Merge pull request #125 from mingXta/linked-list

Add C# linkedlist doc and code,modify some formatting.
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Yudong Jin 2 years ago committed by GitHub
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/* // File: Array.cs
* File: Array.cs // Created Time: 2022-12-14
* Created Time: 2022-12-14 // Author: mingXta (1195669834@qq.com)
* Author: mingXta (1195669834@qq.com)
*/ using NUnit.Framework;
namespace hello_algo.chapter_array_and_linkedlist namespace hello_algo.chapter_array_and_linkedlist
{ {
public class Array public class Array
{ {
/* 随机返回一个数组元素 */ /// <summary>
/// 随机返回一个数组元素
/// </summary>
public static int RandomAccess(int[] nums) public static int RandomAccess(int[] nums)
{ {
Random random = new(); Random random = new();
@ -17,7 +19,9 @@ namespace hello_algo.chapter_array_and_linkedlist
return randomNum; return randomNum;
} }
/* 扩展数组长度 */ /// <summary>
/// 扩展数组长度
/// </summary>
public static int[] Extend(int[] nums, int enlarge) public static int[] Extend(int[] nums, int enlarge)
{ {
// 初始化一个扩展长度后的数组 // 初始化一个扩展长度后的数组
@ -31,7 +35,9 @@ namespace hello_algo.chapter_array_and_linkedlist
return res; return res;
} }
/* 在数组的索引 index 处插入元素 num */ /// <summary>
/// 在数组的索引 index 处插入元素 num
/// </summary>
public static void Insert(int[] nums, int num, int index) public static void Insert(int[] nums, int num, int index)
{ {
// 把索引 index 以及之后的所有元素向后移动一位 // 把索引 index 以及之后的所有元素向后移动一位
@ -43,7 +49,9 @@ namespace hello_algo.chapter_array_and_linkedlist
nums[index] = num; nums[index] = num;
} }
/* 删除索引 index 处元素 */ /// <summary>
/// 删除索引 index 处元素
/// </summary>
public static void Remove(int[] nums, int index) public static void Remove(int[] nums, int index)
{ {
// 把索引 index 之后的所有元素向前移动一位 // 把索引 index 之后的所有元素向前移动一位
@ -53,7 +61,9 @@ namespace hello_algo.chapter_array_and_linkedlist
} }
} }
/* 遍历数组 */ /// <summary>
/// 遍历数组
/// </summary>
public static void Traverse(int[] nums) public static void Traverse(int[] nums)
{ {
int count = 0; int count = 0;
@ -69,7 +79,9 @@ namespace hello_algo.chapter_array_and_linkedlist
} }
} }
/* 在数组中查找指定元素 */ /// <summary>
/// 在数组中查找指定元素
/// </summary>
public static int Find(int[] nums, int target) public static int Find(int[] nums, int target)
{ {
for (int i = 0; i < nums.Length; i++) for (int i = 0; i < nums.Length; i++)
@ -80,43 +92,46 @@ namespace hello_algo.chapter_array_and_linkedlist
return -1; return -1;
} }
/*辅助函数,数组转字符串 */ /// <summary>
/// 辅助函数,数组转字符串
/// </summary>
public static string ToString(int[] nums) public static string ToString(int[] nums)
{ {
return string.Join(",", nums); return string.Join(",", nums);
} }
/* Driver Code */ // Driver Code
public static void Main() [Test]
public static void Test()
{ {
/* 初始化数组 */ // 初始化数组
int[] arr = new int[5]; int[] arr = new int[5];
Console.WriteLine("数组 arr = " + ToString(arr)); Console.WriteLine("数组 arr = " + ToString(arr));
int[] nums = { 1, 3, 2, 5, 4 }; int[] nums = { 1, 3, 2, 5, 4 };
Console.WriteLine("数组 nums = " + ToString(nums)); Console.WriteLine("数组 nums = " + ToString(nums));
/* 随机访问 */ // 随机访问
int randomNum = RandomAccess(nums); int randomNum = RandomAccess(nums);
