From 749918677f40509a98ac10bfb2decfe26f7088cb Mon Sep 17 00:00:00 2001 From: krahets Date: Tue, 16 May 2023 14:51:37 +0800 Subject: [PATCH] build --- .../backtracking_algorithm.md | 275 ++++++++++++++++-- chapter_backtracking/n_queens_problem.md | 211 +++++++++++++- chapter_backtracking/permutations_problem.md | 203 ++++++++++++- chapter_sorting/bucket_sort.md | 8 +- chapter_sorting/counting_sort.md | 4 +- 5 files changed, 649 insertions(+), 52 deletions(-) diff --git a/chapter_backtracking/backtracking_algorithm.md b/chapter_backtracking/backtracking_algorithm.md index 76c47db51..895e305d2 100644 --- a/chapter_backtracking/backtracking_algorithm.md +++ b/chapter_backtracking/backtracking_algorithm.md @@ -63,19 +63,52 @@ comments: true === "Go" ```go title="preorder_traversal_i_compact.go" - [class]{}-[func]{preOrder} + /* 前序遍历:例题一 */ + func preOrderI(root *TreeNode, res *[]*TreeNode) { + if root == nil { + return + } + if int(root.Val) == 7 { + // 记录解 + *res = append(*res, root) + } + preOrderI(root.Left, res) + preOrderI(root.Right, res) + } ``` === "JavaScript" ```javascript title="preorder_traversal_i_compact.js" - [class]{}-[func]{preOrder} + /* 前序遍历:例题一 */ + function preOrder(root, res) { + if (root === null) { + return; + } + if (root.val === 7) { + // 记录解 + res.push(root); + } + preOrder(root.left, res); + preOrder(root.right, res); + } ``` === "TypeScript" ```typescript title="preorder_traversal_i_compact.ts" - [class]{}-[func]{preOrder} + /* 前序遍历:例题一 */ + function preOrder(root: TreeNode | null, res: TreeNode[]): void { + if (root === null) { + return; + } + if (root.val === 7) { + // 记录解 + res.push(root); + } + preOrder(root.left, res); + preOrder(root.right, res); + } ``` === "C" @@ -203,19 +236,68 @@ comments: true === "Go" ```go title="preorder_traversal_ii_compact.go" - [class]{}-[func]{preOrder} + /* 前序遍历:例题二 */ + func preOrderII(root *TreeNode, res *[][]*TreeNode, path *[]*TreeNode) { + if root == nil { + return + } + // 尝试 + *path = append(*path, root) + if int(root.Val) == 7 { + // 记录解 + *res = append(*res, *path) + } + preOrderII(root.Left, res, path) + preOrderII(root.Right, res, path) + // 回退 + *path = (*path)[:len(*path)-1] + } ``` === "JavaScript" ```javascript title="preorder_traversal_ii_compact.js" - [class]{}-[func]{preOrder} + /* 前序遍历:例题二 */ + function preOrder(root, path, res) { + if (root === null) { + return; + } + // 尝试 + path.push(root); + if (root.val === 7) { + // 记录解 + res.push([...path]); + } + preOrder(root.left, path, res); + preOrder(root.right, path, res); + // 回退 + path.pop(); + } ``` === "TypeScript" ```typescript title="preorder_traversal_ii_compact.ts" - [class]{}-[func]{preOrder} + /* 前序遍历:例题二 */ + function preOrder( + root: TreeNode | null, + path: TreeNode[], + res: TreeNode[][] + ): void { + if (root === null) { + return; + } + // 尝试 + path.push(root); + if (root.val === 7) { + // 记录解 + res.push([...path]); + } + preOrder(root.left, path, res); + preOrder(root.right, path, res); + // 回退 + path.pop(); + } ``` === "C" @@ -381,19 +463,71 @@ comments: true === "Go" ```go