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287 lines
8.8 KiB
287 lines
8.8 KiB
---
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comments: true
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---
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# 10.3 Binary search boundaries
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## 10.3.1 Find the left boundary
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!!! question
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Given a sorted array `nums` of length $n$, which may contain duplicate elements, return the index of the leftmost element `target`. If the element is not present in the array, return $-1$.
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Recall the method of binary search for an insertion point, after the search is completed, $i$ points to the leftmost `target`, **thus searching for the insertion point is essentially searching for the index of the leftmost `target`**.
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Consider implementing the search for the left boundary using the function for finding an insertion point. Note that the array might not contain `target`, which could lead to the following two results:
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- The index $i$ of the insertion point is out of bounds.
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- The element `nums[i]` is not equal to `target`.
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In these cases, simply return $-1$. The code is as follows:
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=== "Python"
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```python title="binary_search_edge.py"
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def binary_search_left_edge(nums: list[int], target: int) -> int:
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"""Binary search for the leftmost target"""
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# Equivalent to finding the insertion point of target
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i = binary_search_insertion(nums, target)
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# Did not find target, thus return -1
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if i == len(nums) or nums[i] != target:
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return -1
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# Found target, return index i
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return i
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```
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=== "C++"
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```cpp title="binary_search_edge.cpp"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(vector<int> &nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binarySearchInsertion(nums, target);
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// Did not find target, thus return -1
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if (i == nums.size() || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Java"
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```java title="binary_search_edge.java"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(int[] nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binary_search_insertion.binarySearchInsertion(nums, target);
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// Did not find target, thus return -1
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if (i == nums.length || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "C#"
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```csharp title="binary_search_edge.cs"
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[class]{binary_search_edge}-[func]{BinarySearchLeftEdge}
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```
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=== "Go"
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```go title="binary_search_edge.go"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "Swift"
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```swift title="binary_search_edge.swift"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "JS"
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```javascript title="binary_search_edge.js"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "TS"
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```typescript title="binary_search_edge.ts"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "Dart"
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```dart title="binary_search_edge.dart"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "Rust"
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```rust title="binary_search_edge.rs"
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[class]{}-[func]{binary_search_left_edge}
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```
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=== "C"
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```c title="binary_search_edge.c"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "Kotlin"
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```kotlin title="binary_search_edge.kt"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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=== "Ruby"
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```ruby title="binary_search_edge.rb"
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[class]{}-[func]{binary_search_left_edge}
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```
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=== "Zig"
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```zig title="binary_search_edge.zig"
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[class]{}-[func]{binarySearchLeftEdge}
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```
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## 10.3.2 Find the right boundary
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So how do we find the rightmost `target`? The most straightforward way is to modify the code, replacing the pointer contraction operation in the case of `nums[m] == target`. The code is omitted here, but interested readers can implement it on their own.
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Below we introduce two more cunning methods.
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### 1. Reusing the search for the left boundary
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In fact, we can use the function for finding the leftmost element to find the rightmost element, specifically by **transforming the search for the rightmost `target` into a search for the leftmost `target + 1`**.
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As shown in Figure 10-7, after the search is completed, the pointer $i$ points to the leftmost `target + 1` (if it exists), while $j$ points to the rightmost `target`, **thus returning $j$ is sufficient**.
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![Transforming the search for the right boundary into the search for the left boundary](binary_search_edge.assets/binary_search_right_edge_by_left_edge.png){ class="animation-figure" }
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<p align="center"> Figure 10-7 Transforming the search for the right boundary into the search for the left boundary </p>
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Please note, the insertion point returned is $i$, therefore, it should be subtracted by $1$ to obtain $j$:
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=== "Python"
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```python title="binary_search_edge.py"
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def binary_search_right_edge(nums: list[int], target: int) -> int:
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"""Binary search for the rightmost target"""
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# Convert to finding the leftmost target + 1
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i = binary_search_insertion(nums, target + 1)
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# j points to the rightmost target, i points to the first element greater than target
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j = i - 1
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# Did not find target, thus return -1
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if j == -1 or nums[j] != target:
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return -1
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# Found target, return index j
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return j
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```
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=== "C++"
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```cpp title="binary_search_edge.cpp"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(vector<int> &nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Did not find target, thus return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Java"
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```java title="binary_search_edge.java"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(int[] nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binary_search_insertion.binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Did not find target, thus return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "C#"
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```csharp title="binary_search_edge.cs"
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[class]{binary_search_edge}-[func]{BinarySearchRightEdge}
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```
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=== "Go"
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```go title="binary_search_edge.go"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "Swift"
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```swift title="binary_search_edge.swift"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "JS"
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```javascript title="binary_search_edge.js"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "TS"
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```typescript title="binary_search_edge.ts"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "Dart"
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```dart title="binary_search_edge.dart"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "Rust"
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```rust title="binary_search_edge.rs"
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[class]{}-[func]{binary_search_right_edge}
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```
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=== "C"
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```c title="binary_search_edge.c"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "Kotlin"
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```kotlin title="binary_search_edge.kt"
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[class]{}-[func]{binarySearchRightEdge}
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```
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=== "Ruby"
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```ruby title="binary_search_edge.rb"
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[class]{}-[func]{binary_search_right_edge}
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```
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=== "Zig"
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```zig title="binary_search_edge.zig"
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[class]{}-[func]{binarySearchRightEdge}
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```
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### 2. Transforming into an element search
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We know that when the array does not contain `target`, $i$ and $j$ will eventually point to the first element greater and smaller than `target` respectively.
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Thus, as shown in Figure 10-8, we can construct an element that does not exist in the array, to search for the left and right boundaries.
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- To find the leftmost `target`: it can be transformed into searching for `target - 0.5`, and return the pointer $i$.
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- To find the rightmost `target`: it can be transformed into searching for `target + 0.5`, and return the pointer $j$.
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![Transforming the search for boundaries into the search for an element](binary_search_edge.assets/binary_search_edge_by_element.png){ class="animation-figure" }
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<p align="center"> Figure 10-8 Transforming the search for boundaries into the search for an element </p>
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The code is omitted here, but two points are worth noting.
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- The given array does not contain decimals, meaning we do not need to worry about how to handle equal situations.
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- Since this method introduces decimals, the variable `target` in the function needs to be changed to a floating point type (no change needed in Python).
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