// File: permutations_ii.go // Created Time: 2023-05-14 // Author: Reanon (793584285@qq.com) package chapter_backtracking /* 回溯算法:全排列 II */ func backtrackII(state *[]int, choices *[]int, selected *[]bool, res *[][]int) { // 当状态长度等于元素数量时,记录解 if len(*state) == len(*choices) { newState := append([]int{}, *state...) *res = append(*res, newState) } // 遍历所有选择 duplicated := make(map[int]struct{}, 0) for i := 0; i < len(*choices); i++ { choice := (*choices)[i] // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素 if _, ok := duplicated[choice]; !ok && !(*selected)[i] { // 尝试:做出选择,更新状态 // 记录选择过的元素值 duplicated[choice] = struct{}{} (*selected)[i] = true *state = append(*state, choice) // 进行下一轮选择 backtrackII(state, choices, selected, res) // 回退:撤销选择,恢复到之前的状态 (*selected)[i] = false *state = (*state)[:len(*state)-1] } } } /* 全排列 II */ func permutationsII(nums []int) [][]int { res := make([][]int, 0) state := make([]int, 0) selected := make([]bool, len(nums)) backtrackII(&state, &nums, &selected, &res) return res }