title="preorder_traversal_iii_compact.go" - [class]{}-[func]{preOrder} + /* 前序遍历:例题三 */ + func preOrderIII(root *TreeNode, res *[][]*TreeNode, path *[]*TreeNode) { + // 剪枝 + if root == nil || root.Val == 3 { + return + } + // 尝试 + *path = append(*path, root) + if int(root.Val) == 7 { + // 记录解 + *res = append(*res, *path) + } + preOrderIII(root.Left, res, path) + preOrderIII(root.Right, res, path) + // 回退 + *path = (*path)[:len(*path)-1] + } ``` === "JavaScript" ```javascript title="preorder_traversal_iii_compact.js" - [class]{}-[func]{preOrder} + /* 前序遍历:例题三 */ + function preOrder(root, path, res) { + // 剪枝 + if (root === null || root.val === 3) { + return; + } + // 尝试 + path.push(root); + if (root.val === 7) { + // 记录解 + res.push([...path]); + } + preOrder(root.left, path, res); + preOrder(root.right, path, res); + // 回退 + path.pop(); + } ``` === "TypeScript" ```typescript title="preorder_traversal_iii_compact.ts" - [class]{}-[func]{preOrder} + /* 前序遍历:例题三 */ + function preOrder( + root: TreeNode | null, + path: TreeNode[], + res: TreeNode[][] + ): void { + // 剪枝 + if (root === null || root.val === 3) { + return; + } + // 尝试 + path.push(root); + if (root.val === 7) { + // 记录解 + res.push([...path]); + } + preOrder(root.left, path, res); + preOrder(root.right, path, res); + // 回退 + path.pop(); + } ``` === "C" @@ -858,15 +992,30 @@ comments: true === "Go" ```go title="preorder_traversal_iii_template.go" - [class]{}-[func]{isSolution} + /* 判断当前状态是否为解 */ + func isSolution(state *[]*TreeNode) bool { + return len(*state) != 0 && (*state)[len(*state)-1].Val == 7 + } - [class]{}-[func]{recordSolution} + /* 记录解 */ + func recordSolution(state *[]*TreeNode, res *[][]*TreeNode) { + *res = append(*res, *state) + } - [class]{}-[func]{isValid} + /* 判断在当前状态下,该选择是否合法 */ + func isValid(state *[]*TreeNode, choice *TreeNode) bool { + return choice != nil && choice.Val != 3 + } - [class]{}-[func]{makeChoice} + /* 更新状态 */ + func makeChoice(state *[]*TreeNode, choice *TreeNode) { + *state = append(*state, choice) + } - [class]{}-[func]{undoChoice} + /* 恢复状态 */ + func undoChoice(state *[]*TreeNode, choice *TreeNode) { + *state = (*state)[:len(*state)-1] + } [class]{}-[func]{backtrack} ``` @@ -874,33 +1023,107 @@ comments: true === "JavaScript" ```javascript title="preorder_traversal_iii_template.js" - [class]{}-[func]{isSolution} + /* 判断当前状态是否为解 */ + function isSolution(state) { + return state && state[state.length - 1]?.val === 7; + } - [class]{}-[func]{recordSolution} + /* 记录解 */ + function recordSolution(state, res) { + res.push([...state]); + } - [class]{}-[func]{isValid} + /* 判断在当前状态下,该选择是否合法 */ + function isValid(state, choice) { + return choice !== null && choice.val !