Console.WriteLine("在 nums 中获取随机元素 " + randomNum); Console.WriteLine("在 nums 中获取随机元素 " + randomNum);
/* 长度扩展 */ // 长度扩展
nums = Extend(nums, 3); nums = Extend(nums, 3);
Console.WriteLine("将数组长度扩展至 8 ,得到 nums = " + ToString(nums)); Console.WriteLine("将数组长度扩展至 8 ,得到 nums = " + ToString(nums));
/* 插入元素 */ // 插入元素
Insert(nums, 6, 3); Insert(nums, 6, 3);
Console.WriteLine("在索引 3 处插入数字 6 ,得到 nums = " + ToString(nums)); Console.WriteLine("在索引 3 处插入数字 6 ,得到 nums = " + ToString(nums));
/* 删除元素 */ // 删除元素
Remove(nums, 2); Remove(nums, 2);
Console.WriteLine("删除索引 2 处的元素,得到 nums = " + ToString(nums)); Console.WriteLine("删除索引 2 处的元素,得到 nums = " + ToString(nums));
/* 遍历数组 */ // 遍历数组
Traverse(nums); Traverse(nums);
/* 查找元素 */ // 查找元素
int index = Find(nums, 3); int index = Find(nums, 3);
Console.WriteLine("在 nums 中查找元素 3 ,得到索引 = " + index); Console.WriteLine("在 nums 中查找元素 3 ,得到索引 = " + index);
} }
} }
} }

@ -0,0 +1,100 @@
// File: LinkedList.cs
// Created Time: 2022-12-16
// Author: mingXta (1195669834@qq.com)
using hello_algo.include;
using NUnit.Framework;
namespace hello_algo.chapter_array_and_linkedlist
{
public class LinkedList
{
/// <summary>
/// 在链表的结点 n0 之后插入结点 P
/// </summary>
public static void Insert(ListNode n0, ListNode P)
{
ListNode n1 = n0.next;
n0.next = P;
P.next = n1;
}
/// <summary>
/// 删除链表的结点 n0 之后的首个结点
/// </summary>
public static void Remove(ListNode n0)
{
if (n0.next == null)
return;
// n0 -> P -> n1
ListNode P = n0.next;
ListNode n1 = P.next;
n0.next = n1;
}
/// <summary>
/// 访问链表中索引为 index 的结点
/// </summary>
public static ListNode Access(ListNode head, int index)
{
for (int i = 0; i < index; i++)
{
head = head.next;
if (head == null)
return null;
}
return head;
}
/// <summary>
/// 在链表中查找值为 target 的首个结点
/// </summary>
public static int Find(ListNode head, int target)
{
int index = 0;
while (head != null)
{
if (head.val == target)
return index;
head = head.next;
index++;
}
return -1;
}
// Driver Code
[Test]
public void Test()
{
// 初始化链表
// 初始化各个结点
ListNode n0 = new ListNode(1);
ListNode n1 = new ListNode(3);
ListNode n2 = new ListNode(2);
ListNode n3 = new ListNode(5);
ListNode n4 = new ListNode(4);
// 构建引用指向
n0.next = n1;
n1.next = n2;
n2.next = n3;
n3.next = n4;
Console.WriteLine($"初始化的链表为{n0}");
// 插入结点
Insert(n0, new ListNode(0));
Console.WriteLine($"插入结点后的链表为{n0}");
// 删除结点
Remove(n0);
Console.WriteLine($"删除结点后的链表为{n0}");
// 访问结点
ListNode node = Access(n0, 3);
Console.WriteLine($"链表中索引 3 处的结点的值 = {node.val}");
// 查找结点
int index = Find(n0, 2);
Console.WriteLine($"链表中值为 2 的结点的索引 = {index}");
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<RootNamespace>hello_algo</RootNamespace>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="coverlet.collector" Version="3.1.0" />
</ItemGroup>
</Project>

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// File: ListNode.cs
// Created Time: 2022-12-16
// Author: mingXta (1195669834@qq.com)
namespace hello_algo.include
{
/// <summary>
/// Definition for a singly-linked list node
/// </summary>
public class ListNode
{
public int val;
public ListNode next;
/// <summary>
/// Generate a linked list with an array
