feat(csharp/hashing): add code and update docs to chapter hashing (#568)

* feat(csharp/hashing): add code and update docs to chapter hashing

* revert linked list to list
pull/570/head
hpstory 1 year ago committed by GitHub
parent 54dc288e61
commit 4722e7bca7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -0,0 +1,36 @@
/**
* File: built_in_hash.cs
* Created Time: 2023-06-26
* Author: hpstory (hpstory1024@163.com)
*/
namespace hello_algo.chapter_hashing;
public class built_in_hash {
[Test]
public void Test() {
int num = 3;
int hashNum = num.GetHashCode();
Console.WriteLine("整数 " + num + " 的哈希值为 " + hashNum);
bool bol = true;
int hashBol = bol.GetHashCode();
Console.WriteLine("布尔量 " + bol + " 的哈希值为 " + hashBol);
double dec = 3.14159;
int hashDec = dec.GetHashCode();
Console.WriteLine("小数 " + dec + " 的哈希值为 " + hashDec);
string str = "Hello 算法";
int hashStr = str.GetHashCode();
Console.WriteLine("字符串 " + str + " 的哈希值为 " + hashStr);
object[] arr = { 12836, "小哈" };
int hashTup = arr.GetHashCode();
Console.WriteLine("数组 [" + string.Join(", ", arr) + "] 的哈希值为 " + hashTup);
ListNode obj = new ListNode(0);
int hashObj = obj.GetHashCode();
Console.WriteLine("节点对象 " + obj + " 的哈希值为 " + hashObj);
}
}

@ -0,0 +1,143 @@
/**
* File: hash_map_chaining.cs
* Created Time: 2023-06-26
* Author: hpstory (hpstory1024@163.com)
*/
namespace hello_algo.chapter_hashing;
/* 链式地址哈希表 */
class HashMapChaining {
int size; // 键值对数量
int capacity; // 哈希表容量
double loadThres; // 触发扩容的负载因子阈值
int extendRatio; // 扩容倍数
List<List<Pair>> buckets; // 桶数组
/* 构造方法 */
public HashMapChaining() {
size = 0;
capacity = 4;
loadThres = 2 / 3.0;
extendRatio = 2;
buckets = new List<List<Pair>>(capacity);
for (int i = 0; i < capacity; i++) {
buckets.Add(new List<Pair>());
}
}
/* 哈希函数 */
private int hashFunc(int key) {
return key % capacity;
}
/* 负载因子 */
private double loadFactor() {
return (double)size / capacity;
}
/* 查询操作 */
public string get(int key) {
int index = hashFunc(key);
// 遍历桶,若找到 key 则返回对应 val
foreach (Pair pair in buckets[index]) {
if (pair.key == key) {
return pair.val;
}
}
// 若未找到 key 则返回 null
return null;
}
/* 添加操作 */
public void put(int key, string val) {
// 当负载因子超过阈值时,执行扩容
if (loadFactor() > loadThres) {
extend();
}
int index = hashFunc(key);
// 遍历桶,若遇到指定 key ,则更新对应 val 并返回
foreach (Pair pair in buckets[index]) {
if (pair.key == key) {
pair.val = val;
return;
}
}
// 若无该 key ,则将键值对添加至尾部
buckets[index].Add(new Pair(key, val));
size++;
}
/* 删除操作 */
public void remove(int key) {
int index = hashFunc(key);
// 遍历桶,从中删除键值对
foreach (Pair pair in buckets[index].ToList()) {
if (pair.key == key) {
buckets[index].Remove(pair);
}
}
size--;
}
/* 扩容哈希表 */
private void extend() {
// 暂存原哈希表
List<List<Pair>> bucketsTmp = buckets;
// 初始化扩容后的新哈希表
capacity *= extendRatio;
buckets = new List<List<Pair>>(capacity);
for (int i = 0; i < capacity; i++) {
buckets.Add(new List<Pair>());
}
size = 0;
// 将键值对从原哈希表搬运至新哈希表
foreach (List<Pair> bucket in bucketsTmp) {
foreach (Pair pair in bucket) {
put(pair.key, pair.val);
}
}
}
/* 打印哈希表 */
public void print() {
foreach (List<Pair> bucket in buckets) {
List<string> res = new List<string>();
foreach (Pair pair in bucket) {
res.Add(pair.key + " -> " + pair.val);
}
foreach (string kv in res) {
Console.WriteLine(kv);
}
}
}
}
public class hash_map_chaining {
[Test]
public void Test() {
/* 初始化哈希表 */
HashMapChaining map = new HashMapChaining();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.put(12836, "小哈");
map.put(15937, "小啰");
map.put(16750, "小算");
map.put(13276, "小法");
map.put(10583, "小鸭");
Console.WriteLine("\n添加完成后哈希表为\nKey -> Value");
map.print();
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
string name = map.get(13276);
Console.WriteLine("\n输入学号 13276 ,查询到姓名 " + name);
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.remove(12836);
Console.WriteLine("\n删除 12836 后,哈希表为\nKey -> Value");
map.print();
}
}

