/* * File: permutations_i.rs * Created Time: 2023-07-15 * Author: codingonion (coderonion@gmail.com) */ /* 回溯算法:全排列 I */ fn backtrack(mut state: Vec, choices: &[i32], selected: &mut [bool], res: &mut Vec>) { // 当状态长度等于元素数量时,记录解 if state.len() == choices.len() { res.push(state); return; } // 遍历所有选择 for i in 0..choices.len() { let choice = choices[i]; // 剪枝:不允许重复选择元素 if !selected[i] { // 尝试:做出选择,更新状态 selected[i] = true; state.push(choice); // 进行下一轮选择 backtrack(state.clone(), choices, selected, res); // 回退:撤销选择,恢复到之前的状态 selected[i] = false; state.remove(state.len() - 1); } } } /* 全排列 I */ fn permutations_i(nums: &mut [i32]) -> Vec> { let mut res = Vec::new(); // 状态(子集) backtrack(Vec::new(), nums, &mut vec![false; nums.len()], &mut res); res } /* Driver Code */ pub fn main() { let mut nums = [1, 2, 3]; let res = permutations_i(&mut nums); println!("输入数组 nums = {:?}", &nums); println!("所有排列 res = {:?}", &res); }