== 3; + } - [class]{}-[func]{makeChoice} + /* 更新状态 */ + function makeChoice(state, choice) { + state.push(choice); + } - [class]{}-[func]{undoChoice} + /* 恢复状态 */ + function undoChoice(state) { + state.pop(); + } - [class]{}-[func]{backtrack} + /* 回溯算法:例题三 */ + function backtrack(state, choices, res) { + // 检查是否为解 + if (isSolution(state)) { + // 记录解 + recordSolution(state, res); + return; + } + // 遍历所有选择 + for (const choice of choices) { + // 剪枝:检查选择是否合法 + if (isValid(state, choice)) { + // 尝试:做出选择,更新状态 + makeChoice(state, choice); + // 进行下一轮选择 + backtrack(state, [choice.left, choice.right], res); + // 回退:撤销选择,恢复到之前的状态 + undoChoice(state); + } + } + } ``` === "TypeScript" ```typescript title="preorder_traversal_iii_template.ts" - [class]{}-[func]{isSolution} + /* 判断当前状态是否为解 */ + function isSolution(state: TreeNode[]): boolean { + return state && state[state.length - 1]?.val === 7; + } - [class]{}-[func]{recordSolution} + /* 记录解 */ + function recordSolution(state: TreeNode[], res: TreeNode[][]): void { + res.push([...state]); + } - [class]{}-[func]{isValid} + /* 判断在当前状态下,该选择是否合法 */ + function isValid(state: TreeNode[], choice: TreeNode): boolean { + return choice !== null && choice.val !== 3; + } - [class]{}-[func]{makeChoice} + /* 更新状态 */ + function makeChoice(state: TreeNode[], choice: TreeNode): void { + state.push(choice); + } - [class]{}-[func]{undoChoice} + /* 恢复状态 */ + function undoChoice(state: TreeNode[]): void { + state.pop(); + } - [class]{}-[func]{backtrack} + /* 回溯算法:例题三 */ + function backtrack( + state: TreeNode[], + choices: TreeNode[], + res: TreeNode[][] + ): void { + // 检查是否为解 + if (isSolution(state)) { + // 记录解 + recordSolution(state, res); + return; + } + // 遍历所有选择 + for (const choice of choices) { + // 剪枝:检查选择是否合法 + if (isValid(state, choice)) { + // 尝试:做出选择,更新状态 + makeChoice(state, choice); + // 进行下一轮选择 + backtrack(state, [choice.left, choice.right], res); + // 回退:撤销选择,恢复到之前的状态 + undoChoice(state); + } + } + } ``` === "C" diff --git a/chapter_backtracking/n_queens_problem.md b/chapter_backtracking/n_queens_problem.md index 2e2607294..da6ac2d07 100644 --- a/chapter_backtracking/n_queens_problem.md +++ b/chapter_backtracking/n_queens_problem.md @@ -190,25 +190,180 @@ comments: true === "Go" ```go title="n_queens.go" - [class]{}-[func]{backtrack} + /* 回溯算法:N 皇后 */ + func backtrack(row, n int, state *[][]string, res *[][][]string, cols, diags1, diags2 *[]bool) { + // 当放置完所有行时,记录解 + if row == n { + newState := make([][]string, len(*state)) + for i, _ := range newState { + newState[i] = make([]string, len((*state)[0])) + copy(newState[i], (*state)[i]) - [class]{}-[func]{nQueens} + } + *res = append(*res, newState) + } + // 遍历所有列 + for col := 0; col < n; col++ { + // 计算该格子对应的主对角线和副对角线 + diag1 := row - col + n - 1 + diag2 := row + col + // 剪枝:不允许该格子所在 (列 或 主对角线 或 副对角线) 包含皇后 + if !((*cols)[col] || (*diags1)[diag1] || (*diags2)[diag2]) { + // 尝试:将皇后放置在该格子 + (*state)[row][col] = "Q" + (*cols)[col], (*diags1)[diag1], (*diags2)[diag2] = true, true, true + // 放置下一行 + backtrack(row+1, n, state, res, cols, diags1, diags2) + // 回退:将该格子恢复为空位 + (*state)[row][col] = "#" + (*cols)[col], (*diags1)[diag1], (*diags2)[diag2] = false, false, false + } + } + } + + /* 回溯算法:N 皇后 */ + func backtrack(row, n int, state *[][]string, res *[][][]string, cols, diags1, diags2 *[]bool) { + // 当放置完所有行时,记录解 + if row == n { + newState := make([][]string, len(*state)) + for i, _ := range newState { + newState[i] = make([]string, len((*state)[0])) + copy(newState[i], (*state)[i]) + + } + *res = append(*res, newState) + } + // 遍历所有列 + for col := 0; col < n; col++ { + // 计算该格子对应的主对角线和副对角线 + diag1 := row - col + n - 1 + diag2 := row + col + // 剪枝:不允许该格子所在 (列 或 主对角线 或 副对角线) 包含皇后 + if !