@ -0,0 +1,155 @@
/**
* File: hash_map_open_addressing.cs
* Created Time: 2023-06-26
* Author: hpstory (hpstory1024@163.com)
*/
namespace hello_algo.chapter_hashing;
/* 开放寻址哈希表 */
class HashMapOpenAddressing {
int size; // 键值对数量
int capacity; // 哈希表容量
double loadThres; // 触发扩容的负载因子阈值
int extendRatio; // 扩容倍数
Pair[] buckets; // 桶数组
Pair removed; // 删除标记
/* 构造方法 */
public HashMapOpenAddressing() {
size = 0;
capacity = 4;
loadThres = 2.0 / 3.0;
extendRatio = 2;
buckets = new Pair[capacity];
removed = new Pair(-1, "-1");
}
/* 哈希函数 */
private int hashFunc(int key) {
return key % capacity;
}
/* 负载因子 */
private double loadFactor() {
return (double)size / capacity;
}
/* 查询操作 */
public string get(int key) {
int index = hashFunc(key);
// 线性探测,从 index 开始向后遍历
for (int i = 0; i < capacity; i++) {
// 计算桶索引,越过尾部返回头部
int j = (index + i) % capacity;
// 若遇到空桶,说明无此 key ,则返回 null
if (buckets[j] == null)
return null;
// 若遇到指定 key ,则返回对应 val
if (buckets[j].key == key && buckets[j] != removed)
return buckets[j].val;
}
return null;
}
/* 添加操作 */
public void put(int key, string val) {
// 当负载因子超过阈值时,执行扩容
if (loadFactor() > loadThres) {
extend();
}
int index = hashFunc(key);
// 线性探测,从 index 开始向后遍历
for (int i = 0; i < capacity; i++) {
// 计算桶索引,越过尾部返回头部
int j = (index + i) % capacity;
// 若遇到空桶、或带有删除标记的桶,则将键值对放入该桶
if (buckets[j] == null || buckets[j] == removed) {
buckets[j] = new Pair(key, val);
size += 1;
return;
}
// 若遇到指定 key ,则更新对应 val
if (buckets[j].key == key) {
buckets[j].val = val;
return;
}
}
}
/* 删除操作 */
public void remove(int key) {
int index = hashFunc(key);
// 线性探测,从 index 开始向后遍历
for (int i = 0; i < capacity; i++) {
// 计算桶索引,越过尾部返回头部
int j = (index + i) % capacity;
// 若遇到空桶,说明无此 key ,则直接返回
if (buckets[j] == null) {
return;
}
// 若遇到指定 key ,则标记删除并返回
if (buckets[j].key == key) {
buckets[j] = removed;
size -= 1;
return;
}
}
}
/* 扩容哈希表 */
private void extend() {
// 暂存原哈希表
Pair[] bucketsTmp = buckets;
// 初始化扩容后的新哈希表
capacity *= extendRatio;
buckets = new Pair[capacity];
size = 0;
// 将键值对从原哈希表搬运至新哈希表
foreach (Pair pair in bucketsTmp) {
if (pair != null && pair != removed) {
put(pair.key, pair.val);
}
}
}
/* 打印哈希表 */
public void print() {
foreach (Pair pair in buckets) {
if (pair != null) {
Console.WriteLine(pair.key + " -> " + pair.val);
} else {
Console.WriteLine("null");
}
}
}
}
public class hash_map_open_addressing {
[Test]
public void Test() {
/* 初始化哈希表 */
HashMapOpenAddressing map = new HashMapOpenAddressing();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.put(12836, "小哈");
map.put(15937, "小啰");
map.put(16750, "小算");
map.put(13276, "小法");
map.put(10583, "小鸭");
Console.WriteLine("\n添加完成后哈希表为\nKey -> Value");
map.print();
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
string name = map.get(13276);
Console.WriteLine("\n输入学号 13276 ,查询到姓名 " + name);
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.remove(16750);
Console.WriteLine("\n删除 16750 后,哈希表为\nKey -> Value");
map.print();
}
}

@ -0,0 +1,66 @@
/**
* File: simple_hash.cs
* Created Time: 2023-06-26
* Author: hpstory (hpstory1024@163.com)
*/
namespace hello_algo.chapter_hashing;
public class simple_hash {
/* 加法哈希 */
public static int addHash(string key) {
long hash = 0;
const int MODULUS = 1000000007;
foreach (char c in key) {
hash = (hash + c) % MODULUS;
}
return (int)hash;
}
/* 乘法哈希 */
public static int mulHash(string key) {
long hash = 0;
const int MODULUS = 1000000007;
foreach (char c in key) {
hash = (31 * hash + c) % MODULUS;
}
return (int)hash;
}
/* 异或哈希 */
public static int xorHash(string key) {
int hash = 0;
const int MODULUS = 1000000007;
foreach (char c in key) {
hash ^= c;
}
return hash & MODULUS;
}
/* 旋转哈希 */
public static int rotHash(string key) {
long hash = 0;
const int MODULUS = 1000000007;
foreach (char c in key) {
hash = ((hash << 4) ^ (hash >> 28) ^ c) % MODULUS;
}
return (int)hash;
}
[Test]
public void Test() {
string key = "Hello 算法";
int hash = addHash(key);
Console.WriteLine("加法哈希值为 " + hash);
hash = mulHash(key);
Console.WriteLine("乘法哈希值为 " + hash);
hash = xorHash(key);
Console.WriteLine("异或哈希值为 " + hash);
hash = rotHash(key);
Console.WriteLine("旋转哈希值为 " + hash);
}
}

@ -338,7 +338,29 @@ $$
=== "C#"
```csharp title="built_in_hash.cs"
int num = 3;
int hashNum = num.GetHashCode();
// 整数 3 的哈希值为 3;
bool bol = true;
int hashBol = bol.GetHashCode();
// 布尔量 true 的哈希值为 1;
double dec = 3.14159;
int hashDec = dec.GetHashCode();
// 小数 3.14159 的哈希值为 -1340954729;
string str = "Hello 算法";
int hashStr = str.GetHashCode();
// 字符串 Hello 算法 的哈希值为 -586107568;
object[] arr = { 12836, "小哈" };
int hashTup = arr.GetHashCode();
// 数组 [12836, 小哈] 的哈希值为 42931033;
ListNode obj = new ListNode(0);
int hashObj = obj.GetHashCode();
// 节点对象 0 的哈希值为 39053774;
```
=== "Swift"

Loading…
Cancel
Save