/* * File: binary_search_edge.rs * Created Time: 2023-08-30 * Author: night-cruise (2586447362@qq.com) */ mod binary_search_insertion; use binary_search_insertion::binary_search_insertion; /* 二分搜尋最左一個 target */ fn binary_search_left_edge(nums: &[i32], target: i32) -> i32 { // 等價於查詢 target 的插入點 let i = binary_search_insertion(nums, target); // 未找到 target ,返回 -1 if i == nums.len() as i32 || nums[i as usize] != target { return -1; } // 找到 target ,返回索引 i i } /* 二分搜尋最右一個 target */ fn binary_search_right_edge(nums: &[i32], target: i32) -> i32 { // 轉化為查詢最左一個 target + 1 let i = binary_search_insertion(nums, target + 1); // j 指向最右一個 target ,i 指向首個大於 target 的元素 let j = i - 1; // 未找到 target ,返回 -1 if j == -1 || nums[j as usize] != target { return -1; } // 找到 target ,返回索引 j j } /* Driver Code */ fn main() { // 包含重複元素的陣列 let nums = [1, 3, 6, 6, 6, 6, 6, 10, 12, 15]; println!("\n陣列 nums = {:?}", nums); // 二分搜尋左邊界和右邊界 for target in [6, 7] { let index = binary_search_left_edge(&nums, target); println!("最左一個元素 {} 的索引為 {}", target, index); let index = binary_search_right_edge(&nums, target); println!("最右一個元素 {} 的索引為 {}", target, index); } }