((*cols)[col] || (*diags1)[diag1] || (*diags2)[diag2]) { + // 尝试:将皇后放置在该格子 + (*state)[row][col] = "Q" + (*cols)[col], (*diags1)[diag1], (*diags2)[diag2] = true, true, true + // 放置下一行 + backtrack(row+1, n, state, res, cols, diags1, diags2) + // 回退:将该格子恢复为空位 + (*state)[row][col] = "#" + (*cols)[col], (*diags1)[diag1], (*diags2)[diag2] = false, false, false + } + } + } + + func nQueens(n int) [][][]string { + // 初始化 n*n 大小的棋盘,其中 'Q' 代表皇后,'#' 代表空位 + state := make([][]string, n) + for i := 0; i < n; i++ { + row := make([]string, n) + for i := 0; i < n; i++ { + row[i] = "#" + } + state[i] = row + } + // 记录列是否有皇后 + cols := make([]bool, n) + diags1 := make([]bool, 2*n-1) + diags2 := make([]bool, 2*n-1) + res := make([][][]string, 0) + backtrack(0, n, &state, &res, &cols, &diags1, &diags2) + return res + } ``` === "JavaScript" ```javascript title="n_queens.js" - [class]{}-[func]{backtrack} + /* 回溯算法:N 皇后 */ + function backtrack(row, n, state, res, cols, diags1, diags2) { + // 当放置完所有行时,记录解 + if (row === n) { + res.push(state.map((row) => row.slice())); + return; + } + // 遍历所有列 + for (let col = 0; col < n; col++) { + // 计算该格子对应的主对角线和副对角线 + const diag1 = row - col + n - 1; + const diag2 = row + col; + // 剪枝:不允许该格子所在 (列 或 主对角线 或 副对角线) 包含皇后 + if (!(cols[col] || diags1[diag1] || diags2[diag2])) { + // 尝试:将皇后放置在该格子 + state[row][col] = 'Q'; + cols[col] = diags1[diag1] = diags2[diag2] = true; + // 放置下一行 + backtrack(row + 1, n, state, res, cols, diags1, diags2); + // 回退:将该格子恢复为空位 + state[row][col] = '#'; + cols[col] = diags1[diag1] = diags2[diag2] = false; + } + } + } - [class]{}-[func]{nQueens} + /* 求解 N 皇后 */ + function nQueens(n) { + // 初始化 n*n 大小的棋盘,其中 'Q' 代表皇后,'#' 代表空位 + const state = Array.from({ length: n }, () => Array(n).fill('#')); + const cols = Array(n).fill(false); // 记录列是否有皇后 + const diags1 = Array(2 * n - 1).fill(false); // 记录主对角线是否有皇后 + const diags2 = Array(2 * n - 1).fill(false); // 记录副对角线是否有皇后 + const res = []; + + backtrack(0, n, state, res, cols, diags1, diags2); + return res; + } ``` === "TypeScript" ```typescript title="n_queens.ts" - [class]{}-[func]{backtrack} + /* 回溯算法:N 皇后 */ + function backtrack( + row: number, + n: number, + state: string[][], + res: string[][][], + cols: boolean[], + diags1: boolean[], + diags2: boolean[] + ): void { + // 当放置完所有行时,记录解 + if (row === n) { + res.push(state.map((row) => row.slice())); + return; + } + // 遍历所有列 + for (let col = 0; col < n; col++) { + // 计算该格子对应的主对角线和副对角线 + const diag1 = row - col + n - 1; + const diag2 = row + col; + // 剪枝:不允许该格子所在 (列 或 主对角线 或 副对角线) 包含皇后 + if (!