|
|
|
@ -116,13 +116,43 @@ status: new
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="binary_search_insertion.cs"
|
|
|
|
|
[class]{binary_search_insertion}-[func]{binarySearchInsertionSimple}
|
|
|
|
|
/* 二分查找插入点(无重复元素) */
|
|
|
|
|
int binarySearchInsertionSimple(int[] nums, int target) {
|
|
|
|
|
int i = 0, j = nums.Length - 1; // 初始化双闭区间 [0, n-1]
|
|
|
|
|
while (i <= j) {
|
|
|
|
|
int m = i + (j - i) / 2; // 计算中点索引 m
|
|
|
|
|
if (nums[m] < target) {
|
|
|
|
|
i = m + 1; // target 在区间 [m+1, j] 中
|
|
|
|
|
} else if (nums[m] > target) {
|
|
|
|
|
j = m - 1; // target 在区间 [i, m-1] 中
|
|
|
|
|
} else {
|
|
|
|
|
return m; // 找到 target ,返回插入点 m
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 未找到 target ,返回插入点 i
|
|
|
|
|
return i;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="binary_search_insertion.swift"
|
|
|
|
|
[class]{}-[func]{binarySearchInsertionSimple}
|
|
|
|
|
/* 二分查找插入点(无重复元素) */
|
|
|
|
|
func binarySearchInsertionSimple(nums: [Int], target: Int) -> Int {
|
|
|
|
|
var i = 0, j = nums.count - 1 // 初始化双闭区间 [0, n-1]
|
|
|
|
|
while i <= j {
|
|
|
|
|
let m = i + (j - i) / 2 // 计算中点索引 m
|
|
|
|
|
if nums[m] < target {
|
|
|
|
|
i = m + 1 // target 在区间 [m+1, j] 中
|
|
|
|
|
} else if nums[m] > target {
|
|
|
|
|
j = m - 1 // target 在区间 [i, m-1] 中
|
|
|
|
|
} else {
|
|
|
|
|
return m // 找到 target ,返回插入点 m
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 未找到 target ,返回插入点 i
|
|
|
|
|
return i
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
@ -284,13 +314,43 @@ status: new
|
|
|
|
|
=== "C#"
|
|
|
|
|
|
|
|
|
|
```csharp title="binary_search_insertion.cs"
|
|
|
|
|
[class]{binary_search_insertion}-[func]{binarySearchInsertion}
|
|
|
|
|
/* 二分查找插入点(存在重复元素) */
|
|
|
|
|
int binarySearchInsertion(int[] nums, int target) {
|
|
|
|
|
int i = 0, j = nums.Length - 1; // 初始化双闭区间 [0, n-1]
|
|
|
|
|
while (i <= j) {
|
|
|
|
|
int m = i + (j - i) / 2; // 计算中点索引 m
|
|
|
|
|
if (nums[m] < target) {
|
|
|
|
|
i = m + 1; // target 在区间 [m+1, j] 中
|
|
|
|
|
} else if (nums[m] > target) {
|
|
|
|
|
j = m - 1; // target 在区间 [i, m-1] 中
|
|
|
|
|
} else {
|
|
|
|
|
j = m - 1; // 首个小于 target 的元素在区间 [i, m-1] 中
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 返回插入点 i
|
|
|
|
|
return i;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Swift"
|
|
|
|
|
|
|
|
|
|
```swift title="binary_search_insertion.swift"
|
|
|
|
|
[class]{}-[func]{binarySearchInsertion}
|
|
|
|
|
/* 二分查找插入点(存在重复元素) */
|
|
|
|
|
func binarySearchInsertion(nums: [Int], target: Int) -> Int {
|
|
|
|
|
var i = 0, j = nums.count - 1 // 初始化双闭区间 [0, n-1]
|
|
|
|
|
while i <= j {
|
|
|
|
|
let m = i + (j - i) / 2 // 计算中点索引 m
|
|
|
|
|
if nums[m] < target {
|
|
|
|
|
i = m + 1 // target 在区间 [m+1, j] 中
|
|
|
|
|
} else if nums[m] > target {
|
|
|
|
|
j = m - 1 // target 在区间 [i, m-1] 中
|
|
|
|
|
} else {
|
|
|
|
|
j = m - 1 // 首个小于 target 的元素在区间 [i, m-1] 中
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 返回插入点 i
|
|
|
|
|
return i
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
=== "Zig"
|
|
|
|
|