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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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'use strict';
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const address = require('address');
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const fs = require('fs');
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const path = require('path');
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const url = require('url');
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const chalk = require('chalk');
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const detect = require('detect-port-alt');
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const isRoot = require('is-root');
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const inquirer = require('inquirer');
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const clearConsole = require('./clearConsole');
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const formatWebpackMessages = require('./formatWebpackMessages');
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const getProcessForPort = require('./getProcessForPort');
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const isInteractive = process.stdout.isTTY;
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let handleCompile;
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// You can safely remove this after ejecting.
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// We only use this block for testing of Create React App itself:
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const isSmokeTest = process.argv.some(arg => arg.indexOf('--smoke-test') > -1);
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if (isSmokeTest) {
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handleCompile = (err, stats) => {
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if (err || stats.hasErrors() || stats.hasWarnings()) {
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process.exit(1);
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} else {
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process.exit(0);
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}
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};
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}
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function prepareUrls(protocol, host, port) {
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const formatUrl = hostname =>
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url.format({
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protocol,
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hostname,
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port,
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pathname: '/',
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});
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const prettyPrintUrl = hostname =>
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url.format({
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protocol,
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hostname,
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port: chalk.bold(port),
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pathname: '/',
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});
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const isUnspecifiedHost = host === '0.0.0.0' || host === '::';
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let prettyHost, lanUrlForConfig, lanUrlForTerminal;
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if (isUnspecifiedHost) {
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prettyHost = 'localhost';
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try {
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// This can only return an IPv4 address
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lanUrlForConfig = address.ip();
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if (lanUrlForConfig) {
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// Check if the address is a private ip
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// https://en.wikipedia.org/wiki/Private_network#Private_IPv4_address_spaces
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if (
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/^10[.]|^172[.](1[6-9]|2[0-9]|3[0-1])[.]|^192[.]168[.]/.test(
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lanUrlForConfig
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)
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) {
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// Address is private, format it for later use
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lanUrlForTerminal = prettyPrintUrl(lanUrlForConfig);
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} else {
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// Address is not private, so we will discard it
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lanUrlForConfig = undefined;
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}
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}
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} catch (_e) {
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// ignored
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}
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} else {
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prettyHost = host;
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}
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const localUrlForTerminal = prettyPrintUrl(prettyHost);
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const localUrlForBrowser = formatUrl(prettyHost);
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return {
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lanUrlForConfig,
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lanUrlForTerminal,
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localUrlForTerminal,
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localUrlForBrowser,
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};
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}
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function printInstructions(appName, urls, useYarn) {
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console.log();
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console.log(`You can now view ${chalk.bold(appName)} in the browser.`);
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console.log();
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if (urls.lanUrlForTerminal) {
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console.log(
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` ${chalk.bold('Local:')} ${urls.localUrlForTerminal}`
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);
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console.log(
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` ${chalk.bold('On Your Network:')} ${urls.lanUrlForTerminal}`
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);
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} else {
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console.log(` ${urls.localUrlForTerminal}`);
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}
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console.log();
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console.log('Note that the development build is not optimized.');
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console.log(
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`To create a production build, use ` +
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`${chalk.cyan(`${useYarn ? 'yarn' : 'npm run'} build`)}.`
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);
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console.log();
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}
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function createCompiler(webpack, config, appName, urls, useYarn) {
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// "Compiler" is a low-level interface to Webpack.
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// It lets us listen to some events and provide our own custom messages.
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let compiler;
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try {
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compiler = webpack(config, handleCompile);
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} catch (err) {
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console.log(chalk.red('Failed to compile.'));
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console.log();
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console.log(err.message || err);
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console.log();
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process.exit(1);
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}
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// "invalid" event fires when you have changed a file, and Webpack is
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// recompiling a bundle. WebpackDevServer takes care to pause serving the
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// bundle, so if you refresh, it'll wait instead of serving the old one.
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// "invalid" is short for "bundle invalidated", it doesn't imply any errors.
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compiler.plugin('invalid', () => {
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if (isInteractive) {
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clearConsole();
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}
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console.log('Compiling...');
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});
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let isFirstCompile = true;
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// "done" event fires when Webpack has finished recompiling the bundle.
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// Whether or not you have warnings or errors, you will get this event.