(cols[col] || diags1[diag1] || diags2[diag2])) { + // 尝试:将皇后放置在该格子 + state[row][col] = 'Q'; + cols[col] = diags1[diag1] = diags2[diag2] = true; + // 放置下一行 + backtrack(row + 1, n, state, res, cols, diags1, diags2); + // 回退:将该格子恢复为空位 + state[row][col] = '#'; + cols[col] = diags1[diag1] = diags2[diag2] = false; + } + } + } - [class]{}-[func]{nQueens} + /* 求解 N 皇后 */ + function nQueens(n: number): string[][][] { + // 初始化 n*n 大小的棋盘,其中 'Q' 代表皇后,'#' 代表空位 + const state = Array.from({ length: n }, () => Array(n).fill('#')); + const cols = Array(n).fill(false); // 记录列是否有皇后 + const diags1 = Array(2 * n - 1).fill(false); // 记录主对角线是否有皇后 + const diags2 = Array(2 * n - 1).fill(false); // 记录副对角线是否有皇后 + const res: string[][][] = []; + + backtrack(0, n, state, res, cols, diags1, diags2); + return res; + } ``` === "C" @@ -278,9 +433,49 @@ comments: true === "Swift" ```swift title="n_queens.swift" - [class]{}-[func]{backtrack} + /* 回溯算法:N 皇后 */ + func backtrack(row: Int, n: Int, state: inout [[String]], res: inout [[[String]]], cols: inout [Bool], diags1: inout [Bool], diags2: inout [Bool]) { + // 当放置完所有行时,记录解 + if row == n { + res.append(state) + return + } + // 遍历所有列 + for col in 0 ..< n { + // 计算该格子对应的主对角线和副对角线 + let diag1 = row - col + n - 1 + let diag2 = row + col + // 剪枝:不允许该格子所在 (列 或 主对角线 或 副对角线) 包含皇后 + if !(cols[col] || diags1[diag1] || diags2[diag2]) { + // 尝试:将皇后放置在该格子 + state[row][col] = "Q" + cols[col] = true + diags1[diag1] = true + diags2[diag2] = true + // 放置下一行 + backtrack(row: row + 1, n: n, state: &state, res: &res, cols: &cols, diags1: &diags1, diags2: &diags2) + // 回退:将该格子恢复为空位 + state[row][col] = "#" + cols[col] = false + diags1[diag1] = false + diags2[diag2] = false + } + } + } - [class]{}-[func]{nQueens} + /* 求解 N 皇后 */ + func nQueens(n: Int) -> [[[String]]] { + // 初始化 n*n 大小的棋盘,其中 'Q' 代表皇后,'#' 代表空位 + var state = Array(repeating: Array(repeating: "#", count: n), count: n) + var cols = Array(repeating: false, count: n) // 记录列是否有皇后 + var diags1 = Array(repeating: false, count: 2 * n - 1) // 记录主对角线是否有皇后 + var diags2 = Array(repeating: false, count: 2 * n - 1) // 记录副对角线是否有皇后 + var res: [[[String]]] = [] + + backtrack(row: 0, n: n, state: &state, res: &res, cols: &cols, diags1: &diags1, diags2: &diags2) + + return res + } ``` === "Zig" diff --git a/chapter_backtracking/permutations_problem.md b/chapter_backtracking/permutations_problem.md index 0f20c6fc1..2afc1071e 100644 --- a/chapter_backtracking/permutations_problem.md +++ b/chapter_backtracking/permutations_problem.md @@ -140,25 +140,111 @@ comments: true === "Go" ```go title="permutations_i.go" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 I */ + func backtrackI(state *[]int, choices *[]int, selected *[]bool, res *[][]int) { + // 当状态长度等于元素数量时,记录解 + if len(*state) == len(*choices) { + newState := append([]int{}, *state...) + *res = append(*res, newState) + } + // 遍历所有选择 + for i := 0; i < len(*choices); i++ { + choice := (*choices)[i] + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if !