/// </summary>
/// <param name="x"></param>
public ListNode(int x)
{
val = x;
}
/// <summary>
/// Generate a linked list with an array
/// </summary>
/// <param name="arr"></param>
/// <returns></returns>
public static ListNode ArrToLinkedList(int[] arr)
{
ListNode dum = new ListNode(0);
ListNode head = dum;
foreach (int val in arr)
{
head.next = new ListNode(val);
head = head.next;
}
return dum.next;
}
/// <summary>
/// Get a list node with specific value from a linked list
/// </summary>
/// <param name="head"></param>
/// <param name="val"></param>
/// <returns></returns>
public static ListNode GetListNode(ListNode head, int val)
{
while (head != null && head.val != val)
{
head = head.next;
}
return head;
}
public override string? ToString()
{
List<string> list = new();
var head = this;
while (head != null)
{
list.Add(head.val.ToString());
head = head.next;
}
return string.Join("->", list);
}
}
}

@ -91,7 +91,13 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 链表结点类
class ListNode
{
int val; // 结点值
ListNode next; // 指向下一结点的引用
ListNode(int x) => val = x; //构造函数
}
``` ```
**尾结点指向什么?** 我们一般将链表的最后一个结点称为「尾结点」,其指向的是「空」,在 Java / C++ / Python 中分别记为 `null` / `nullptr` / `None` 。在不引起歧义下,本书都使用 `null` 来表示空。 **尾结点指向什么?** 我们一般将链表的最后一个结点称为「尾结点」,其指向的是「空」,在 Java / C++ / Python 中分别记为 `null` / `nullptr` / `None` 。在不引起歧义下,本书都使用 `null` 来表示空。
@ -202,7 +208,18 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 初始化链表 1 -> 3 -> 2 -> 5 -> 4
// 初始化各结点
n0 = new ListNode(1);
n1 = new ListNode(3);
n2 = new ListNode(2);
n3 = new ListNode(5);
n4 = new ListNode(4);
// 构建引用指向
n0.next = n1;
n1.next = n2;
n2.next = n3;
n3.next = n4;
``` ```
## 链表优点 ## 链表优点
@ -331,7 +348,24 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 在链表的结点 n0 之后插入结点 P
void Insert(ListNode n0, ListNode P)
{
ListNode n1 = n0.next;
n0.next = P;
P.next = n1;
}
// 删除链表的结点 n0 之后的首个结点
void Remove(ListNode n0)
{
if (n0.next == null)
return;
// n0 -> P -> n1
ListNode P = n0.next;
ListNode n1 = P.next;
n0.next = n1;
}
``` ```
## 链表缺点 ## 链表缺点
@ -422,7 +456,17 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 访问链表中索引为 index 的结点
ListNode Access(ListNode head, int index)
{
for (int i = 0; i < index; i++)
{
head = head.next;
if (head == null)
return null;
}
return head;
}
``` ```
**链表的内存占用多。** 链表以结点为单位,每个结点除了保存值外,还需额外保存指针(引用)。这意味着同样数据量下,链表比数组需要占用更多内存空间。 **链表的内存占用多。** 链表以结点为单位,每个结点除了保存值外,还需额外保存指针(引用)。这意味着同样数据量下,链表比数组需要占用更多内存空间。
@ -526,7 +570,19 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 在链表中查找值为 target 的首个结点
int Find(ListNode head, int target)
{
int index = 0;
while (head != null)
{
if (head.val == target)
return index;
head = head.next;
index++;
}
return -1;
}
``` ```
## 常见链表类型 ## 常见链表类型
@ -619,7 +675,13 @@ comments: true
=== "C#" === "C#"
```csharp title="" ```csharp title=""
// 双向链表结点类
class ListNode {
int val; // 结点值
ListNode next; // 指向后继结点的指针(引用)
ListNode prev; // 指向前驱结点的指针(引用)
ListNode(int x) => val = x; // 构造函数
}
``` ```
![linkedlist_common_types](linked_list.assets/linkedlist_common_types.png) ![linkedlist_common_types](linked_list.assets/linkedlist_common_types.png)

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