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compiler.plugin('done', stats => {
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if (isInteractive) {
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clearConsole();
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}
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// We have switched off the default Webpack output in WebpackDevServer
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// options so we are going to "massage" the warnings and errors and present
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// them in a readable focused way.
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const messages = formatWebpackMessages(stats.toJson({}, true));
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const isSuccessful = !messages.errors.length && !messages.warnings.length;
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if (isSuccessful) {
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console.log(chalk.green('Compiled successfully!'));
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}
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if (isSuccessful && (isInteractive || isFirstCompile)) {
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printInstructions(appName, urls, useYarn);
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}
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isFirstCompile = false;
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// If errors exist, only show errors.
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if (messages.errors.length) {
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// Only keep the first error. Others are often indicative
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// of the same problem, but confuse the reader with noise.
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if (messages.errors.length > 1) {
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messages.errors.length = 1;
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}
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console.log(chalk.red('Failed to compile.\n'));
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console.log(messages.errors.join('\n\n'));
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console.log('Finished compiling');
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return;
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}
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// Show warnings if no errors were found.
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if (messages.warnings.length) {
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console.log(chalk.yellow('Compiled with warnings.\n'));
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console.log(messages.warnings.join('\n\n'));
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// Teach some ESLint tricks.
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console.log(
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'\nSearch for the ' +
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chalk.underline(chalk.yellow('keywords')) +
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' to learn more about each warning.'
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);
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console.log(
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'To ignore, add ' +
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chalk.cyan('// eslint-disable-next-line') +
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' to the line before.\n'
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);
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}
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console.log('Finished compiling');
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});
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return compiler;
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}
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function resolveLoopback(proxy) {
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const o = url.parse(proxy);
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o.host = undefined;
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if (o.hostname !== 'localhost') {
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return proxy;
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}
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// Unfortunately, many languages (unlike node) do not yet support IPv6.
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// This means even though localhost resolves to ::1, the application
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// must fall back to IPv4 (on 127.0.0.1).
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// We can re-enable this in a few years.
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/*try {
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o.hostname = address.ipv6() ? '::1' : '127.0.0.1';
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} catch (_ignored) {
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o.hostname = '127.0.0.1';
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}*/
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try {
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// Check if we're on a network; if we are, chances are we can resolve
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// localhost. Otherwise, we can just be safe and assume localhost is
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// IPv4 for maximum compatibility.
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if (!address.ip()) {
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o.hostname = '127.0.0.1';
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}
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} catch (_ignored) {
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o.hostname = '127.0.0.1';
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}
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return url.format(o);
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}
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// We need to provide a custom onError function for httpProxyMiddleware.
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// It allows us to log custom error messages on the console.
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function onProxyError(proxy) {
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return (err, req, res) => {
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const host = req.headers && req.headers.host;
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console.log(
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chalk.red('Proxy error:') +
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' Could not proxy request ' +
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chalk.cyan(req.url) +
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' from ' +
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chalk.cyan(host) +
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' to ' +
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chalk.cyan(proxy) +
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'.'
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);
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console.log(
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'See https://nodejs.org/api/errors.html#errors_common_system_errors for more information (' +
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chalk.cyan(err.code) +
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').'
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);
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console.log();
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// And immediately send the proper error response to the client.
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// Otherwise, the request will eventually timeout with ERR_EMPTY_RESPONSE on the client side.
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if (res.writeHead && !res.headersSent) {
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res.writeHead(500);
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}
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res.end(
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'Proxy error: Could not proxy request ' +
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req.url +
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' from ' +
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host +
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' to ' +
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proxy +
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' (' +
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err.code +
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').'
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);
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};
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}
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function prepareProxy(proxy, appPublicFolder) {
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// `proxy` lets you specify alternate servers for specific requests.
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// It can either be a string or an object conforming to the Webpack dev server proxy configuration
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// https://webpack.github.io/docs/webpack-dev-server.html
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if (!proxy) {
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return undefined;
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}
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if (typeof proxy !== 'object' && typeof proxy !== 'string') {
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console.log(
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chalk.red(
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'When specified, "proxy" in package.json must be a string or an object.'
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)
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);
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console.log(
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chalk.red('Instead, the type of "proxy" was "' + typeof proxy + '".')
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);
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console.log(
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chalk.red(
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'Either remove "proxy" from package.json, or make it an object.'
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)
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);
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process.exit(1);
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}
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// Otherwise, if proxy is specified, we will let it handle any request except for files in the public folder.