(*selected)[i] { + // 尝试:做出选择,更新状态 + (*selected)[i] = true + *state = append(*state, choice) + // 进行下一轮选择 + backtrackI(state, choices, selected, res) + // 回退:撤销选择,恢复到之前的状态 + (*selected)[i] = false + *state = (*state)[:len(*state)-1] + } + } + } - [class]{}-[func]{permutationsI} + /* 全排列 I */ + func permutationsI(nums []int) [][]int { + res := make([][]int, 0) + state := make([]int, 0) + selected := make([]bool, len(nums)) + backtrackI(&state, &nums, &selected, &res) + return res + } ``` === "JavaScript" ```javascript title="permutations_i.js" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 I */ + function backtrack(state, choices, selected, res) { + // 当状态长度等于元素数量时,记录解 + if (state.length === choices.length) { + res.push([...state]); + return; + } + // 遍历所有选择 + choices.forEach((choice, i) => { + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if (!selected[i]) { + // 尝试:做出选择,更新状态 + selected[i] = true; + state.push(choice); + // 进行下一轮选择 + backtrack(state, choices, selected, res); + // 回退:撤销选择,恢复到之前的状态 + selected[i] = false; + state.pop(); + } + }); + } - [class]{}-[func]{permutationsI} + /* 全排列 I */ + function permutationsI(nums) { + const res = []; + backtrack([], nums, Array(nums.length).fill(false), res); + return res; + } ``` === "TypeScript" ```typescript title="permutations_i.ts" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 I */ + function backtrack( + state: number[], + choices: number[], + selected: boolean[], + res: number[][] + ): void { + // 当状态长度等于元素数量时,记录解 + if (state.length === choices.length) { + res.push([...state]); + return; + } + // 遍历所有选择 + choices.forEach((choice, i) => { + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if (!selected[i]) { + // 尝试:做出选择,更新状态 + selected[i] = true; + state.push(choice); + // 进行下一轮选择 + backtrack(state, choices, selected, res); + // 回退:撤销选择,恢复到之前的状态 + selected[i] = false; + state.pop(); + } + }); + } - [class]{}-[func]{permutationsI} + /* 全排列 I */ + function permutationsI(nums: number[]): number[][] { + const res: number[][] = []; + backtrack([], nums, Array(nums.length).fill(false), res); + return res; + } ``` === "C" @@ -388,25 +474,118 @@ comments: true === "Go" ```go title="permutations_ii.go" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 II */ + func backtrackII(state *[]int, choices *[]int, selected *[]bool, res *[][]int) { + // 当状态长度等于元素数量时,记录解 + if len(*state) == len(*choices) { + newState := append([]int{}, *state...) + *res = append(*res, newState) + } + // 遍历所有选择 + duplicated := make(map[int]struct{}, 0) + for i := 0; i < len(*choices); i++ { + choice := (*choices)[i] + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if _, ok := duplicated[choice]; !ok && !(*selected)[i] { + // 尝试:做出选择,更新状态 + // 记录选择过的元素值 + duplicated[choice] = struct{}{} + (*selected)[i] = true + *state = append(*state, choice) + // 进行下一轮选择 + backtrackI(state, choices, selected, res) + // 回退:撤销选择,恢复到之前的状态 + (*selected)[i] = false + *state = (*state)[:len(*state)-1] + } + } + } - [class]{}-[func]{permutationsII} + /* 全排列 II */ + func permutationsII(nums []int) [][]int { + res := make([][]int, 0) + state := make([]int, 0) + selected := make([]bool, len(nums)) + backtrackII(&state, &nums, &selected, &res) + return res + } ``` === "JavaScript" ```javascript title="permutations_ii.js" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 II */ + function backtrack(state, choices, selected, res) { + // 当状态长度等于元素数量时,记录解 + if (state.length === choices.length) { + res.push([...state]); + return; + } + // 遍历所有选择 + const duplicated = new