衡
|
|
|
|
|
return self.rotate(node)
|
|
|
|
|
|
|
|
|
|
def remove(self, val: int):
|
|
|
|
|
"""
|
|
|
|
|
删除结点
|
|
|
|
|
Args:
|
|
|
|
|
val: 要删除的结点的值
|
|
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
root = self.remove_helper(self.root, val)
|
|
|
|
|
return root
|
|
|
|
|
|
|
|
|
|
def remove_helper(
|
|
|
|
|
self, node: typing.Optional[AVLTreeNode], val: int
|
|
|
|
|
) -> typing.Optional[AVLTreeNode]:
|
|
|
|
|
"""
|
|
|
|
|
递归删除结点(辅助函数)
|
|
|
|
|
Args:
|
|
|
|
|
node: 删除的起始结点
|
|
|
|
|
val: 要删除的结点的值
|
|
|
|
|
|
|
|
|
|
Returns: 删除目标结点后的起始结点
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
if node is None:
|
|
|
|
|
return None
|
|
|
|
|
# 1. 查找结点,并删除之
|
|
|
|
|
if val < node.val:
|
|
|
|
|
node.left = self.remove_helper(node.left, val)
|
|
|
|
|
elif val > node.val:
|
|
|
|
|
node.right = self.remove_helper(node.right, val)
|
|
|
|
|
else:
|
|
|
|
|
if node.left is None or node.right is None:
|
|
|
|
|
child = node.left or node.right
|
|
|
|
|
# 子结点数量 = 0 ,直接删除 node 并返回
|
|
|
|
|
if child is None:
|
|
|
|
|
return None
|
|
|
|
|
# 子结点数量 = 1 ,直接删除 node
|
|
|
|
|
else:
|
|
|
|
|
node = child
|
|
|
|
|
else: # 子结点数量 = 2 ,则将中序遍历的下个结点删除,并用该结点替换当前结点
|
|
|
|
|
temp = self.min_node(node.right)
|
|
|
|
|
node.right = self.remove_helper(node.right, temp.val)
|
|
|
|
|
node.val = temp.val
|
|
|
|
|
# 更新结点高度
|
|
|
|
|
self.__update_height(node)
|
|
|
|
|
# 2. 执行旋转操作,使该子树重新恢复平衡
|
|
|
|
|
return self.rotate(node)
|
|
|
|
|
|
|
|
|
|
def min_node(
|
|
|
|
|
self, node: typing.Optional[AVLTreeNode]
|
|
|
|
|
) -> typing.Optional[AVLTreeNode]:
|
|
|
|
|
# 获取最小结点
|
|
|
|
|
if node is None:
|
|
|
|
|
return None
|
|
|
|
|
# 循环访问左子结点,直到叶结点时为最小结点,跳出
|
|
|
|
|
while node.left is not None:
|
|
|
|
|
node = node.left
|
|
|
|
|
return node
|
|
|
|
|
|
|
|
|
|
def search(self, val: int):
|
|
|
|
|
cur = self.root
|
|
|
|
|
while cur is not None:
|
|
|
|
|
if cur.val < val:
|
|
|
|
|
cur = cur.right
|
|
|
|
|
elif cur.val > val:
|
|
|
|
|
cur = cur.left
|
|
|
|
|
else:
|
|
|
|
|
break
|
|
|
|
|
return cur
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if __name__ == "__main__":
|
|
|
|
|
|
|
|
|
|
def test_insert(tree: AVLTree, val: int):
|
|
|
|
|
tree.insert(val)
|
|
|
|
|
print("\n插入结点 {} 后,AVL 树为".format(val))
|
|
|
|
|
print_tree(tree.root)
|
|
|
|
|
|
|
|
|
|
def test_remove(tree: AVLTree, val: int):
|
|
|
|
|
tree.remove(val)
|
|
|
|
|
print("\n删除结点 {} 后,AVL 树为".format(val))
|
|
|
|
|
print_tree(tree.root)
|
|
|
|
|
|
|
|
|
|
# 初始化空 AVL 树
|
|
|
|
|
avl_tree = AVLTree()
|
|
|
|
|
|
|
|
|
|
# 插入结点
|
|
|
|
|
# 请关注插入结点后,AVL 树是如何保持平衡的
|
|
|
|
|
test_insert(avl_tree, 1)
|
|
|
|
|
test_insert(avl_tree, 2)
|
|
|
|
|
test_insert(avl_tree, 3)
|
|
|
|
|
test_insert(avl_tree, 4)
|
|
|
|
|
test_insert(avl_tree, 5)
|
|
|
|
|
test_insert(avl_tree, 8)
|
|
|
|
|
test_insert(avl_tree, 7)
|
|
|
|
|
test_insert(avl_tree, 9)
|
|
|
|
|
test_insert(avl_tree, 10)
|
|
|
|
|
test_insert(avl_tree, 6)
|
|
|
|
|
|
|
|
|
|
# 插入重复结点
|
|
|
|
|
test_insert(avl_tree, 7)
|
|
|
|
|
|
|
|
|
|
# 删除结点
|
|
|
|
|
# 请关注删除结点后,AVL 树是如何保持平衡的
|
|
|
|
|
test_remove(avl_tree, 8) # 删除度为 0 的结点
|
|
|
|
|
test_remove(avl_tree, 5) # 删除度为 1 的结点
|
|
|
|
|
test_remove(avl_tree, 4) # 删除度为 2 的结点
|
|
|
|
|
|
|
|
|
|
result_node = avl_tree.search(7)
|
|
|
|
|
print("\n查找到的结点对象为 {},结点值 = {}".format(result_node, result_node.val))
|