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function mayProxy(pathname) {
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const maybePublicPath = path.resolve(appPublicFolder, pathname.slice(1));
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return !fs.existsSync(maybePublicPath);
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}
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// Support proxy as a string for those who are using the simple proxy option
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if (typeof proxy === 'string') {
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if (!/^http(s)?:\/\//.test(proxy)) {
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console.log(
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chalk.red(
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'When "proxy" is specified in package.json it must start with either http:// or https://'
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)
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);
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process.exit(1);
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}
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let target;
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if (process.platform === 'win32') {
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target = resolveLoopback(proxy);
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} else {
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target = proxy;
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}
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return [
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{
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target,
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logLevel: 'silent',
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// For single page apps, we generally want to fallback to /index.html.
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// However we also want to respect `proxy` for API calls.
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// So if `proxy` is specified as a string, we need to decide which fallback to use.
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// We use a heuristic: We want to proxy all the requests that are not meant
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// for static assets and as all the requests for static assets will be using
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// `GET` method, we can proxy all non-`GET` requests.
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// For `GET` requests, if request `accept`s text/html, we pick /index.html.
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// Modern browsers include text/html into `accept` header when navigating.
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// However API calls like `fetch()` won’t generally accept text/html.
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// If this heuristic doesn’t work well for you, use a custom `proxy` object.
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context: function(pathname, req) {
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return (
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req.method !== 'GET' ||
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(mayProxy(pathname) &&
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req.headers.accept &&
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req.headers.accept.indexOf('text/html') === -1)
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);
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},
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onProxyReq: proxyReq => {
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// Browers may send Origin headers even with same-origin
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// requests. To prevent CORS issues, we have to change
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// the Origin to match the target URL.
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if (proxyReq.getHeader('origin')) {
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proxyReq.setHeader('origin', target);
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}
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},
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onError: onProxyError(target),
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secure: false,
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changeOrigin: true,
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ws: true,
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xfwd: true,
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},
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];
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}
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// Otherwise, proxy is an object so create an array of proxies to pass to webpackDevServer
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return Object.keys(proxy).map(function(context) {
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if (!proxy[context].hasOwnProperty('target')) {
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console.log(
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chalk.red(
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'When `proxy` in package.json is as an object, each `context` object must have a ' +
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'`target` property specified as a url string'
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)
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);
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process.exit(1);
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}
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let target;
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if (process.platform === 'win32') {
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target = resolveLoopback(proxy[context].target);
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} else {
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target = proxy[context].target;
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}
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return Object.assign({}, proxy[context], {
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context: function(pathname) {
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return mayProxy(pathname) && pathname.match(context);
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},
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onProxyReq: proxyReq => {
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// Browers may send Origin headers even with same-origin
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// requests. To prevent CORS issues, we have to change
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// the Origin to match the target URL.
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if (proxyReq.getHeader('origin')) {
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proxyReq.setHeader('origin', target);
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}
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},
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target,
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onError: onProxyError(target),
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});
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});
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}
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function choosePort(host, defaultPort) {
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return detect(defaultPort, host).then(
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port =>
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new Promise(resolve => {
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if (port === defaultPort) {
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return resolve(port);
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}
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const message =
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process.platform !== 'win32' && defaultPort < 1024 && !isRoot()
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? `Admin permissions are required to run a server on a port below 1024.`
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: `Something is already running on port ${defaultPort}.`;
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if (isInteractive) {
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clearConsole();
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const existingProcess = getProcessForPort(defaultPort);
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const question = {
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type: 'confirm',
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name: 'shouldChangePort',
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message:
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chalk.yellow(
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message +
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`${existingProcess ? ` Probably:\n ${existingProcess}` : ''}`
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) + '\n\nWould you like to run the app on another port instead?',
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default: true,
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};
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inquirer.prompt(question).then(answer => {
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if (answer.shouldChangePort) {
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resolve(port);
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} else {
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resolve(null);
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}
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});
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} else {
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console.log(chalk.red(message));
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resolve(null);
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}
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}),
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err => {
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throw new Error(
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chalk.red(`Could not find an open port at ${chalk.bold(host)}.`) +
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'\n' +
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('Network error message: ' + err.message || err) +
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'\n'
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);
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}
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);
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}
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module.exports = {
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choosePort,
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createCompiler,
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prepareProxy,
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prepareUrls,
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};
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