An optional title.
An optional current step count.
An optional total step count.
If the UI should allow for user input. Defaults to true.
Change this to false, e.g., while validating user input or loading data for the next step in user input.
If the UI should show a progress indicator. Defaults to false.
Change this to true, e.g., while loading more data or validating user input.
If the UI should stay open even when loosing UI focus. Defaults to false. This setting is ignored on iPad and is always false.
An event signaling when this input UI is hidden.
There are several reasons why this UI might have to be hidden and the extension will be notified through QuickInput.onDidHide. (Examples include: an explicit call to QuickInput.hide, the user pressing Esc, some other input UI opening, etc.)
Current value of the filter text.
Optional placeholder in the filter text.
An event signaling when the value of the filter text has changed.
An event signaling when the user indicated acceptance of the selected item(s).
Buttons for actions in the UI.
An event signaling when a button was triggered.
Items to pick from. This can be read and updated by the extension.
If multiple items can be selected at the same time. Defaults to false.
If the filter text should also be matched against the description of the items. Defaults to false.
If the filter text should also be matched against the detail of the items. Defaults to false.
Active items. This can be read and updated by the extension.
An event signaling when the active items have changed.
Selected items. This can be read and updated by the extension.
An event signaling when the selected items have changed.
Makes the input UI visible in its current configuration. Any other input UI will first fire an QuickInput.onDidHide event.
Hides this input UI. This will also fire an QuickInput.onDidHide event.
Dispose of this input UI and any associated resources. If it is still visible, it is first hidden. After this call the input UI is no longer functional and no additional methods or properties on it should be accessed. Instead a new input UI should be created.
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A concrete QuickInput to let the user pick an item from a list of items of type T. The items can be filtered through a filter text field and there is an option canSelectMany to allow for selecting multiple items.
Note that in many cases the more convenient window.showQuickPick is easier to use. window.createQuickPick should be used when window.showQuickPick does not offer the required flexibility.