/** * File: permutations_ii.cs * Created Time: 2023-04-24 * Author: hpstory (hpstory1024@163.com) */ namespace hello_algo.chapter_backtracking; public class permutations_ii { /* 回溯演算法:全排列 II */ void Backtrack(List state, int[] choices, bool[] selected, List> res) { // 當狀態長度等於元素數量時,記錄解 if (state.Count == choices.Length) { res.Add(new List(state)); return; } // 走訪所有選擇 HashSet duplicated = []; for (int i = 0; i < choices.Length; i++) { int choice = choices[i]; // 剪枝:不允許重複選擇元素 且 不允許重複選擇相等元素 if (!selected[i] && !duplicated.Contains(choice)) { // 嘗試:做出選擇,更新狀態 duplicated.Add(choice); // 記錄選擇過的元素值 selected[i] = true; state.Add(choice); // 進行下一輪選擇 Backtrack(state, choices, selected, res); // 回退:撤銷選擇,恢復到之前的狀態 selected[i] = false; state.RemoveAt(state.Count - 1); } } } /* 全排列 II */ List> PermutationsII(int[] nums) { List> res = []; Backtrack([], nums, new bool[nums.Length], res); return res; } [Test] public void Test() { int[] nums = [1, 2, 2]; List> res = PermutationsII(nums); Console.WriteLine("輸入陣列 nums = " + string.Join(", ", nums)); Console.WriteLine("所有排列 res = "); foreach (List permutation in res) { PrintUtil.PrintList(permutation); } } }