Set(); + choices.forEach((choice, i) => { + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if (!selected[i] && !duplicated.has(choice)) { + // 尝试:做出选择,更新状态 + duplicated.add(choice); // 记录选择过的元素值 + selected[i] = true; + state.push(choice); + // 进行下一轮选择 + backtrack(state, choices, selected, res); + // 回退:撤销选择,恢复到之前的状态 + selected[i] = false; + state.pop(); + } + }); + } - [class]{}-[func]{permutationsII} + /* 全排列 II */ + function permutationsII(nums) { + const res = []; + backtrack([], nums, Array(nums.length).fill(false), res); + return res; + } ``` === "TypeScript" ```typescript title="permutations_ii.ts" - [class]{}-[func]{backtrack} + /* 回溯算法:全排列 II */ + function backtrack( + state: number[], + choices: number[], + selected: boolean[], + res: number[][] + ): void { + // 当状态长度等于元素数量时,记录解 + if (state.length === choices.length) { + res.push([...state]); + return; + } + // 遍历所有选择 + const duplicated = new Set(); + choices.forEach((choice, i) => { + // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 + if (!selected[i] && !duplicated.has(choice)) { + // 尝试:做出选择,更新状态 + duplicated.add(choice); // 记录选择过的元素值 + selected[i] = true; + state.push(choice); + // 进行下一轮选择 + backtrack(state, choices, selected, res); + // 回退:撤销选择,恢复到之前的状态 + selected[i] = false; + state.pop(); + } + }); + } - [class]{}-[func]{permutationsII} + /* 全排列 II */ + function permutationsII(nums: number[]): number[][] { + const res: number[][] = []; + backtrack([], nums, Array(nums.length).fill(false), res); + return res; + } ``` === "C" diff --git a/chapter_sorting/bucket_sort.md b/chapter_sorting/bucket_sort.md index bf2089bec..5e50dfe41 100644 --- a/chapter_sorting/bucket_sort.md +++ b/chapter_sorting/bucket_sort.md @@ -34,7 +34,7 @@ comments: true // 1. 将数组元素分配到各个桶中 for (float num : nums) { // 输入数据范围 [0, 1),使用 num * k 映射到索引范围 [0, k-1] - int i = (int) num * k; + int i = (int) (num * k); // 将 num 添加进桶 i buckets.get(i).add(num); } @@ -123,7 +123,7 @@ comments: true // 1. 将数组元素分配到各个桶中 for _, num := range nums { // 输入数据范围 [0, 1),使用 num * k 映射到索引范围 [0, k-1] - i := int(num) * k + i := int(num * float64(k)) // 将 num 添加进桶 i buckets[i] = append(buckets[i], num) } @@ -229,7 +229,7 @@ comments: true // 1. 将数组元素分配到各个桶中 foreach (float num in nums) { // 输入数据范围 [0, 1),使用 num * k 映射到索引范围 [0, k-1] - int i = (int)num * k; + int i = (int) (num * k); // 将 num 添加进桶 i buckets[i].Add(num); } @@ -259,7 +259,7 @@ comments: true // 1. 将数组元素分配到各个桶中 for num in nums { // 输入数据范围 [0, 1),使用 num * k 映射到索引范围 [0, k-1] - let i = Int(num) * k + let i = Int(num * k) // 将 num 添加进桶 i buckets[i].append(num) } diff --git a/chapter_sorting/counting_sort.md b/chapter_sorting/counting_sort.md index 131ace2c2..330b1df1b 100644 --- a/chapter_sorting/counting_sort.md +++ b/chapter_sorting/counting_sort.md @@ -103,7 +103,7 @@ comments: true func countingSortNaive(nums []int) { // 1. 统计数组最大元素 m m := 0 - for num := range nums { + for _, num := range nums { if num > m { m = num } @@ -424,7 +424,7 @@ $$ func countingSort(nums []int) { // 1. 统计数组最大元素 m m := 0 - for num := range nums { + for _, num := range nums { if num > m { m = num }